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General Tabletop Discussion
*TTRPGs General
OD&D and AD&D without the classic modules
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<blockquote data-quote="Ariosto" data-source="post: 5223989" data-attributes="member: 80487"><p>I remember <strong>starting</strong> <em>Steading of the Hill Giant Chief</em>, and <em>Slave Pits of the Undercity</em>, and <em>Temple of Elemental Evil</em>, and <em>Dragons of Despair</em>, and probably some others -- but never getting very far. I think (although offhand recollection is not impeccable) that the only modules I played through when they were fairly new were <em>Keep on the Borderlands</em>, <em>Tomb of Horrors</em>, and Judges Guild's <em>Under the Storm Giant's Castle</em>.</p><p></p><p>I ran <em>Temple of the Frog</em> (from D&D Supplement II), and <em>In Search of the Unknown</em>, and Judges Guild's <em>Dark Tower</em>, and at least used some material from <em>When a Star Falls</em> (IIRC, maybe another of the modules from the UK).</p><p></p><p>I'm sure there was more piecemeal use of material from modules, and from scenarios in The Dragon. The <em>City State of the Invincible Overlord</em>, and other such stuff aimed more at integration into a campaign than at presenting "an adventure", certainly saw a lot of use.</p><p></p><p>When there were very few modules, especially very few from TSR -- as other publishers got little, and in many years no, local retail presence in my town -- it was hard to avoid the situation of someone's having already encountered Module X. As exploration and discovery and surprise were key components of fun, repeating a scenario was not very appealing.</p><p></p><p>Then there was the well-funded fellow who owned and had read pretty much all the "classics", but (partly because of that) never actually <em>played</em> them!</p><p></p><p>He is a member of my current group, in which I seem to have experienced notably more of modules even in my abortive encounters.</p><p></p><p>In that group, the assumption is that a D&D game means "home-brewed" material. There are some classic modules that I would be pleased to run, but there's not much interest. There's no terribly strong objection, either, except to certain ones. It would just be a bit "odd" in that circle.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5223989, member: 80487"] I remember [B]starting[/B] [I]Steading of the Hill Giant Chief[/I], and [I]Slave Pits of the Undercity[/I], and [I]Temple of Elemental Evil[/I], and [I]Dragons of Despair[/I], and probably some others -- but never getting very far. I think (although offhand recollection is not impeccable) that the only modules I played through when they were fairly new were [I]Keep on the Borderlands[/I], [I]Tomb of Horrors[/I], and Judges Guild's [I]Under the Storm Giant's Castle[/I]. I ran [I]Temple of the Frog[/I] (from D&D Supplement II), and [I]In Search of the Unknown[/I], and Judges Guild's [I]Dark Tower[/I], and at least used some material from [I]When a Star Falls[/I] (IIRC, maybe another of the modules from the UK). I'm sure there was more piecemeal use of material from modules, and from scenarios in The Dragon. The [I]City State of the Invincible Overlord[/I], and other such stuff aimed more at integration into a campaign than at presenting "an adventure", certainly saw a lot of use. When there were very few modules, especially very few from TSR -- as other publishers got little, and in many years no, local retail presence in my town -- it was hard to avoid the situation of someone's having already encountered Module X. As exploration and discovery and surprise were key components of fun, repeating a scenario was not very appealing. Then there was the well-funded fellow who owned and had read pretty much all the "classics", but (partly because of that) never actually [I]played[/I] them! He is a member of my current group, in which I seem to have experienced notably more of modules even in my abortive encounters. In that group, the assumption is that a D&D game means "home-brewed" material. There are some classic modules that I would be pleased to run, but there's not much interest. There's no terribly strong objection, either, except to certain ones. It would just be a bit "odd" in that circle. [/QUOTE]
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