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Of Mooks, Plot Armor, and ttRPGs
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<blockquote data-quote="Lanefan" data-source="post: 8957556" data-attributes="member: 29398"><p>Perhaps, but it does mean wealth is on the line at least in those editons.</p><p></p><p>If I-as-character wasn't prepared and ready to pay that price I wouldn't have supported the coup, would I? Or at the very least, my support would have been covert all the way.</p><p></p><p>But the coup failed, and now my only viable option is to declare those parts of my past dead to me now, and move on as best I can.</p><p></p><p>One can care about a setback while still accepting it as having become a fact of life. OK: the coup failed, I can't go home, I'm almost skint, and I'm probably named on some "wanted" posters. Rather than bemoaning these things, as an adventurer/knight/thief/(etc.) I have to ask myself in-character what I can do next to both stay out of jail and get my adventuring/knightly/thieving/(etc.) career back on track.</p><p></p><p>I intentionally try to avoid playing angst-ridden characters who take every failure to heart; too much of that and I'll very quickly stop looking forward to the games. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lanefan, post: 8957556, member: 29398"] Perhaps, but it does mean wealth is on the line at least in those editons. If I-as-character wasn't prepared and ready to pay that price I wouldn't have supported the coup, would I? Or at the very least, my support would have been covert all the way. But the coup failed, and now my only viable option is to declare those parts of my past dead to me now, and move on as best I can. One can care about a setback while still accepting it as having become a fact of life. OK: the coup failed, I can't go home, I'm almost skint, and I'm probably named on some "wanted" posters. Rather than bemoaning these things, as an adventurer/knight/thief/(etc.) I have to ask myself in-character what I can do next to both stay out of jail and get my adventuring/knightly/thieving/(etc.) career back on track. I intentionally try to avoid playing angst-ridden characters who take every failure to heart; too much of that and I'll very quickly stop looking forward to the games. :) [/QUOTE]
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