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Of all the complaints about 3.x systems... do you people actually allow this stuff ?
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<blockquote data-quote="Hussar" data-source="post: 5792682" data-attributes="member: 22779"><p>If you rolled a d20 1000 times and got significant variance in the average from 10.5, I'd question whether or not your D20 was skewed, or perhaps something else was giving a biased result. What I wouldn't do is simply nod my head and accept that rolling d20 1000 times and getting a skewed result is somehow my fault for not being able to reproduce.</p><p></p><p>Because that's what it boils down to. Numerous people have claimed that the 15 MAD is a DM problem. It's not systemic - it's because of the DM. But, when I turn the same thing around and say, no, the reason you're not having 15 MAD is because of the DM, suddenly I'm wrong.</p><p></p><p>Sorry, it doesn't wash. I'll buy that it would occur here and there. No problem. But, as an average? Nope, something else is going on. And it's pretty clear what's going on - the DM is enabling it by soft balling encounters and allowing high powered PC's (which is really the same thing).</p><p></p><p>Because, even if you do go 1 encounter/game day, the time difference between campaigns is negligible. Beating PC's with the time issue stick, in the long run, doesn't matter. The Slow Group just isn't slow enough to make any difference.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5792682, member: 22779"] If you rolled a d20 1000 times and got significant variance in the average from 10.5, I'd question whether or not your D20 was skewed, or perhaps something else was giving a biased result. What I wouldn't do is simply nod my head and accept that rolling d20 1000 times and getting a skewed result is somehow my fault for not being able to reproduce. Because that's what it boils down to. Numerous people have claimed that the 15 MAD is a DM problem. It's not systemic - it's because of the DM. But, when I turn the same thing around and say, no, the reason you're not having 15 MAD is because of the DM, suddenly I'm wrong. Sorry, it doesn't wash. I'll buy that it would occur here and there. No problem. But, as an average? Nope, something else is going on. And it's pretty clear what's going on - the DM is enabling it by soft balling encounters and allowing high powered PC's (which is really the same thing). Because, even if you do go 1 encounter/game day, the time difference between campaigns is negligible. Beating PC's with the time issue stick, in the long run, doesn't matter. The Slow Group just isn't slow enough to make any difference. [/QUOTE]
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Community
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Of all the complaints about 3.x systems... do you people actually allow this stuff ?
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