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Of Mooks, Plot Armor, and ttRPGs
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<blockquote data-quote="Umbran" data-source="post: 8963624" data-attributes="member: 177"><p>I don't know what stance they are taking, but I think I can see at least one place where folks might get confused.</p><p></p><p>So, you are playing RPGs, and say that simulation is your <em>primary</em> concern. Do I have that right? That brings a lot of questions to mind. </p><p></p><p>Most games out there are about people with swords and wizards doing battle, or superspies, or people flying around in spaceships fighting evil empires or other action-adventure stuff. </p><p></p><p>If realistic simulation is the primary goal, why aren't you choosing farmers? Agricultural simulation is a thing. Or lawyers? Or basic real-world soldiers - Advanced Squad Leader does a whole lot more in terms of realistic simulation of combat than D&D does. Civilization and SimCity have lots of more realistic simulation of things too.</p><p></p><p>Now, there's a bunch of reasons I can think of to play typical RPGs instead of those other things - but none of them are the <em>simulation itself</em>. RPGs are never as good at simulation as dedicated simulation games. In RPGs, the simulation is typically <em>in service to</em> other concerns - frequently supporting a desired narrative genre.</p><p></p><p>And that may be much of what people can get hung up on - if simulation is really the primary concern, RPGs seem a really odd choice.</p></blockquote><p></p>
[QUOTE="Umbran, post: 8963624, member: 177"] I don't know what stance they are taking, but I think I can see at least one place where folks might get confused. So, you are playing RPGs, and say that simulation is your [I]primary[/I] concern. Do I have that right? That brings a lot of questions to mind. Most games out there are about people with swords and wizards doing battle, or superspies, or people flying around in spaceships fighting evil empires or other action-adventure stuff. If realistic simulation is the primary goal, why aren't you choosing farmers? Agricultural simulation is a thing. Or lawyers? Or basic real-world soldiers - Advanced Squad Leader does a whole lot more in terms of realistic simulation of combat than D&D does. Civilization and SimCity have lots of more realistic simulation of things too. Now, there's a bunch of reasons I can think of to play typical RPGs instead of those other things - but none of them are the [I]simulation itself[/I]. RPGs are never as good at simulation as dedicated simulation games. In RPGs, the simulation is typically [I]in service to[/I] other concerns - frequently supporting a desired narrative genre. And that may be much of what people can get hung up on - if simulation is really the primary concern, RPGs seem a really odd choice. [/QUOTE]
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