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Of Mooks, Plot Armor, and ttRPGs
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<blockquote data-quote="innerdude" data-source="post: 8959205" data-attributes="member: 85870"><p>I appreciate your input and desire to engage with the ideas being presented by [USER=6696971]@Manbearcat[/USER] and [USER=16760]@The Shadow[/USER]. It's difficult to conceive of the kinds of techniques and playstyles they're describing unless you've experienced them first hand. </p><p></p><p>I similarly struggled for a long period of time until I tried some of them out for myself, and came to better understand what they meant. </p><p></p><p>I say this because your comments I quoted could have been lifted from my own posts on this board circa 2010-2015, where I was arguing from a place where I couldn't even conceive of the position the "other side" of the conversation was taking. </p><p></p><p>Manbearcat's car metaphor is apt. In the past it was like I was trying to argue with them about all the reasons a Ford F150 Superduty had all the right features and benefits to take them on their journey, and them turning around and saying, "Sure, but we're traveling by waterway."</p><p></p><p>And I'm saying all this not to be patronizing (I hope it isn't taken that way), just saying it from a perspective of recognition. The way they're going to talk about certain things is going to feel frustrating. They're going to say things and talk about things and describe things that will simply make no sense from within a certain conception of how RPG play works.</p><p></p><p>So when they make comments that on surface may seem . . . irritating, or obtuse, or untenable, understand that they're just trying to elucidate an alternative perspective that requires some grounding from within it to fully grasp.</p></blockquote><p></p>
[QUOTE="innerdude, post: 8959205, member: 85870"] I appreciate your input and desire to engage with the ideas being presented by [USER=6696971]@Manbearcat[/USER] and [USER=16760]@The Shadow[/USER]. It's difficult to conceive of the kinds of techniques and playstyles they're describing unless you've experienced them first hand. I similarly struggled for a long period of time until I tried some of them out for myself, and came to better understand what they meant. I say this because your comments I quoted could have been lifted from my own posts on this board circa 2010-2015, where I was arguing from a place where I couldn't even conceive of the position the "other side" of the conversation was taking. Manbearcat's car metaphor is apt. In the past it was like I was trying to argue with them about all the reasons a Ford F150 Superduty had all the right features and benefits to take them on their journey, and them turning around and saying, "Sure, but we're traveling by waterway." And I'm saying all this not to be patronizing (I hope it isn't taken that way), just saying it from a perspective of recognition. The way they're going to talk about certain things is going to feel frustrating. They're going to say things and talk about things and describe things that will simply make no sense from within a certain conception of how RPG play works. So when they make comments that on surface may seem . . . irritating, or obtuse, or untenable, understand that they're just trying to elucidate an alternative perspective that requires some grounding from within it to fully grasp. [/QUOTE]
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