Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
"Oddities" in fantasy settings - the case against "consistency"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MGibster" data-source="post: 9251557" data-attributes="member: 4534"><p>I'm not sure why you're framing this as the GM not listening to the player. The GM can listen to a player, really consider what they're pitching, and still say no. Like I said, I've had players create characters that took campaigns in directions I hadn't considered before, but it's been a while since I've had a player who just flat out wouldn't make a character for the campaign we all agreed to play in. </p><p></p><p></p><p>I'm going to agree with you that it's wrong to assume malice. If a player is behaving maliciously it's indicative of a deep seated problem that needs to be hashed in order to reach an amicable solution. Alternatively it might mean you need to just cut bait and run. </p><p></p><p>In my group, we've established the premise of the game before character creation is even started. So if we've already established there is no magic in the world, and Nick shows up with a magician, he might not be acting out of malice, but he's being inconsiderate of what the other players and the GM wanted to play.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9251557, member: 4534"] I'm not sure why you're framing this as the GM not listening to the player. The GM can listen to a player, really consider what they're pitching, and still say no. Like I said, I've had players create characters that took campaigns in directions I hadn't considered before, but it's been a while since I've had a player who just flat out wouldn't make a character for the campaign we all agreed to play in. I'm going to agree with you that it's wrong to assume malice. If a player is behaving maliciously it's indicative of a deep seated problem that needs to be hashed in order to reach an amicable solution. Alternatively it might mean you need to just cut bait and run. In my group, we've established the premise of the game before character creation is even started. So if we've already established there is no magic in the world, and Nick shows up with a magician, he might not be acting out of malice, but he's being inconsiderate of what the other players and the GM wanted to play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
"Oddities" in fantasy settings - the case against "consistency"
Top