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Of Ships and Sea: The Problems
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7522825" data-attributes="member: 6802378"><p>Let's imagine a ship throwing a stone with a magic rune of teletransportation to send a lot of dangerous animals, or summoned elementals, to a enemy target. Usually magic is too expensive to be used in mass battles, but sometimes they may make the difference. </p><p></p><p>Other matter is using the ship itself against a sea monster, for example prince Eric vs Ursula in the final fight of Disney's little mermaid. </p><p></p><p>This isn't only the possible steampunk technology, more common in the last editions, but also the alchemy like the Greek fire from real life. If Tyrion Lannister orders my PC to shoot a fire arrow to the Valyrian fire or wild over the water (in Blackwater Bay) and enemy fleet is destroyed, For who are the XPs reward and how many?</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7522825, member: 6802378"] Let's imagine a ship throwing a stone with a magic rune of teletransportation to send a lot of dangerous animals, or summoned elementals, to a enemy target. Usually magic is too expensive to be used in mass battles, but sometimes they may make the difference. Other matter is using the ship itself against a sea monster, for example prince Eric vs Ursula in the final fight of Disney's little mermaid. This isn't only the possible steampunk technology, more common in the last editions, but also the alchemy like the Greek fire from real life. If Tyrion Lannister orders my PC to shoot a fire arrow to the Valyrian fire or wild over the water (in Blackwater Bay) and enemy fleet is destroyed, For who are the XPs reward and how many? [/QUOTE]
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Of Ships and Sea: The Problems
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