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[Oct] What's up in your campaign?
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<blockquote data-quote="Psion" data-source="post: 1789859" data-attributes="member: 172"><p>We are two sessions into the rebooted <a href="http://www.enworld.org/forums/showthread.php?t=69918" target="_blank">Sailors on the River of Worlds</a> campaign. The PCs were hired on as crew of a ship whose owner/noble didn't entirely trust that nobody on the existing crew were above being bought off by an opposing house, entrusted with escorting his cousin to be wed to a distant nation to cement an alliance.</p><p></p><p>On the way, the PC discover that their ship has a dark secret. (I ran the <em>En Route II</em> adventure/interlude "Figurehead". [spoiler]Basically, the party finds out that their mermaid figurehead is actually a mermaid queen, and their ship is held hostage by an angry mermaid family until they figure out what happened, who is responsible, and how to free her. The adventure ended with the party freeing the mermaid queen and making Hroth walk the plank.[/spoiler]) As the party departed, they saw him go down amidst a swarm of sharks. Too bad the players never heard of <em>weresharks</em> from <em>Creatures of Freeport.</em> He'll be back. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> <em>(Edit: Suddenly, I recall the campaign detail that there are no lycanthropes in that game world. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Ah, well, there are other ways...)</em></p><p></p><p>Last session, the party was just sailing up to their destination port to find it ransacked. This was from a ravening chaos horde that will be a major recurring villain in the Sailors campaign for some time to come. I'll foreshadow the <em>Chaositech</em> nature of the hordes next session, and their adventure to discover what is going on will involve a stitched together version of <em>Castle Briar</em> (from Atlas' <em>Seven Citadels</em>) and <em>Kerishan's Garden</em> (from AEG's <em>Adventure I</em>).</p></blockquote><p></p>
[QUOTE="Psion, post: 1789859, member: 172"] We are two sessions into the rebooted [url=http://www.enworld.org/forums/showthread.php?t=69918]Sailors on the River of Worlds[/url] campaign. The PCs were hired on as crew of a ship whose owner/noble didn't entirely trust that nobody on the existing crew were above being bought off by an opposing house, entrusted with escorting his cousin to be wed to a distant nation to cement an alliance. On the way, the PC discover that their ship has a dark secret. (I ran the [i]En Route II[/i] adventure/interlude "Figurehead". [spoiler]Basically, the party finds out that their mermaid figurehead is actually a mermaid queen, and their ship is held hostage by an angry mermaid family until they figure out what happened, who is responsible, and how to free her. The adventure ended with the party freeing the mermaid queen and making Hroth walk the plank.[/spoiler]) As the party departed, they saw him go down amidst a swarm of sharks. Too bad the players never heard of [i]weresharks[/i] from [i]Creatures of Freeport.[/i] He'll be back. :] [i](Edit: Suddenly, I recall the campaign detail that there are no lycanthropes in that game world. :( Ah, well, there are other ways...)[/i] Last session, the party was just sailing up to their destination port to find it ransacked. This was from a ravening chaos horde that will be a major recurring villain in the Sailors campaign for some time to come. I'll foreshadow the [i]Chaositech[/i] nature of the hordes next session, and their adventure to discover what is going on will involve a stitched together version of [i]Castle Briar[/i] (from Atlas' [i]Seven Citadels[/i]) and [i]Kerishan's Garden[/i] (from AEG's [i]Adventure I[/i]). [/QUOTE]
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