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October 29th Playtest Class Changes
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<blockquote data-quote="JamesonCourage" data-source="post: 6038596" data-attributes="member: 6668292"><p>How much area does the Fireball hit? How many enemies can it hit (if they're tightly packed, such as non-combat scenarios)? </p><p></p><p>In my longest running single campaign (at high level), the Fighter in the party took out nine minions and an orc commander in one turn with his sword (knocked out the commander). The Sorcerer, in the meantime, killed a couple hundred orc soldiers on the city streets with multiple Wall of Fire spells into tightly packed orc lines. They both (as characters and players) were super impressed with what the other one was able to accomplish (and the characters were jealous of each other).</p><p></p><p>(As an aside, the Sorcerer later Gated them outside of a dimensionally locked orc cleric's stronghold on another plane, where they had to fight him. The orc cleric Blinded the Sorcerer, and caught him with Bigby's Crushing Hand. The Sorcerer was blind, grappled, and couldn't teleport [dimensionally locked via Forbiddance], and basically could only scream for help. The Fighter saved him by destroying the Hand, and then took out the Cleric as well. Again, they were both jealous of each other's abilities.)</p><p></p><p>I dunno. Fireball dealing as much as the Fighter can to all enemies in an area is pretty powerful in my book, but I know each table plays differently. Just thought I'd give my input on it. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6038596, member: 6668292"] How much area does the Fireball hit? How many enemies can it hit (if they're tightly packed, such as non-combat scenarios)? In my longest running single campaign (at high level), the Fighter in the party took out nine minions and an orc commander in one turn with his sword (knocked out the commander). The Sorcerer, in the meantime, killed a couple hundred orc soldiers on the city streets with multiple Wall of Fire spells into tightly packed orc lines. They both (as characters and players) were super impressed with what the other one was able to accomplish (and the characters were jealous of each other). (As an aside, the Sorcerer later Gated them outside of a dimensionally locked orc cleric's stronghold on another plane, where they had to fight him. The orc cleric Blinded the Sorcerer, and caught him with Bigby's Crushing Hand. The Sorcerer was blind, grappled, and couldn't teleport [dimensionally locked via Forbiddance], and basically could only scream for help. The Fighter saved him by destroying the Hand, and then took out the Cleric as well. Again, they were both jealous of each other's abilities.) I dunno. Fireball dealing as much as the Fighter can to all enemies in an area is pretty powerful in my book, but I know each table plays differently. Just thought I'd give my input on it. As always, play what you like :) [/QUOTE]
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