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Odd Speak with Dead Question
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<blockquote data-quote="TiQuinn" data-source="post: 9758065" data-attributes="member: 4871"><p>The “for future reference” thing is what makes this a No for me.</p><p></p><p>If this situation had come up in game, and the PCs found a carved door with a face on it, and wanted to do this on the fly, I’d be much more tempted to allow it to work.</p><p></p><p>But the player is asking in advance, if I’m understanding correctly. I don’t think scratching your own face and eyes into a door carries with it the same weight as a door that was carefully carved to have a face. The effort is the thing. The spontaneity is what makes the idea cool, not any kind of premeditation.</p><p></p><p>Of course, there’s always the matter of to do this, you’d probably need to cast both Speak with Dead AND Speak with Plants (because trees don’t speak common) and ultimately find that the door may not “know” much other than who has passed through it recently. That’s a big outlay of spells for not a lot of info.</p></blockquote><p></p>
[QUOTE="TiQuinn, post: 9758065, member: 4871"] The “for future reference” thing is what makes this a No for me. If this situation had come up in game, and the PCs found a carved door with a face on it, and wanted to do this on the fly, I’d be much more tempted to allow it to work. But the player is asking in advance, if I’m understanding correctly. I don’t think scratching your own face and eyes into a door carries with it the same weight as a door that was carefully carved to have a face. The effort is the thing. The spontaneity is what makes the idea cool, not any kind of premeditation. Of course, there’s always the matter of to do this, you’d probably need to cast both Speak with Dead AND Speak with Plants (because trees don’t speak common) and ultimately find that the door may not “know” much other than who has passed through it recently. That’s a big outlay of spells for not a lot of info. [/QUOTE]
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