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General Tabletop Discussion
*Dungeons & Dragons
Odd-numbered ability scores
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<blockquote data-quote="totesmagotes" data-source="post: 8673810" data-attributes="member: 7036700"><p>I like your idea of having odd numbered scores give + to skills, and evens do everything else.</p><p></p><p>Another way for odds to matter: In an opposed roll, do it like an AD&D style ability check, where you both try to roll under your ability, and the one with the worse score gets a penalty based on the ability score difference (e.g: The char with an 12 str gets a +1 penalty (that's right, +1 is a penalty in this case).</p><p></p><p>After all these editions, I don't know why they didn't make scores just go from 1-9. If you still wanted to generate them by rolling, you could easily just roll them the usual way you do, look at the +/- you would get, and translate the resulting number from that. Your dies add up to 14? That's a +2, so your score translates to a 7. It would have made the act of rolling for stats a little more complicated, but that's about it. They could also have a system where you don't roll your stats.</p></blockquote><p></p>
[QUOTE="totesmagotes, post: 8673810, member: 7036700"] I like your idea of having odd numbered scores give + to skills, and evens do everything else. Another way for odds to matter: In an opposed roll, do it like an AD&D style ability check, where you both try to roll under your ability, and the one with the worse score gets a penalty based on the ability score difference (e.g: The char with an 12 str gets a +1 penalty (that's right, +1 is a penalty in this case). After all these editions, I don't know why they didn't make scores just go from 1-9. If you still wanted to generate them by rolling, you could easily just roll them the usual way you do, look at the +/- you would get, and translate the resulting number from that. Your dies add up to 14? That's a +2, so your score translates to a 7. It would have made the act of rolling for stats a little more complicated, but that's about it. They could also have a system where you don't roll your stats. [/QUOTE]
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Odd-numbered ability scores
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