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Of Mooks, Plot Armor, and ttRPGs
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8957655" data-attributes="member: 82106"><p>This basically sums up 4e play when I've run 4e. I mean, YES, you CAN die. Now and then PCs bit the dust, generally in dramatic ways. I do remember one time a wizard sicced giant spiders on the party when they were pretty low level (it was in Fallcrest, they were in a cave underneath the wizard tower that connected up to the catacombs, and discovered some inconvenient facts). ALL the PCs ended up going down to the poison, it was a really nice clean TPK. So of course they all woke up trussed up in the laboratory! Nobody was disappointed at this! Sure, technically I could have just told them all to roll up new characters, but what would be the point? Much more interesting when the Paladin realized that the only way to reseal the gate holding back the Drow was FROM THE OTHER SIDE, nobody ever saw him again (well, yet, maybe 10 years from now whatever is left of him will show up in another 4e game).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8957655, member: 82106"] This basically sums up 4e play when I've run 4e. I mean, YES, you CAN die. Now and then PCs bit the dust, generally in dramatic ways. I do remember one time a wizard sicced giant spiders on the party when they were pretty low level (it was in Fallcrest, they were in a cave underneath the wizard tower that connected up to the catacombs, and discovered some inconvenient facts). ALL the PCs ended up going down to the poison, it was a really nice clean TPK. So of course they all woke up trussed up in the laboratory! Nobody was disappointed at this! Sure, technically I could have just told them all to roll up new characters, but what would be the point? Much more interesting when the Paladin realized that the only way to reseal the gate holding back the Drow was FROM THE OTHER SIDE, nobody ever saw him again (well, yet, maybe 10 years from now whatever is left of him will show up in another 4e game). [/QUOTE]
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