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OD&D to 3.x
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<blockquote data-quote="Remathilis" data-source="post: 1273010" data-attributes="member: 7635"><p><span style="color: #cfcfcf">Maybe this is a bit more work, but...</span></p><p> </p><p><span style="color: #cfcfcf">Jump on the starting package bandwagon. basically, already define the skills and feats a character is going to have. For example...</span></p><p> </p><p><span style="color: #cfcfcf">FIGHTER:</span></p><p><span style="color: #cfcfcf">HD d10</span></p><p><span style="color: #cfcfcf">BAB: Best</span></p><p><span style="color: #cfcfcf">Saves: Fort Good, Ref/Will Poor</span></p><p><span style="color: #cfcfcf">Weapons: All allowed</span></p><p><span style="color: #cfcfcf">Armor: Any + Shield</span></p><p><span style="color: #cfcfcf">Skills: Jump, Ride, Swim, (level +3)</span></p><p><span style="color: #cfcfcf">Feats: 1.) Weapon Focus (PC choice), 2.) Cleave 4.) Weapon Specialization (PC Choice), 6.) Blind-Fight 8.) Endurance 10.) Fighter Option 1 (Point Blank Shot, Imp Disarm, Trip, Sunder, or Bull Rush) 12.) Imp Weapon Focus 14.) Fighter Option 2 (choice), 16.) Imp Weapon Specialization, 18.) Fighter Option 3. 20.) Whirlwind Atk. </span></p><p> </p><p><span style="color: #cfcfcf">THIEF:</span></p><p><span style="color: #cfcfcf">HD: d6</span></p><p><span style="color: #cfcfcf">BAB: Average</span></p><p><span style="color: #cfcfcf">Saves: For/Will Poor, Ref Good</span></p><p><span style="color: #cfcfcf">Wpns: Any simple weapon + light one handed, plus bows</span></p><p><span style="color: #cfcfcf">Armor: Light</span></p><p><span style="color: #cfcfcf">Skills: Sleight of Hand, Open Lock, Search, Disable Device, Hide, Move Silent, Climb, Listen, Spot</span></p><p><span style="color: #cfcfcf">Feats: 1.) Improved Init, 3.) Dodge 6.) Skill Focus 9.) Wpn Finesse 12.) Rogue Option 1 (Crippling Strike, Use Magic Device, Evasion, Opportunist), 15.) Rogue Option 2. 18.) Rogue Option 3</span></p><p><span style="color: #cfcfcf">Special: UCD (never loose dex mod to AC), Sneak Attack (flanking does 1d6/4 lvls)</span></p><p> </p><p><span style="color: #cfcfcf">WIZARD:</span></p><p><span style="color: #cfcfcf">HD d4</span></p><p><span style="color: #cfcfcf">BAB: Poor</span></p><p><span style="color: #cfcfcf">Saves: Will Good, Fort/Ref Poor</span></p><p><span style="color: #cfcfcf">Wpns: Simple</span></p><p><span style="color: #cfcfcf">Armor: None</span></p><p><span style="color: #cfcfcf">Skills: Concentration, Knowledge: Spells, Alchemy</span></p><p><span style="color: #cfcfcf">Feats: 1.) Combat Casting 3.) Spell Focus 6.) Greater Spell Focus 9.) Create Magic Item 12.) Spell Penetration 15.) Greater Spell Penetration 18.) Augment Summoning</span></p><p><span style="color: #cfcfcf">Spells: As wizard, no bonus spells</span></p><p> </p><p><span style="color: #cfcfcf">PRIEST:</span></p><p><span style="color: #cfcfcf">HD: d8</span></p><p><span style="color: #cfcfcf">BAB: Average</span></p><p><span style="color: #cfcfcf">Saves: Fort/Will Good, Ref Poor</span></p><p><span style="color: #cfcfcf">Wpns: Simple</span></p><p><span style="color: #cfcfcf">Armor: any</span></p><p><span style="color: #cfcfcf">Skills: Know: religion, Diplomacy, Sense Motive</span></p><p><span style="color: #cfcfcf">Feats: Wpn Focus (deities), 3.) Extra Turning 6.) Imp. Turning 9.) Iron Will 12.) Create Magic Item, 15.) Combat Casting, 18.) Leadership</span></p><p>Spells: as cleric, no domains, spontaneous cures</p><p>Turn Undead: as text</p><p> </p><p>just some examples to think about.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 1273010, member: 7635"] [color=#cfcfcf]Maybe this is a bit more work, but...[/color] [color=#cfcfcf]Jump on the starting package bandwagon. basically, already define the skills and feats a character is going to have. For example...[/color] [color=#cfcfcf]FIGHTER:[/color] [color=#cfcfcf]HD d10[/color] [color=#cfcfcf]BAB: Best[/color] [color=#cfcfcf]Saves: Fort Good, Ref/Will Poor[/color] [color=#cfcfcf]Weapons: All allowed[/color] [color=#cfcfcf]Armor: Any + Shield[/color] [color=#cfcfcf]Skills: Jump, Ride, Swim, (level +3)[/color] [color=#cfcfcf]Feats: 1.) Weapon Focus (PC choice), 2.) Cleave 4.) Weapon Specialization (PC Choice), 6.) Blind-Fight 8.) Endurance 10.) Fighter Option 1 (Point Blank Shot, Imp Disarm, Trip, Sunder, or Bull Rush) 12.) Imp Weapon Focus 14.) Fighter Option 2 (choice), 16.) Imp Weapon Specialization, 18.) Fighter Option 3. 20.) Whirlwind Atk. [/color] [color=#cfcfcf]THIEF:[/color] [color=#cfcfcf]HD: d6[/color] [color=#cfcfcf]BAB: Average[/color] [color=#cfcfcf]Saves: For/Will Poor, Ref Good[/color] [color=#cfcfcf]Wpns: Any simple weapon + light one handed, plus bows[/color] [color=#cfcfcf]Armor: Light[/color] [color=#cfcfcf]Skills: Sleight of Hand, Open Lock, Search, Disable Device, Hide, Move Silent, Climb, Listen, Spot[/color] [color=#cfcfcf]Feats: 1.) Improved Init, 3.) Dodge 6.) Skill Focus 9.) Wpn Finesse 12.) Rogue Option 1 (Crippling Strike, Use Magic Device, Evasion, Opportunist), 15.) Rogue Option 2. 18.) Rogue Option 3[/color] [color=#cfcfcf]Special: UCD (never loose dex mod to AC), Sneak Attack (flanking does 1d6/4 lvls)[/color] [color=#cfcfcf]WIZARD:[/color] [color=#cfcfcf]HD d4[/color] [color=#cfcfcf]BAB: Poor[/color] [color=#cfcfcf]Saves: Will Good, Fort/Ref Poor[/color] [color=#cfcfcf]Wpns: Simple[/color] [color=#cfcfcf]Armor: None[/color] [color=#cfcfcf]Skills: Concentration, Knowledge: Spells, Alchemy[/color] [color=#cfcfcf]Feats: 1.) Combat Casting 3.) Spell Focus 6.) Greater Spell Focus 9.) Create Magic Item 12.) Spell Penetration 15.) Greater Spell Penetration 18.) Augment Summoning[/color] [color=#cfcfcf]Spells: As wizard, no bonus spells[/color] [color=#cfcfcf]PRIEST:[/color] [color=#cfcfcf]HD: d8[/color] [color=#cfcfcf]BAB: Average[/color] [color=#cfcfcf]Saves: Fort/Will Good, Ref Poor[/color] [color=#cfcfcf]Wpns: Simple[/color] [color=#cfcfcf]Armor: any[/color] [color=#cfcfcf]Skills: Know: religion, Diplomacy, Sense Motive[/color] [color=#cfcfcf]Feats: Wpn Focus (deities), 3.) Extra Turning 6.) Imp. Turning 9.) Iron Will 12.) Create Magic Item, 15.) Combat Casting, 18.) Leadership[/color] Spells: as cleric, no domains, spontaneous cures Turn Undead: as text just some examples to think about. [/QUOTE]
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