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Odd Race Class Combos
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<blockquote data-quote="Gez" data-source="post: 493899" data-attributes="member: 1328"><p>I don't see gnome druid or ranger as oddballs. Hey, these guys can speak with animals as an innate spell-like ability. And they are fond of magic. Making them nature spellcasters don't seems weird, it seems only logical.</p><p></p><p>Gnome monks or barbarians, on the other hand, are unlikely.</p><p></p><p>Dwarven druids are a rarity.</p><p></p><p>There's no one oddballs with elves. Elf players will find a justification for every class, and usually create a subrace just for this role. But since elves are supposedly chaotic, lawful classes (paladin and monk) could be what the most strange for them, although they are actually legion. If you use the Psionics Handbook, you could make an elf psion. Psionics seems at odd with the more "magical" magic elves prefer.</p><p></p><p>Halfling monks and paladins are quite common in the new Forgotten Realms setting, where they have special orders. Halfling bards are more rare. But I would go for a halfling psychi warrior. Or barbarian.</p><p></p><p>Half-elves, like human, are likely to be anything. It's a bit cumbersome. Maybe barbarian.</p><p></p><p>Half-orcs are so warlike that any class that can be a melee buff should be avoided for making an unusual half-orc. No fighter, no barbarian, no paladin, no cleric, no ranger. Bards and wizards are nice orcish concept, but they are hampered by their stat penalty. Maybe rogue, or druid.</p></blockquote><p></p>
[QUOTE="Gez, post: 493899, member: 1328"] I don't see gnome druid or ranger as oddballs. Hey, these guys can speak with animals as an innate spell-like ability. And they are fond of magic. Making them nature spellcasters don't seems weird, it seems only logical. Gnome monks or barbarians, on the other hand, are unlikely. Dwarven druids are a rarity. There's no one oddballs with elves. Elf players will find a justification for every class, and usually create a subrace just for this role. But since elves are supposedly chaotic, lawful classes (paladin and monk) could be what the most strange for them, although they are actually legion. If you use the Psionics Handbook, you could make an elf psion. Psionics seems at odd with the more "magical" magic elves prefer. Halfling monks and paladins are quite common in the new Forgotten Realms setting, where they have special orders. Halfling bards are more rare. But I would go for a halfling psychi warrior. Or barbarian. Half-elves, like human, are likely to be anything. It's a bit cumbersome. Maybe barbarian. Half-orcs are so warlike that any class that can be a melee buff should be avoided for making an unusual half-orc. No fighter, no barbarian, no paladin, no cleric, no ranger. Bards and wizards are nice orcish concept, but they are hampered by their stat penalty. Maybe rogue, or druid. [/QUOTE]
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