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*Dungeons & Dragons
Odyssey of the Dragonlords Remastered Edition Kickstarter is LIVE
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<blockquote data-quote="BlackSeed_Vash" data-source="post: 9795217" data-attributes="member: 33580"><p>My group played the first four chapters and then quit because none of us were having fun.</p><p></p><p>Each character is supposed to take an "Epic Path", which there are eight. These Epic Paths are meant to help tie your character into the story by giving you direct goals to achieve throughout the game. From what we played, each chapter is tied to two different Epic Paths, which it is very possible that no player selected. One of the chapters in our game had no one with a connected Epic Paths and it lead to a lot of, "why would our characters come here"; except its the railroad path we have to follow.</p><p></p><p>In the end the consensus we came to was the story was written like it was meant for a single player video game. In addition, the Epic Paths limits the player's choice in who they are as a character and story beat can run completely counter your character's backstory. More to the point, those story beats have to be treated as cannon in order for the rest of the story to work, without some extremely heavy lifting from the DM.</p></blockquote><p></p>
[QUOTE="BlackSeed_Vash, post: 9795217, member: 33580"] My group played the first four chapters and then quit because none of us were having fun. Each character is supposed to take an "Epic Path", which there are eight. These Epic Paths are meant to help tie your character into the story by giving you direct goals to achieve throughout the game. From what we played, each chapter is tied to two different Epic Paths, which it is very possible that no player selected. One of the chapters in our game had no one with a connected Epic Paths and it lead to a lot of, "why would our characters come here"; except its the railroad path we have to follow. In the end the consensus we came to was the story was written like it was meant for a single player video game. In addition, the Epic Paths limits the player's choice in who they are as a character and story beat can run completely counter your character's backstory. More to the point, those story beats have to be treated as cannon in order for the rest of the story to work, without some extremely heavy lifting from the DM. [/QUOTE]
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Odyssey of the Dragonlords Remastered Edition Kickstarter is LIVE
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