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*TTRPGs General
"Oddities" in fantasy settings - the case against "consistency"
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<blockquote data-quote="Alzrius" data-source="post: 9253830" data-attributes="member: 8461"><p>Not really. There have been enough people posting similar comments in this thread that any such "challenge" is largely pointless. It's not unique to me, and after that, well, how much it is or is not representative of anything beyond that is essentially unfalsifiable (other than, I suppose, pointing out that the largest RPGs don't seem to lend themselves to collaborative world-building). To that end, asking for more details of personal experience is pointless anyway, so I'm not sure why you keep doing it.</p><p></p><p>Likewise, I don't believe that your experiences are instructive or noteworthy for anyone else. Quite the opposite, really.</p><p></p><p>...which completely misses my point of the futility of doing so. No one <em>has</em> to defend their experiences, as you yourself just stipulated to a few sentences prior.</p><p></p><p>At this point, my questions are largely why you think your experiences are at all instructive to anyone else, let alone give you some sort of basis for criticizing the experiences of others. You claim to have played a number of non-trad RPGs; okay, but have you played <em>enough</em> for that to be something that someone else should put any stock in? There are thousands of RPGs out there, and you seem to be acquainted with only a fraction of a percentage of them; why should we think that you have anything worth listening to if that's all you've tried? And of course, that's not even getting into the quality of those experiences in and of themselves (let alone how you measure quality).</p><p></p><p>All of which is to point out the futility of this entire endeavor. You can't simultaneously grant that someone's experiences are valid to them while also holding that you can criticize them. You can't even say that the points I'm bringing up are some sort of fringe, since there have been plenty of people here who have had experiences similar to my own. This attempt to say that your opinion is somehow more credible is entirely baseless.</p><p></p><p>Why? It's just three examples. Out of the myriad RPGs out there, why are these specific three worthy of special attention? What makes your particular examples of play with them instructive?</p><p></p><p>That's not what you're imbuing yourself with the power to decide: it's the validity of <em>my</em> experiences, and that's up to me, not you.</p><p></p><p>Can you quantify "the vibe" in terms of why you think talking about personal experience doesn't change it?</p><p></p><p>Likewise.</p><p></p><p>Well, I can't tell you why you're posting what you're posting, but so far your stated reasons have been to try and suggest that you think you have standing to criticize the personal experiences of other people. I don't think you do.</p><p></p><p>Nothing "needs" to be anything in a game of imaginative fantasy, as I've said countless times by now. I disagree with the idea that someone who's had problems with the idea of overturning setting consistency is somehow "doing it wrong," which is what "criticizing your experiences" boils down to.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 9253830, member: 8461"] Not really. There have been enough people posting similar comments in this thread that any such "challenge" is largely pointless. It's not unique to me, and after that, well, how much it is or is not representative of anything beyond that is essentially unfalsifiable (other than, I suppose, pointing out that the largest RPGs don't seem to lend themselves to collaborative world-building). To that end, asking for more details of personal experience is pointless anyway, so I'm not sure why you keep doing it. Likewise, I don't believe that your experiences are instructive or noteworthy for anyone else. Quite the opposite, really. ...which completely misses my point of the futility of doing so. No one [i]has[/i] to defend their experiences, as you yourself just stipulated to a few sentences prior. At this point, my questions are largely why you think your experiences are at all instructive to anyone else, let alone give you some sort of basis for criticizing the experiences of others. You claim to have played a number of non-trad RPGs; okay, but have you played [i]enough[/i] for that to be something that someone else should put any stock in? There are thousands of RPGs out there, and you seem to be acquainted with only a fraction of a percentage of them; why should we think that you have anything worth listening to if that's all you've tried? And of course, that's not even getting into the quality of those experiences in and of themselves (let alone how you measure quality). All of which is to point out the futility of this entire endeavor. You can't simultaneously grant that someone's experiences are valid to them while also holding that you can criticize them. You can't even say that the points I'm bringing up are some sort of fringe, since there have been plenty of people here who have had experiences similar to my own. This attempt to say that your opinion is somehow more credible is entirely baseless. Why? It's just three examples. Out of the myriad RPGs out there, why are these specific three worthy of special attention? What makes your particular examples of play with them instructive? That's not what you're imbuing yourself with the power to decide: it's the validity of [i]my[/i] experiences, and that's up to me, not you. Can you quantify "the vibe" in terms of why you think talking about personal experience doesn't change it? Likewise. Well, I can't tell you why you're posting what you're posting, but so far your stated reasons have been to try and suggest that you think you have standing to criticize the personal experiences of other people. I don't think you do. Nothing "needs" to be anything in a game of imaginative fantasy, as I've said countless times by now. I disagree with the idea that someone who's had problems with the idea of overturning setting consistency is somehow "doing it wrong," which is what "criticizing your experiences" boils down to. [/QUOTE]
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