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General Tabletop Discussion
*TTRPGs General
"Oddities" in fantasy settings - the case against "consistency"
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<blockquote data-quote="Sepulchrave II" data-source="post: 9257761" data-attributes="member: 4303"><p>I doubt the division was articulated in those terms. I don't think there were "1HD mooks" - but there were bandits, brigands, men-at-arms etc. And brief rules for sedentary and active commoners, if you found yourself in a bar room brawl. No reskinning required.</p><p></p><p>The existence of <em>Rogues Gallery</em> - considering its preamble and the long, detailed lists of lots of NPCs of various levels - suggests to me that the standard practice when devising a classed NPC was to build it using the PHB rules (&DMG rules for personality traits and magic items). The whole point of the supplement was to ease the burden of work on the DM.</p><p></p><p>And it was an <em>early</em> supplement. In 1980, if you had the <em>DMG, PHB, MM, DM Screen</em>, the <em>Greyhawk Folio</em> and <em>Rogues Gallery</em> you had everything except the modules. The early modules do seem to represent a kind of transitional period - in terms of the consistency of detail presented.</p><p></p><p>[Edit] By 1980 there were also <em>Non Player Character Record Sheets</em>, which looked like this:</p><p></p><p>[ATTACH=full]345302[/ATTACH]</p></blockquote><p></p>
[QUOTE="Sepulchrave II, post: 9257761, member: 4303"] I doubt the division was articulated in those terms. I don't think there were "1HD mooks" - but there were bandits, brigands, men-at-arms etc. And brief rules for sedentary and active commoners, if you found yourself in a bar room brawl. No reskinning required. The existence of [I]Rogues Gallery[/I] - considering its preamble and the long, detailed lists of lots of NPCs of various levels - suggests to me that the standard practice when devising a classed NPC was to build it using the PHB rules (&DMG rules for personality traits and magic items). The whole point of the supplement was to ease the burden of work on the DM. And it was an [I]early[/I] supplement. In 1980, if you had the [I]DMG, PHB, MM, DM Screen[/I], the [I]Greyhawk Folio[/I] and [I]Rogues Gallery[/I] you had everything except the modules. The early modules do seem to represent a kind of transitional period - in terms of the consistency of detail presented. [Edit] By 1980 there were also [I]Non Player Character Record Sheets[/I], which looked like this: [ATTACH type="full" alt="1707144958279.png"]345302[/ATTACH] [/QUOTE]
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"Oddities" in fantasy settings - the case against "consistency"
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