Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Of Roads, and Rome, and the Soul of D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercurius" data-source="post: 5473327" data-attributes="member: 59082"><p>In the "blind gamer" formulation, wouldn't it come down to distinguishing themes or "fluff"? I mean, if I'm in that situation and the GM says "You're walking down the dark hall when a group of dark-skinned elves appear, holding hand crossbows and wearing spidery clothing; with them is a humanoid with tentacles on its face..." I'm going to think "D&D." If the GM says "The caravan pulled up outside of the tower and out of one of the wagons stepped a garishly dressed magus of the Covenant of Paris, with his ever-present one-eyed companion close by..." I'd think "Ars Magica." If the GM said "The airship descended from the sky in front of the great doors of the underground dwarven kingdom, with tall horned and tusked humanoids leaning over the railings..." I'd think "Earthdawn."</p><p></p><p>And so on. This may not be the "soul," but different fantasy RPGs have their own distinguishing features, and one need not encounter a single rule or statistic in order to identify them. D&D is chock-full of unique tropes, or at least "D&Dized" versions of classic fantasy tropes. Now in the above example of D&D, the GM could say "roll percentile dice to attack - see, I fooled yah, we're playing Runequest!" But that's just a gimmick, a parlor trick really. Nothing wrong with that, but it doesn't lessen the "D&Dness" of the tropes, it is just a hybrid of the D&D world with another game's system. </p><p></p><p>In that sense I would say that the soul of game is more so in the world, the fluff, than in the rules (the crunch). There are commonalities across games, but each game forms its own gestalt.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5473327, member: 59082"] In the "blind gamer" formulation, wouldn't it come down to distinguishing themes or "fluff"? I mean, if I'm in that situation and the GM says "You're walking down the dark hall when a group of dark-skinned elves appear, holding hand crossbows and wearing spidery clothing; with them is a humanoid with tentacles on its face..." I'm going to think "D&D." If the GM says "The caravan pulled up outside of the tower and out of one of the wagons stepped a garishly dressed magus of the Covenant of Paris, with his ever-present one-eyed companion close by..." I'd think "Ars Magica." If the GM said "The airship descended from the sky in front of the great doors of the underground dwarven kingdom, with tall horned and tusked humanoids leaning over the railings..." I'd think "Earthdawn." And so on. This may not be the "soul," but different fantasy RPGs have their own distinguishing features, and one need not encounter a single rule or statistic in order to identify them. D&D is chock-full of unique tropes, or at least "D&Dized" versions of classic fantasy tropes. Now in the above example of D&D, the GM could say "roll percentile dice to attack - see, I fooled yah, we're playing Runequest!" But that's just a gimmick, a parlor trick really. Nothing wrong with that, but it doesn't lessen the "D&Dness" of the tropes, it is just a hybrid of the D&D world with another game's system. In that sense I would say that the soul of game is more so in the world, the fluff, than in the rules (the crunch). There are commonalities across games, but each game forms its own gestalt. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Of Roads, and Rome, and the Soul of D&D
Top