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*Dungeons & Dragons
October Playtest: Yay or Nay?
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<blockquote data-quote="DEFCON 1" data-source="post: 6039199" data-attributes="member: 7006"><p>And what makes you think WotC is <em>currently</em> worried about whether Parry is balanced or the power of the Mage Armor spell? They had a complete previous playtest with every Fighter using Parry to get a sense whether it was an effective tool, so at this point for all we know... they are happy with how it can work and can now futz with all the things around it because they know they can dial it back when they get back to worrying about balance. And Mage Armor is no different than the regular armors, so what kind of power balance are they worried about right now? Perhaps none. But in either event... we do not know and are not privy to that information. So its nothing we need to be worried about.</p><p></p><p></p><p></p><p>And what if WotC doesn't care at this moment in time about the balance between maneuvers and feats? What if they just want to know if maneuvers as they currently stand are fun to play and/or useful in of themselves? What if that's ALL they currently are concerned with? Does the fact that you can't "balance" the fighter or rogue on top of that really matter to them? Sure, it might matter <em>to you</em>... but this playtest isn't about you. Or me. Or any of us on an individual basis. It about every playtester on the whole. And it won't matter one lick of difference if you've somehow worked out the "balance" to the last point of DPS between the fighter and rogue in every style, scheme and specialty combination possible... when your survey will be one of a thousand different ones, and on top of things, your "balance" results go right out the window when we come to find out that things have already changed two or three iterations down the line.</p><p></p><p></p><p></p><p>No, they don't have a "secret master plan" in the Evil Overlord sense. But does Mike have an idea of what he thinks people are going to comment on with this packet, and have things been rolled out in such a way that many comments will naturally move towards certain aspects of the packet they want information on? I think we'd be fools to believe otherwise. But should criticize them because you haven't gotten the Druid to test yet? Or because you were given a potion miscability chart when there are so many "more important things to worry about!" Or because monsters OBVIOUSLY should have gained a +2 to hit across the board, and you'd have to be an idiot not to recognize that! No. I don't think you should. Because that presumes YOU KNOW better than they do what they should be working on. And I'm sorry... but that's the most ridiculous thing and the highest form of hubris you could ever actually believe.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6039199, member: 7006"] And what makes you think WotC is [I]currently[/I] worried about whether Parry is balanced or the power of the Mage Armor spell? They had a complete previous playtest with every Fighter using Parry to get a sense whether it was an effective tool, so at this point for all we know... they are happy with how it can work and can now futz with all the things around it because they know they can dial it back when they get back to worrying about balance. And Mage Armor is no different than the regular armors, so what kind of power balance are they worried about right now? Perhaps none. But in either event... we do not know and are not privy to that information. So its nothing we need to be worried about. And what if WotC doesn't care at this moment in time about the balance between maneuvers and feats? What if they just want to know if maneuvers as they currently stand are fun to play and/or useful in of themselves? What if that's ALL they currently are concerned with? Does the fact that you can't "balance" the fighter or rogue on top of that really matter to them? Sure, it might matter [I]to you[/I]... but this playtest isn't about you. Or me. Or any of us on an individual basis. It about every playtester on the whole. And it won't matter one lick of difference if you've somehow worked out the "balance" to the last point of DPS between the fighter and rogue in every style, scheme and specialty combination possible... when your survey will be one of a thousand different ones, and on top of things, your "balance" results go right out the window when we come to find out that things have already changed two or three iterations down the line. No, they don't have a "secret master plan" in the Evil Overlord sense. But does Mike have an idea of what he thinks people are going to comment on with this packet, and have things been rolled out in such a way that many comments will naturally move towards certain aspects of the packet they want information on? I think we'd be fools to believe otherwise. But should criticize them because you haven't gotten the Druid to test yet? Or because you were given a potion miscability chart when there are so many "more important things to worry about!" Or because monsters OBVIOUSLY should have gained a +2 to hit across the board, and you'd have to be an idiot not to recognize that! No. I don't think you should. Because that presumes YOU KNOW better than they do what they should be working on. And I'm sorry... but that's the most ridiculous thing and the highest form of hubris you could ever actually believe. [/QUOTE]
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