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Odd Peeves [2002 Thread]
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<blockquote data-quote="Dragonbait" data-source="post: 3196136" data-attributes="member: 29182"><p>Since this is such an old thread, I'll skip quoting some of the old posts. </p><p>Anyways, I have no problem with the half-orc bard type of characters. I have no problem when a play wants to play an elf raised in dwarven society. They are unconventional and unusual for their race. They go against the norm. What irks me is when they <strong>become</strong> the norm. I like to see people playing fantasy racial stereotypes sometimes because it makes the oddballs more unique. What's wrong with playing a dwarven fighter that weilds an axe as a weapon? Why does it have to always be something new and different? I like the unusual, and I like the conventional. The unusual only remains unusual when it is not played often.</p><p></p><p>And jumping to something someone else said at some point somewhere. The characters made to shock other people (a half-orc bard, gasp!) work only as one-shots. The real question is: Can a character that was made to be unusual (less than optimized race/class combos, odd personalities, and so on) or funny (silly personalities, or races) become a fully-developed character? It can work. I've seen it done, and it's awesome when it happens, but it takes a lot of forethought.</p></blockquote><p></p>
[QUOTE="Dragonbait, post: 3196136, member: 29182"] Since this is such an old thread, I'll skip quoting some of the old posts. Anyways, I have no problem with the half-orc bard type of characters. I have no problem when a play wants to play an elf raised in dwarven society. They are unconventional and unusual for their race. They go against the norm. What irks me is when they [B]become[/B] the norm. I like to see people playing fantasy racial stereotypes sometimes because it makes the oddballs more unique. What's wrong with playing a dwarven fighter that weilds an axe as a weapon? Why does it have to always be something new and different? I like the unusual, and I like the conventional. The unusual only remains unusual when it is not played often. And jumping to something someone else said at some point somewhere. The characters made to shock other people (a half-orc bard, gasp!) work only as one-shots. The real question is: Can a character that was made to be unusual (less than optimized race/class combos, odd personalities, and so on) or funny (silly personalities, or races) become a fully-developed character? It can work. I've seen it done, and it's awesome when it happens, but it takes a lot of forethought. [/QUOTE]
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