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"Oddities" in fantasy settings - the case against "consistency"
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9255902" data-attributes="member: 82106"><p>Honestly? Nobody made up stats for unimportant random barkeeps. At most they might note some personality feature or specific want or bit of information they're in the market to sell, as required to run the plot of the day or lay a hook in the 'sandbox'. 1e, 3e, 4e, 5e, its all the same. In 1e you MIGHT bother to note hit points, AC, and some sort of weapon they keep under the bar simply because it is so easy to do. 4e, maybe if something comes up you drop in the villager minion stat block or whatever. I mean, 4e actually notes nominal ability scores for everything, though they rarely come into play. In 4e or 5e you'd probably note the characters skill bonus in a couple relevant skills instead.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9255902, member: 82106"] Honestly? Nobody made up stats for unimportant random barkeeps. At most they might note some personality feature or specific want or bit of information they're in the market to sell, as required to run the plot of the day or lay a hook in the 'sandbox'. 1e, 3e, 4e, 5e, its all the same. In 1e you MIGHT bother to note hit points, AC, and some sort of weapon they keep under the bar simply because it is so easy to do. 4e, maybe if something comes up you drop in the villager minion stat block or whatever. I mean, 4e actually notes nominal ability scores for everything, though they rarely come into play. In 4e or 5e you'd probably note the characters skill bonus in a couple relevant skills instead. [/QUOTE]
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"Oddities" in fantasy settings - the case against "consistency"
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