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Of Mooks, Plot Armor, and ttRPGs
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<blockquote data-quote="Thomas Shey" data-source="post: 8959352" data-attributes="member: 7026617"><p>It was not helped that Edwards and the Forgeites decided to lump genre emulation in with world simulation. I know I harp on this, but I don't think people understand how putting the former in with the latter seriously harms the utility of the term and model for a lot of people because reifying genre tropes is very much what they don't want to be doing. There's some attempt to distinguish between the two in terms of "process sim" and such, but it still requires people to embrace something as a superset of their preferences that seem very antithetical to those preferences to them.</p><p></p><p>(I'd argue that, in part, this is because genre emulation tends to weirdly be kind of a red-headed stepchild is focus discussion; GNS folks focused on narr didn't seem to want it, but neither do most people who think of themselves as focused on simulation. And it obviously doesn't, per se, have anything to do with gamism (though a gamist agenda can serve it).</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8959352, member: 7026617"] It was not helped that Edwards and the Forgeites decided to lump genre emulation in with world simulation. I know I harp on this, but I don't think people understand how putting the former in with the latter seriously harms the utility of the term and model for a lot of people because reifying genre tropes is very much what they don't want to be doing. There's some attempt to distinguish between the two in terms of "process sim" and such, but it still requires people to embrace something as a superset of their preferences that seem very antithetical to those preferences to them. (I'd argue that, in part, this is because genre emulation tends to weirdly be kind of a red-headed stepchild is focus discussion; GNS folks focused on narr didn't seem to want it, but neither do most people who think of themselves as focused on simulation. And it obviously doesn't, per se, have anything to do with gamism (though a gamist agenda can serve it). [/QUOTE]
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