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<blockquote data-quote="Doug McCrae" data-source="post: 5235577" data-attributes="member: 21169"><p>That's a mistake my group has made in the past. We didn't realise that not all in-character talk is equally interesting. Put too much value on it, I think.</p><p></p><p>Interestingly enough that is also a levels of abstraction issue (sorry to keep going on about that), exactly what we were discussing in the other thread. Some in character conversations should be summarised, or not mentioned at all, whereas more exciting stuff, like a verbal confrontation with the BBEG, should be played out in full.</p><p></p><p>It's intriguing that it is the exact same issue as whether to describe the exploration of a room in detail or not. Some people actually seem to really like roleplaying out haggling over an apple (not me, but I've heard about them). I understand there are even some strange people who like to search rooms. Ofc if the GM doesn't want to describe either activity in detail those players are outta luck. I'm afraid that I would probably be that GM, due to my low boredom threshold.</p></blockquote><p></p>
[QUOTE="Doug McCrae, post: 5235577, member: 21169"] That's a mistake my group has made in the past. We didn't realise that not all in-character talk is equally interesting. Put too much value on it, I think. Interestingly enough that is also a levels of abstraction issue (sorry to keep going on about that), exactly what we were discussing in the other thread. Some in character conversations should be summarised, or not mentioned at all, whereas more exciting stuff, like a verbal confrontation with the BBEG, should be played out in full. It's intriguing that it is the exact same issue as whether to describe the exploration of a room in detail or not. Some people actually seem to really like roleplaying out haggling over an apple (not me, but I've heard about them). I understand there are even some strange people who like to search rooms. Ofc if the GM doesn't want to describe either activity in detail those players are outta luck. I'm afraid that I would probably be that GM, due to my low boredom threshold. [/QUOTE]
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