Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
OD&D or RC?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="tankschmidt" data-source="post: 3896776" data-attributes="member: 35915"><p>I found myself in your exact situation a couple months ago. I was sure that I wanted to run a back-to-the-basics D&D campaign, but I wasn't sure what system to run it with. So I read through the original 3LB, Moldvay B/X, and RCD&D. In the end I chose the RC because I wanted to try to keep houserules to a minimum, and you really can't do that with OD&D. There's just so much that you have to come up with on your own. And that's not a bad thing at all! It's just not what I want right now. Let me try to answer your questions:</p><p></p><p>1. As to which one is better for a campaign, there is no answer. Either is perfectly suited to playing a full out campaign with dungeon and wilderness adventures.</p><p></p><p>2. The stat blocks in either version are approximately the same, and either can easily fit on a playing card. This gets a little more complicated in RCD&D if you use the optional weapon mastery and general skills rules. Any monsters who take advantage of those rules will require a little more work and space.</p><p></p><p>3. It's easier to ask how much IS d20 roll high. In either game, you pretty much have attack rolls and saving throws. Most of the other rolling in OD&D is with the d6. A lot of d6 rolling is also used in RCD&D, but attribute checks are made with d20 rolling low. Thief skills, of course, are percentages (if you even use Supplement I).</p><p></p><p>4. I don't have much experience with this, but it was definitely more accepted in those days to bring along characters of different levels. Somewhere in the RC it says something about keeping the PC's within four or five levels of one another.</p><p></p><p>5. The sweet spot for either game is really levels 4 - 10. I think that's probably true for every D&D game ever invented.</p><p></p><p>6. Again, not much experience with this sort of thing.</p><p></p><p>And by the way, it's called the Rules Cyclopedia!!</p></blockquote><p></p>
[QUOTE="tankschmidt, post: 3896776, member: 35915"] I found myself in your exact situation a couple months ago. I was sure that I wanted to run a back-to-the-basics D&D campaign, but I wasn't sure what system to run it with. So I read through the original 3LB, Moldvay B/X, and RCD&D. In the end I chose the RC because I wanted to try to keep houserules to a minimum, and you really can't do that with OD&D. There's just so much that you have to come up with on your own. And that's not a bad thing at all! It's just not what I want right now. Let me try to answer your questions: 1. As to which one is better for a campaign, there is no answer. Either is perfectly suited to playing a full out campaign with dungeon and wilderness adventures. 2. The stat blocks in either version are approximately the same, and either can easily fit on a playing card. This gets a little more complicated in RCD&D if you use the optional weapon mastery and general skills rules. Any monsters who take advantage of those rules will require a little more work and space. 3. It's easier to ask how much IS d20 roll high. In either game, you pretty much have attack rolls and saving throws. Most of the other rolling in OD&D is with the d6. A lot of d6 rolling is also used in RCD&D, but attribute checks are made with d20 rolling low. Thief skills, of course, are percentages (if you even use Supplement I). 4. I don't have much experience with this, but it was definitely more accepted in those days to bring along characters of different levels. Somewhere in the RC it says something about keeping the PC's within four or five levels of one another. 5. The sweet spot for either game is really levels 4 - 10. I think that's probably true for every D&D game ever invented. 6. Again, not much experience with this sort of thing. And by the way, it's called the Rules Cyclopedia!! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
OD&D or RC?
Top