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Of all the complaints about 3.x systems... do you people actually allow this stuff ?
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<blockquote data-quote="SageMinerve" data-source="post: 5789329" data-attributes="member: 69067"><p>Long DM prep, not among them?</p><p>Fighter/Caster imbalance, not among them?</p><p></p><p>(I'll put aside the fact that your "idiot-proof" remark seems to suggest that people disagreeing with that are, in your eyes, idiots.)</p><p></p><p>I don't have a problem with people that prefer 3.X to 4th or other editions. There are numerous things that can be an argument: Multiclassing, vancian magic, prestige classes, etc. But that said, there ARE problems with it. </p><p></p><p>*On AVERAGE (meaning no min-maxing), the 15th level mage will completely overshadow martial characters, simply because of: 1) No misses (a fighter has to hit); 2) Can target pretty much any number and/or anyone on the battlefield (the fighter can generally hit only people in melee).</p><p></p><p>And on the other side of the pendulum, there are progression choices in 3.X that are traps for unaware (read: inexperienced) players. One of my players wanted to play a, I think it was a Horizon Walker (?) prestige class (it sounded cool to him). Nobody is going to convince me that, without going crazy trying to min-max, a ranger 9 - horizon walker 6 is on par with most other combos. When the player saw what some other PCs could do at 15th level and compared it to what he could do, he was feeling a bit cheated. And it only got worse as they went up in levels. Never had that problem in 4th, because it's almost impossible to have a "dead weight" character.</p><p></p><p>*There's no doubt, having DMed for numerous years 3.X and 4th, that 3.X is a lot longer to prep, especially as soon as you customize opponents (of course if you only take monsters as they are out of the MM, the edition isn't really a factor...).</p></blockquote><p></p>
[QUOTE="SageMinerve, post: 5789329, member: 69067"] Long DM prep, not among them? Fighter/Caster imbalance, not among them? (I'll put aside the fact that your "idiot-proof" remark seems to suggest that people disagreeing with that are, in your eyes, idiots.) I don't have a problem with people that prefer 3.X to 4th or other editions. There are numerous things that can be an argument: Multiclassing, vancian magic, prestige classes, etc. But that said, there ARE problems with it. *On AVERAGE (meaning no min-maxing), the 15th level mage will completely overshadow martial characters, simply because of: 1) No misses (a fighter has to hit); 2) Can target pretty much any number and/or anyone on the battlefield (the fighter can generally hit only people in melee). And on the other side of the pendulum, there are progression choices in 3.X that are traps for unaware (read: inexperienced) players. One of my players wanted to play a, I think it was a Horizon Walker (?) prestige class (it sounded cool to him). Nobody is going to convince me that, without going crazy trying to min-max, a ranger 9 - horizon walker 6 is on par with most other combos. When the player saw what some other PCs could do at 15th level and compared it to what he could do, he was feeling a bit cheated. And it only got worse as they went up in levels. Never had that problem in 4th, because it's almost impossible to have a "dead weight" character. *There's no doubt, having DMed for numerous years 3.X and 4th, that 3.X is a lot longer to prep, especially as soon as you customize opponents (of course if you only take monsters as they are out of the MM, the edition isn't really a factor...). [/QUOTE]
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Community
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Of all the complaints about 3.x systems... do you people actually allow this stuff ?
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