Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Odd Places that Make Decent Locations in Game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="uzirath" data-source="post: 7634441" data-attributes="member: 8495"><p>The internet is especially helpful for modern or alternate-history modern games. I love the roller skating vampire idea. Brilliant.</p><p></p><p>For my fantasy games, I can't think of anything I've used directly from the modern world, but I constantly pillage maps. I use a lot of real-world topographical maps to represent wilderness locations. I have a city in a bunch of canyons that is based on maps of badlands and canyons in the American West. My tropical archipelago is mostly made up of Indonesian islands rotated and rescaled so that it doesn't appear like Indonesia to casual observation. I used before and after maps of Thera/Santorini to model an island volcano that blew during an adventure (including <a href="https://legacy.lib.utexas.edu/maps/historical/santorin_island_1848.jpg" target="_blank">this one</a> from 1848). I've used a lot of historical layouts of Egyptian, Aztec, and Mayan architecture (e.g., the <a href="https://i.pinimg.com/originals/dd/9c/91/dd9c915b59dbebfbdaaf414d8c8e9ad1.jpg" target="_blank">Karnak Temple Complex</a>). I use these as a base and then add fantasy elements (floating pyramids, planar gates, rivers of molten mana, all the usual stuff). In my rare forays into a more European setting, I'll pillage historic maps of cities, towns, villages, and castles (I love Dan Howard's <em><a href="http://www.warehouse23.com/products/compact-castles" target="_blank">Compact Castles</a></em>). For some European urban settings, a modern map redrawn to appear old works pretty well since many of the roads were laid out prior to the automobile. </p><p></p><p>I used to have a fairly large library of reference books that basically supported my gaming (other things too... but I'd be lying if I said it wasn't <em>mostly</em> for gaming). With the rise of the internet, I rarely hit the books anymore. It's just so easy to find information and useful media (maps, diagrams, photos, etc.).</p></blockquote><p></p>
[QUOTE="uzirath, post: 7634441, member: 8495"] The internet is especially helpful for modern or alternate-history modern games. I love the roller skating vampire idea. Brilliant. For my fantasy games, I can't think of anything I've used directly from the modern world, but I constantly pillage maps. I use a lot of real-world topographical maps to represent wilderness locations. I have a city in a bunch of canyons that is based on maps of badlands and canyons in the American West. My tropical archipelago is mostly made up of Indonesian islands rotated and rescaled so that it doesn't appear like Indonesia to casual observation. I used before and after maps of Thera/Santorini to model an island volcano that blew during an adventure (including [URL="https://legacy.lib.utexas.edu/maps/historical/santorin_island_1848.jpg"]this one[/URL] from 1848). I've used a lot of historical layouts of Egyptian, Aztec, and Mayan architecture (e.g., the [URL="https://i.pinimg.com/originals/dd/9c/91/dd9c915b59dbebfbdaaf414d8c8e9ad1.jpg"]Karnak Temple Complex[/URL]). I use these as a base and then add fantasy elements (floating pyramids, planar gates, rivers of molten mana, all the usual stuff). In my rare forays into a more European setting, I'll pillage historic maps of cities, towns, villages, and castles (I love Dan Howard's [I][URL="http://www.warehouse23.com/products/compact-castles"]Compact Castles[/URL][/I]). For some European urban settings, a modern map redrawn to appear old works pretty well since many of the roads were laid out prior to the automobile. I used to have a fairly large library of reference books that basically supported my gaming (other things too... but I'd be lying if I said it wasn't [I]mostly[/I] for gaming). With the rise of the internet, I rarely hit the books anymore. It's just so easy to find information and useful media (maps, diagrams, photos, etc.). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Odd Places that Make Decent Locations in Game
Top