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General Tabletop Discussion
*TTRPGs General
"Oddities" in fantasy settings - the case against "consistency"
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9254144" data-attributes="member: 82106"><p>I don't think PCs, like real humans, are robots who always do what is logical or even sensible. I mean, I can't stop you from roleplaying poorly, but IME when given a process of play which supports really immersing in the character, in taking on their point of view and giving some life to them, then things are much different. So, again, your assumptions are clearly that everyone is playing some sort of skill game where they want to optimize, get treasures, XP, loot, magic, whatever and that's their criteria for how they RP. So, sure, if that's basically what its about, then maybe being the last mage is a crap job, but it will be awesome fun to play! And the campaign will be richer for it.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9254144, member: 82106"] I don't think PCs, like real humans, are robots who always do what is logical or even sensible. I mean, I can't stop you from roleplaying poorly, but IME when given a process of play which supports really immersing in the character, in taking on their point of view and giving some life to them, then things are much different. So, again, your assumptions are clearly that everyone is playing some sort of skill game where they want to optimize, get treasures, XP, loot, magic, whatever and that's their criteria for how they RP. So, sure, if that's basically what its about, then maybe being the last mage is a crap job, but it will be awesome fun to play! And the campaign will be richer for it. [/QUOTE]
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"Oddities" in fantasy settings - the case against "consistency"
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