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General Tabletop Discussion
*TTRPGs General
"Oddities" in fantasy settings - the case against "consistency"
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<blockquote data-quote="clearstream" data-source="post: 9254184" data-attributes="member: 71699"><p>Nice take. I've often felt that magic differs from science on the matter of consistency. To some extent, in narrative, it's deviation from baseline that one most notices.</p><p></p><p>I also notice that when folk say inconsistency, they ordinarily mean something well within their established norms. Bilbo isn't turned into a duck in honour of his feats. A Boeing doesn't crashland on Boromir. The Barrow Wight is not in a nuclear missile silo only recently breached.</p><p></p><p></p><p>An epic in the making, but one along very normal lines. When thinking about consistency and inconsistency, I like ideas like "contrast", "unexpectedly", "contrary"... generally going against the expected, but still consistent with the overall fiction. Bilbo is granted access to a place we already know about - the Undying Lands - in generous fulfillment of his recognition as elf-friend, and following acts of tremendous significance to the elves. The barrow wights are vestiges from background lore regarding the petty, vindicative kings of a previous age. Even though these may be unexpected or even perverse, they have power in the fiction because they leverage consistency.</p></blockquote><p></p>
[QUOTE="clearstream, post: 9254184, member: 71699"] Nice take. I've often felt that magic differs from science on the matter of consistency. To some extent, in narrative, it's deviation from baseline that one most notices. I also notice that when folk say inconsistency, they ordinarily mean something well within their established norms. Bilbo isn't turned into a duck in honour of his feats. A Boeing doesn't crashland on Boromir. The Barrow Wight is not in a nuclear missile silo only recently breached. An epic in the making, but one along very normal lines. When thinking about consistency and inconsistency, I like ideas like "contrast", "unexpectedly", "contrary"... generally going against the expected, but still consistent with the overall fiction. Bilbo is granted access to a place we already know about - the Undying Lands - in generous fulfillment of his recognition as elf-friend, and following acts of tremendous significance to the elves. The barrow wights are vestiges from background lore regarding the petty, vindicative kings of a previous age. Even though these may be unexpected or even perverse, they have power in the fiction because they leverage consistency. [/QUOTE]
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"Oddities" in fantasy settings - the case against "consistency"
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