Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Of all the complaints about 3.x systems... do you people actually allow this stuff ?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hassassin" data-source="post: 5790530" data-attributes="member: 6675228"><p>Same here.</p><p></p><p>Below is a list of things I do that I suspect make 15 MAD less of a problem. It's not the *reason* I use these. They just are good plot hooks, turning points and complications.</p><p></p><ul> <li data-xf-list-type="ul">Random encounters. I lower the frequency when there have already been multiple encounters in the day. Time based, so resting 23.75 hours means higher chance. Even a low chance shows the players I'm rolling.<br /> </li> <li data-xf-list-type="ul">Easy encounters. If it's over in two rounds and no one got hurt, do you really want to sleep? (Healers tend to have more leverage in asking for rest.)<br /> </li> <li data-xf-list-type="ul">Time limits on some things. I don't use this often, only when it makes sense like full moon, kidnapped persons, etc.<br /> </li> <li data-xf-list-type="ul">Bonuses/penalties for quick/slow work. Variation of the above, doesn't have to be money. Example penalty: serial murderer kills one person every X days.<br /> </li> <li data-xf-list-type="ul">Replenishing and/or improving encounters. You defeated the kobold guards yesterday? Now there are twice as many, because they are alarmed. They also trapped the corridor.<br /> </li> <li data-xf-list-type="ul">Missed opportunities. A paranoid necromancer lives in a dungeon and sends undead to terrorize the town? If you retreat from the dungeon, he may notice and move elsewhere. BTW, the kobolds above hid their treasure.<br /> </li> <li data-xf-list-type="ul">Encounters that can be worked around. Used diplomacy or sneak tactics to bypass an encounter? Good for you, no resources spent.<br /> </li> <li data-xf-list-type="ul">Distances. Sure this is probably not your problem with 15 MAD, but things between encounters also take time.</li> </ul></blockquote><p></p>
[QUOTE="Hassassin, post: 5790530, member: 6675228"] Same here. Below is a list of things I do that I suspect make 15 MAD less of a problem. It's not the *reason* I use these. They just are good plot hooks, turning points and complications. [LIST] [*]Random encounters. I lower the frequency when there have already been multiple encounters in the day. Time based, so resting 23.75 hours means higher chance. Even a low chance shows the players I'm rolling. [*]Easy encounters. If it's over in two rounds and no one got hurt, do you really want to sleep? (Healers tend to have more leverage in asking for rest.) [*]Time limits on some things. I don't use this often, only when it makes sense like full moon, kidnapped persons, etc. [*]Bonuses/penalties for quick/slow work. Variation of the above, doesn't have to be money. Example penalty: serial murderer kills one person every X days. [*]Replenishing and/or improving encounters. You defeated the kobold guards yesterday? Now there are twice as many, because they are alarmed. They also trapped the corridor. [*]Missed opportunities. A paranoid necromancer lives in a dungeon and sends undead to terrorize the town? If you retreat from the dungeon, he may notice and move elsewhere. BTW, the kobolds above hid their treasure. [*]Encounters that can be worked around. Used diplomacy or sneak tactics to bypass an encounter? Good for you, no resources spent. [*]Distances. Sure this is probably not your problem with 15 MAD, but things between encounters also take time. [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Of all the complaints about 3.x systems... do you people actually allow this stuff ?
Top