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Octopus, improved grab and constrict
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<blockquote data-quote="Nyeshet" data-source="post: 2839069" data-attributes="member: 18363"><p>My first post was originally messed up a bit due to a left out end-quote. I think it answers the Constrict question. The short answer is Yes, each tentacle does constrict - so long as it is still grappling. As I recall the damage is done at the end of the round if the grapple is maintained more than one round. So suppose a PC got grappled by five tentacles in round one. He receives constrict damage from each of them as each successful grapple succeeds. </p><p></p><p>Other events occur, then moves on to round two. Now, if <em>throughou</em> all of round two the tentacles do not release him, then the Octopus gains a constrict at the end of the round as bonus damage from maintaining the grapple (roll 5d6). If at any point a tentacle releases the PC then it must make another tentacle rake with that tentacle to deal constrict damage. Suppose two tentacles release the PC to battle other PCs during the round. At the end of round two the grappled PC is dealt 3d6 constrict damage (5 - 2 tentacles, 3* 1d6 constrict, presuming 1d6 is typical constrict damage; don't have the book in front of me at the moment). </p><p></p><p>Round three. Only three tentacles are constricting the PC. Suppose the octopus releases one more tentacle, but then later on the PC manages to succeed a grapple check - forcing another tentacle to release. Worried about its grip, it makes two tentacle rakes, each succeeding its grapple check. Each rake would have its constrict damage applied <em>then</em>, at the time the successful grapple was rolled following the attacks. Then, at the end of round three <em>only one</em> constrict damage is rolled (1d6 w/ the prior example), as only one tentacle from the prior round was attached to the PC throughout the round. Note that the PC still has three tentacles around them, but two of them are new and have already applied their constrict damage. </p><p></p><p>That is basically how constrict and grappling work. Each round the octopus has to maintain grapple throughout to deal constrict damage at the end of the round. The only points I'm not sure on are: does the PC gain a grapple check against each tentacle (I think so, but I'm not sure), and when does the opposed grapple check occur - character's round or the octopus' round? I think it is the latter. During the octopus' round it makes its attacks or confirms its grapples with each tentacle. The PC opposes the grapple then. During the PC's turn he can choose to attack a tentacle or the octopus, or attempt some other action (perhaps even another grapple attempt against one of the tentacles, to try to break free?). At the end of the turn, any tentacles that have held on throughout deal constricting damage. </p><p></p><p>That sounds about right.</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 2839069, member: 18363"] My first post was originally messed up a bit due to a left out end-quote. I think it answers the Constrict question. The short answer is Yes, each tentacle does constrict - so long as it is still grappling. As I recall the damage is done at the end of the round if the grapple is maintained more than one round. So suppose a PC got grappled by five tentacles in round one. He receives constrict damage from each of them as each successful grapple succeeds. Other events occur, then moves on to round two. Now, if [i]throughou[/i] all of round two the tentacles do not release him, then the Octopus gains a constrict at the end of the round as bonus damage from maintaining the grapple (roll 5d6). If at any point a tentacle releases the PC then it must make another tentacle rake with that tentacle to deal constrict damage. Suppose two tentacles release the PC to battle other PCs during the round. At the end of round two the grappled PC is dealt 3d6 constrict damage (5 - 2 tentacles, 3* 1d6 constrict, presuming 1d6 is typical constrict damage; don't have the book in front of me at the moment). Round three. Only three tentacles are constricting the PC. Suppose the octopus releases one more tentacle, but then later on the PC manages to succeed a grapple check - forcing another tentacle to release. Worried about its grip, it makes two tentacle rakes, each succeeding its grapple check. Each rake would have its constrict damage applied [i]then[/i], at the time the successful grapple was rolled following the attacks. Then, at the end of round three [i]only one[/i] constrict damage is rolled (1d6 w/ the prior example), as only one tentacle from the prior round was attached to the PC throughout the round. Note that the PC still has three tentacles around them, but two of them are new and have already applied their constrict damage. That is basically how constrict and grappling work. Each round the octopus has to maintain grapple throughout to deal constrict damage at the end of the round. The only points I'm not sure on are: does the PC gain a grapple check against each tentacle (I think so, but I'm not sure), and when does the opposed grapple check occur - character's round or the octopus' round? I think it is the latter. During the octopus' round it makes its attacks or confirms its grapples with each tentacle. The PC opposes the grapple then. During the PC's turn he can choose to attack a tentacle or the octopus, or attempt some other action (perhaps even another grapple attempt against one of the tentacles, to try to break free?). At the end of the turn, any tentacles that have held on throughout deal constricting damage. That sounds about right. [/QUOTE]
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