Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Of Mooks, Plot Armor, and ttRPGs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thomas Shey" data-source="post: 8960289" data-attributes="member: 7026617"><p>This is where I often sit with a leg on both sides of this camp. I've publicly stated that the automatic assumption the GM deserves some authority on metapower in a game is both outdated and generally a negative drag on the hobby.</p><p></p><p>But that said, when I'm GMing, while I'm willing to share power with my players (I often wish they'd take on a bit more, honestly), there are also things where, even if the majority wants it, are a bridge too far for me. Now I realize in some story games and related, this doesn't mean anything particularly special since the game is being developed as it goes to some degree, and its far from impossible for someone else to just pick up the reins. But in the (I think; I'm still not entirely sure I'm using the term right) neotrad games I mostly run, in practice this means that my displeasure at a development has more weight than the players because they can't, in practice, just pick up where I've left off because they don't really know what that is (and would have trouble doing so even if I gave them all my notes since at least some of it is only in my head).</p><p></p><p>So you could argue that in some case I'm effectively saying "Because GM" simply exercising my right to not play in a game going in ways I dislike.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8960289, member: 7026617"] This is where I often sit with a leg on both sides of this camp. I've publicly stated that the automatic assumption the GM deserves some authority on metapower in a game is both outdated and generally a negative drag on the hobby. But that said, when I'm GMing, while I'm willing to share power with my players (I often wish they'd take on a bit more, honestly), there are also things where, even if the majority wants it, are a bridge too far for me. Now I realize in some story games and related, this doesn't mean anything particularly special since the game is being developed as it goes to some degree, and its far from impossible for someone else to just pick up the reins. But in the (I think; I'm still not entirely sure I'm using the term right) neotrad games I mostly run, in practice this means that my displeasure at a development has more weight than the players because they can't, in practice, just pick up where I've left off because they don't really know what that is (and would have trouble doing so even if I gave them all my notes since at least some of it is only in my head). So you could argue that in some case I'm effectively saying "Because GM" simply exercising my right to not play in a game going in ways I dislike. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Of Mooks, Plot Armor, and ttRPGs
Top