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Oerth/Toril/Krynn connectivity. Are they still linked in your campaign?
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<blockquote data-quote="Zappo" data-source="post: 1733026" data-attributes="member: 633"><p>Technically yes; I run a Planescape campaign and those worlds and more are some of the various primes. However, I don't play up this connectivity. First of all, there are huge differences in style between them and Planescape, and giving any sort of focus to a detailed Prime would probably spoil the mood. I've made a crossover Planescape/Dragonlance campaign and it was a mess; from a style point of view, I was forced to choose between butchering Dragonlance or butchering Planescape. One smouldering Krynn later, we started a pure Planescape campaign and a pure Dragonlance campaign. I think this is one of the reasons for which many 2E players hated Planescape.</p><p> </p><p> Besides, unlike our favorite arcanaloth <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />, I frankly <em>hate</em> the idea of Planescape being a "glue" setting. IMO, it gives people the idea that its purpose is to connect the other settings, make crossovers, or give prime adventurers some planar stuff to do. Not only this is false, but the setting is extremely ill-suited to do this sort of things. People get this idea, then try to implement it, fail horribly and then decide that they dislike Planescape, without realizing that they have never actually played it.</p></blockquote><p></p>
[QUOTE="Zappo, post: 1733026, member: 633"] Technically yes; I run a Planescape campaign and those worlds and more are some of the various primes. However, I don't play up this connectivity. First of all, there are huge differences in style between them and Planescape, and giving any sort of focus to a detailed Prime would probably spoil the mood. I've made a crossover Planescape/Dragonlance campaign and it was a mess; from a style point of view, I was forced to choose between butchering Dragonlance or butchering Planescape. One smouldering Krynn later, we started a pure Planescape campaign and a pure Dragonlance campaign. I think this is one of the reasons for which many 2E players hated Planescape. Besides, unlike our favorite arcanaloth ;), I frankly [i]hate[/i] the idea of Planescape being a "glue" setting. IMO, it gives people the idea that its purpose is to connect the other settings, make crossovers, or give prime adventurers some planar stuff to do. Not only this is false, but the setting is extremely ill-suited to do this sort of things. People get this idea, then try to implement it, fail horribly and then decide that they dislike Planescape, without realizing that they have never actually played it. [/QUOTE]
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Oerth/Toril/Krynn connectivity. Are they still linked in your campaign?
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