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Of Thieves, Nobles, and the Righteous [Rogues Gallery]
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<blockquote data-quote="burnout02urza" data-source="post: 3222108" data-attributes="member: 40468"><p>[code]</p><p></p><p>Christopher Van Edefelt</p><p></p><p>Male Human Fighter 2 / Paladin 6</p><p></p><p>Lawful Good</p><p></p><p>Representing burnout02urza </p><p></p><p>Strength (14) 16 (+2) + 1 </p><p>Dexterity 12 (+1)</p><p>Constitution 14 (+2)</p><p>Intelligence 14 (+2)</p><p>Wisdom 12 (+1)</p><p>Charisma 16 (+3)</p><p>Size: Medium</p><p>Height: 6' 2"</p><p>Weight: 210 lb</p><p>Skin: Pale</p><p>Eyes: Blue</p><p>Hair: Light Brown; Straight; Beardless</p><p></p><p>Total Hit Points: 81 </p><p></p><p>Speed: 30 feet (40 ft With Full Plate/ Boots Of Striding & Springing)</p><p></p><p>Armor Class: 20 = 10 + 9 [full plate] +1 [dexterity] </p><p></p><p>Touch AC: 11</p><p></p><p>Flat-footed: 19</p><p></p><p>Initiative modifier: +1 = +1 [dexterity] </p><p></p><p>Fortitude save: +13 = 8 [base] +2 [constitution] +3 [paladin charisma] </p><p></p><p>Reflex save: +6 = 2 [base] +1 [dexterity] +3 [paladin charisma] </p><p></p><p>Will save: +6 = 2 [base] +1 [wisdom] +3 [paladin charisma] </p><p></p><p>Attack (handheld): +11/+6 = 8 [base] +2 [strength] +1 [Gauntlets of Ogre Power]</p><p></p><p>Attack (unarmed): +11/+6 = 8 [base] +2 [strength] +1 [Gauntlets Of Ogre Power]</p><p></p><p>Attack (missile): +9/+4 = 8 [base] +1 [dexterity] </p><p></p><p>Grapple check: +10/+5 = 8 [base] +2 [strength] </p><p></p><p>Light load: 58 lb. or less</p><p></p><p>Medium load: 59-116 lb.</p><p></p><p>Heavy load: 117-175 lb.</p><p></p><p>Lift over head: 175 lb.</p><p></p><p>Lift off ground: 350 lb.</p><p></p><p>Push or drag: 875 lb.</p><p></p><p></p><p>Languages: Celestial </p><p>Common </p><p>Infernal </p><p></p><p>Weapons:</p><p></p><p>Silvered Dagger +11/+6 [1d4 + 1, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing] </p><p></p><p>Sling +9/+4 [1d4, crit x2, range inc. 50 ft., 0 lb, bludgeoning] </p><p></p><p>+1 Shock Bastard Sword +12/+7 [1d10 + 7 (+1d6 shock), crit 17-20/x2, 6 lb., two-handed, slashing] </p><p></p><p>Armor:</p><p></p><p>+1 Glamered Full plate armor [heavy; +9 AC; max dex +1; check penalty -6; 50 lb.] </p><p></p><p>Feats: </p><p></p><p>Combat Expertise </p><p></p><p>Improved Trip </p><p></p><p>Exotic Weapon Proficiency Weapon: Bastard Sword</p><p></p><p>Improved Critical x1 Weapon(s): Bastard Sword </p><p></p><p>Power Attack </p><p></p><p>Cleave </p><p></p><p></p><p>Traits: </p><p></p><p>Skill Name Key Ability SkillModifier Ability Modifier Ranks Misc.</p><p></p><p>Appraise Int 2 = +2 </p><p></p><p>Balance Dex* 1 = +1 </p><p></p><p>Bluff Cha 3 = +3 </p><p></p><p>Climb Str* 7 = +2 +5 </p><p></p><p>Concentration Con 7 = +2 +5 </p><p></p><p>Diplomacy Cha 15 = +3 +8 +2 [Knowledge, nobility] +2 [sense Motive] </p><p></p><p>Disguise Cha 3 = +3 </p><p></p><p>Escape Artist Dex* 1 = +1 </p><p></p><p>Forgery Int 2 = +2 </p><p></p><p>Gather Information Cha 3 = +3 </p><p></p><p>Heal Wis 1 = +1 </p><p></p><p>Hide Dex* 1 = +1 </p><p></p><p>Intimidate Cha 8 = +3 +5 </p><p></p><p>Jump Str* 7 = +2 +5 </p><p></p><p>Knowledge (nobility) Int 10 = +2 +8 </p><p></p><p>Knowledge (religion) Int 10 = +2 +8 </p><p></p><p>Listen Wis 1 = +1 </p><p></p><p>Move Silently Dex* 1 = +1 </p><p></p><p>Ride Dex 6 = +1 +5 </p><p></p><p>Search Int 2 = +2 </p><p></p><p>Sense Motive Wis 7 = +1 +6 </p><p></p><p>Spot Wis 1 = +1 </p><p></p><p>Survival Wis 1 = +1 </p><p></p><p>Swim Str** 2 = +2 </p><p></p><p>Use Rope Dex 1 = +1 </p><p></p><p>* = check penalty for wearing armor </p><p></p><p>Know Religion >=5 ranks gives +2 on turn/rebuke the undead.</p><p></p><p>First-level Paladin spells: 2 (1+1) per day </p><p></p><p>Divine Favor</p><p></p><p>Human: </p><p></p><p>• Extra feat at first level (already included) </p><p>• Four extra skill points at first level (already included) </p><p>• One extra skill point at each additional level (already included)</p><p></p><p></p><p>Fighter: </p><p></p><p>• Bonus Feats (already included)</p><p></p><p>Paladin: </p><p></p><p>• Aura of Good</p><p>• Detect Evil (Ravenloft Only: Detect Chaos)</p><p>• Smite Evil (2x/day; add +3 to melee attack roll, paladin levels to damage)</p><p>• Divine Grace (level 2)</p><p>• Lay on Hands (level 2)</p><p>• Aura of Courage (level 3) (Magical Fear ONLY)</p><p>• Divine Health (level 3)</p><p>• Turn Undead (level 4) (6x/day)</p><p>• Special Mount (level 5) (Dread Companion)</p><p>• Remove Disease (level 6)</p><p>• Code of Conduct / Association</p><p>• High wisdom gains bonus spells daily</p><p></p><p></p><p></p><p>Class HP rolled </p><p></p><p>Level 1: Fighter 10 </p><p></p><p>Level 2: Fighter 6 </p><p></p><p>Level 3: Paladin 8 </p><p></p><p>Level 4: Paladin 5 +1 to charisma</p><p></p><p>Level 5: Paladin 7 </p><p></p><p>Level 6: Paladin 10 </p><p></p><p>Level 7: Paladin 9 </p><p></p><p>Level 8: Paladin 10 +1 to charisma</p><p></p><p></p><p>Christopher Van Edefelt's Equipment: </p><p></p><p>57 lb</p><p>5 lb</p><p>2 lb</p><p></p><p></p><p>1 lb</p><p>1 lb</p><p>_____</p><p>66 lb </p><p></p><p>Weapons / Armor / Shield (from above)</p><p></p><p>Sling bullets (group of 10) x1</p><p></p><p>Backpack</p><p></p><p>Signal whistle</p><p></p><p>Signet ring</p><p></p><p>Bullseye Lantern </p><p></p><p>Whetstone</p><p></p><p>Holy symbol (silver)</p><p></p><p></p><p>Full Equipment List:</p><p></p><p>Gauntlets of Ogre Power (STR+2) 4,000</p><p></p><p>Boots of Striding/Springing 2,500</p><p></p><p>Everburning Torch 110</p><p></p><p>Handy Haversack 2,000</p><p></p><p>Wand Of Cure Light Wounds 750</p><p></p><p>Wand Of Charm Person 750</p><p></p><p>Ring Of Feather Falling 2,200</p><p></p><p>Potion of Bull's Strength 300</p><p></p><p>Potion of Sanctuary X2 100</p><p></p><p>+1 Shock Bastard Sword 8,335</p><p></p><p>+1 Glamered Full Plate 5,650</p><p></p><p>Holy Symbol, Silver 25</p><p></p><p>Flint & Steel 2 </p><p></p><p>Caltrops X5 5</p><p></p><p>Bullseye Lantern 12</p><p></p><p>Signet Ring 5</p><p></p><p>Silver Dagger 10 </p><p></p><p>Acid X 2 20</p><p></p><p>Masterwork Manacles, Amazing Lock 200</p><p></p><p>Total: 26,976 gp </p><p></p><p>Money: 24 gp</p><p></p><p></p><p>Paladin Mount</p><p></p><p>Name: Thanatos</p><p></p><p>Mount: Warhorse (heavy) </p><p></p><p>• Large Animal</p><p>• Hit dice 6d8+18 (55 hit points)</p><p>• Initiative +1 (Dex)</p><p>• Speed 50 feet</p><p>• AC: 18 ( -1 large +1 Dex +8 natural)</p><p>• Attacks: 2 Hooves +7 melee; Bite +2 melee;</p><p>• Damage 1d6+4 (2 hooves); 1d4+2 (bite); </p><p>• Special Qualities: Scent</p><p>• Saves: Fort +11; Ref +6; Will +3</p><p>• Abilities: Str 19, Dex 13, Con 17, Int 6, Wis 13, Cha 6 </p><p>• Skills: Listen +7; Spot +7; </p><p>• The mount is entitled to distribute an additional 2 skill points.</p><p>• Empathic link; Improved evasion; Share spells; Share saving throws</p><p></p><p>[/code]</p><p></p><p></p><p><u><strong></strong></u></p><p><u><strong>Background:</strong></u></p><p></p><p>There are paladins, and then there are <em>paladins.</em></p><p></p><p>Born to the House of the Edefelts, Christopher van Edefelt is one of the latter. Tall, well-favored and handsome, it seemed clear that he was destined for great things- Indeed, ever since his birth, he lead a charmed life, pampered and protected as the only scion of a noble family. Despite the intriuge and courtly behaviour that was his lot in life, he never quite fit in amongst the decadence and decaying grandeur of the nobility...Brutally honest and morally upright, he couldn't come to terms with the sophistry, the hypocrisy of those around him.</p><p></p><p>-One night, not long after a huge black stallion emerged from the mists, matters came to a head. Perhaps it was some trick of Fate, or perhaps some Higher Power was really watching; Either way, Christopher left home that night, one step ahead of the eerie fog that swallowed his lands, his family, his ancestral home.</p><p></p><p>...That was the end of everything, for him. Alone, bereft, Christopher travelled to the city of Lucine, parleying what little assets his family held into his training; Guided by his moral compass and social conscience, the wayward noble found employment with the Guards of the Watch.</p><p></p><p>Now in his mid-20s, Christopher is perhaps one of, if not the most feared enforcers in the city. While his handsome face and perfectly courteous manners are enough to make women sigh, his actions are utterly remorseless and chilling- He abides strictly to the letter of the law, and believes in the dealing of swift and immediate justice to all who deserve it. In fact, even to the other Guardsmen, his righteous zeal is more than a little disturbing; More than once, he's forced confrontations with desperate criminals, preferring to slay them in 'self-defense' or while 'resisting arrest', rather than taking them into custody. </p><p></p><p>While his actions may qualify as 'police brutality', there is, in fact, method in his madness; The long arm of the Law is notoriously slow in Lucine, and the worst scum can evade final judgement through a minimum of effort. More than once, he's been forced to allow the guilty to walk- Even worse, he's sometimes been used as little more than a meat shield for the tax collectors, rousting the disenfrancished and the poor. </p><p></p><p>If anything, Christopher is rapidly approaching a crossroads in his life; He's straying from 'Good' to 'Law', simply because he's finding it increasingly difficult to reconcile the differences between the two conflicting choices- And who knows where this will lead?</p><p></p><p><u><strong>Personality:</strong></u></p><p></p><p>Outwardly calm and pleasant, Christopher van Edefelt is a charming young man; He's a devastatingly effective speaker, able to quickly and amiably approach almost anyone. Usually clad in his glamered Full Plate, most people can't tell that he's wearing armor until it's too late; Furthermore, he wields his bastard sword with consumnate skill and strength, rendering him an incredibly dangerous fighter. </p><p></p><p>Generally, Christopher prefers to act as his conscience directs him, quickly falling back on the letter of the Law when he can think of no other solution- Sometimes which happens on an increasing basis, in these uncertain times. Fundamentally a Paladin at heart, he's very much an extremist when it comes to smiting evil and injustice...And thus far, his powers and his judgement have never failed him. He's utterly relentless in prosecuting those who, in his opinion, 'deserve it'; Worse, as he never, ever lies, every word from him carries an incredible amount of weight. </p><p></p><p>His mount, Thanatos, is perhaps his mirror image. While it does have Christopher's 'best interests' at heart, it is extremely fond of mocking his confusion and occasional powerlessness- Thus, he rarely utilizes him, preferring to keep Thanatos safe and quiet within a stable.</p><p></p><p>[code]</p><p></p><p>Path Of Corruption: The Path Of Law</p><p></p><p>Path of Law</p><p></p><p>1 +2 Sense Motive / Doesn't trust anyone to tell the truth</p><p></p><p>2 Zone of Truth 1/day / Colorblind, see only in black and white</p><p></p><p>3 Lawful Subtype, DR 3/Chaotic / -2 INT, -1 Will Saves</p><p></p><p>4 Protection from Chaos at will / Alternate Personality: Chaotic Evil Thief</p><p></p><p>5 Mark of Justice 1/day / Alignment change to Lawful Neutral</p><p></p><p>[/code]</p></blockquote><p></p>
[QUOTE="burnout02urza, post: 3222108, member: 40468"] [code] Christopher Van Edefelt Male Human Fighter 2 / Paladin 6 Lawful Good Representing burnout02urza Strength (14) 16 (+2) + 1 Dexterity 12 (+1) Constitution 14 (+2) Intelligence 14 (+2) Wisdom 12 (+1) Charisma 16 (+3) Size: Medium Height: 6' 2" Weight: 210 lb Skin: Pale Eyes: Blue Hair: Light Brown; Straight; Beardless Total Hit Points: 81 Speed: 30 feet (40 ft With Full Plate/ Boots Of Striding & Springing) Armor Class: 20 = 10 + 9 [full plate] +1 [dexterity] Touch AC: 11 Flat-footed: 19 Initiative modifier: +1 = +1 [dexterity] Fortitude save: +13 = 8 [base] +2 [constitution] +3 [paladin charisma] Reflex save: +6 = 2 [base] +1 [dexterity] +3 [paladin charisma] Will save: +6 = 2 [base] +1 [wisdom] +3 [paladin charisma] Attack (handheld): +11/+6 = 8 [base] +2 [strength] +1 [Gauntlets of Ogre Power] Attack (unarmed): +11/+6 = 8 [base] +2 [strength] +1 [Gauntlets Of Ogre Power] Attack (missile): +9/+4 = 8 [base] +1 [dexterity] Grapple check: +10/+5 = 8 [base] +2 [strength] Light load: 58 lb. or less Medium load: 59-116 lb. Heavy load: 117-175 lb. Lift over head: 175 lb. Lift off ground: 350 lb. Push or drag: 875 lb. Languages: Celestial Common Infernal Weapons: Silvered Dagger +11/+6 [1d4 + 1, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing] Sling +9/+4 [1d4, crit x2, range inc. 50 ft., 0 lb, bludgeoning] +1 Shock Bastard Sword +12/+7 [1d10 + 7 (+1d6 shock), crit 17-20/x2, 6 lb., two-handed, slashing] Armor: +1 Glamered Full plate armor [heavy; +9 AC; max dex +1; check penalty -6; 50 lb.] Feats: Combat Expertise Improved Trip Exotic Weapon Proficiency Weapon: Bastard Sword Improved Critical x1 Weapon(s): Bastard Sword Power Attack Cleave Traits: Skill Name Key Ability SkillModifier Ability Modifier Ranks Misc. Appraise Int 2 = +2 Balance Dex* 1 = +1 Bluff Cha 3 = +3 Climb Str* 7 = +2 +5 Concentration Con 7 = +2 +5 Diplomacy Cha 15 = +3 +8 +2 [Knowledge, nobility] +2 [sense Motive] Disguise Cha 3 = +3 Escape Artist Dex* 1 = +1 Forgery Int 2 = +2 Gather Information Cha 3 = +3 Heal Wis 1 = +1 Hide Dex* 1 = +1 Intimidate Cha 8 = +3 +5 Jump Str* 7 = +2 +5 Knowledge (nobility) Int 10 = +2 +8 Knowledge (religion) Int 10 = +2 +8 Listen Wis 1 = +1 Move Silently Dex* 1 = +1 Ride Dex 6 = +1 +5 Search Int 2 = +2 Sense Motive Wis 7 = +1 +6 Spot Wis 1 = +1 Survival Wis 1 = +1 Swim Str** 2 = +2 Use Rope Dex 1 = +1 * = check penalty for wearing armor Know Religion >=5 ranks gives +2 on turn/rebuke the undead. First-level Paladin spells: 2 (1+1) per day Divine Favor Human: • Extra feat at first level (already included) • Four extra skill points at first level (already included) • One extra skill point at each additional level (already included) Fighter: • Bonus Feats (already included) Paladin: • Aura of Good • Detect Evil (Ravenloft Only: Detect Chaos) • Smite Evil (2x/day; add +3 to melee attack roll, paladin levels to damage) • Divine Grace (level 2) • Lay on Hands (level 2) • Aura of Courage (level 3) (Magical Fear ONLY) • Divine Health (level 3) • Turn Undead (level 4) (6x/day) • Special Mount (level 5) (Dread Companion) • Remove Disease (level 6) • Code of Conduct / Association • High wisdom gains bonus spells daily Class HP rolled Level 1: Fighter 10 Level 2: Fighter 6 Level 3: Paladin 8 Level 4: Paladin 5 +1 to charisma Level 5: Paladin 7 Level 6: Paladin 10 Level 7: Paladin 9 Level 8: Paladin 10 +1 to charisma Christopher Van Edefelt's Equipment: 57 lb 5 lb 2 lb 1 lb 1 lb _____ 66 lb Weapons / Armor / Shield (from above) Sling bullets (group of 10) x1 Backpack Signal whistle Signet ring Bullseye Lantern Whetstone Holy symbol (silver) Full Equipment List: Gauntlets of Ogre Power (STR+2) 4,000 Boots of Striding/Springing 2,500 Everburning Torch 110 Handy Haversack 2,000 Wand Of Cure Light Wounds 750 Wand Of Charm Person 750 Ring Of Feather Falling 2,200 Potion of Bull's Strength 300 Potion of Sanctuary X2 100 +1 Shock Bastard Sword 8,335 +1 Glamered Full Plate 5,650 Holy Symbol, Silver 25 Flint & Steel 2 Caltrops X5 5 Bullseye Lantern 12 Signet Ring 5 Silver Dagger 10 Acid X 2 20 Masterwork Manacles, Amazing Lock 200 Total: 26,976 gp Money: 24 gp Paladin Mount Name: Thanatos Mount: Warhorse (heavy) • Large Animal • Hit dice 6d8+18 (55 hit points) • Initiative +1 (Dex) • Speed 50 feet • AC: 18 ( -1 large +1 Dex +8 natural) • Attacks: 2 Hooves +7 melee; Bite +2 melee; • Damage 1d6+4 (2 hooves); 1d4+2 (bite); • Special Qualities: Scent • Saves: Fort +11; Ref +6; Will +3 • Abilities: Str 19, Dex 13, Con 17, Int 6, Wis 13, Cha 6 • Skills: Listen +7; Spot +7; • The mount is entitled to distribute an additional 2 skill points. • Empathic link; Improved evasion; Share spells; Share saving throws [/code] [U][B] Background:[/B][/U] There are paladins, and then there are [I]paladins.[/I] Born to the House of the Edefelts, Christopher van Edefelt is one of the latter. Tall, well-favored and handsome, it seemed clear that he was destined for great things- Indeed, ever since his birth, he lead a charmed life, pampered and protected as the only scion of a noble family. Despite the intriuge and courtly behaviour that was his lot in life, he never quite fit in amongst the decadence and decaying grandeur of the nobility...Brutally honest and morally upright, he couldn't come to terms with the sophistry, the hypocrisy of those around him. -One night, not long after a huge black stallion emerged from the mists, matters came to a head. Perhaps it was some trick of Fate, or perhaps some Higher Power was really watching; Either way, Christopher left home that night, one step ahead of the eerie fog that swallowed his lands, his family, his ancestral home. ...That was the end of everything, for him. Alone, bereft, Christopher travelled to the city of Lucine, parleying what little assets his family held into his training; Guided by his moral compass and social conscience, the wayward noble found employment with the Guards of the Watch. Now in his mid-20s, Christopher is perhaps one of, if not the most feared enforcers in the city. While his handsome face and perfectly courteous manners are enough to make women sigh, his actions are utterly remorseless and chilling- He abides strictly to the letter of the law, and believes in the dealing of swift and immediate justice to all who deserve it. In fact, even to the other Guardsmen, his righteous zeal is more than a little disturbing; More than once, he's forced confrontations with desperate criminals, preferring to slay them in 'self-defense' or while 'resisting arrest', rather than taking them into custody. While his actions may qualify as 'police brutality', there is, in fact, method in his madness; The long arm of the Law is notoriously slow in Lucine, and the worst scum can evade final judgement through a minimum of effort. More than once, he's been forced to allow the guilty to walk- Even worse, he's sometimes been used as little more than a meat shield for the tax collectors, rousting the disenfrancished and the poor. If anything, Christopher is rapidly approaching a crossroads in his life; He's straying from 'Good' to 'Law', simply because he's finding it increasingly difficult to reconcile the differences between the two conflicting choices- And who knows where this will lead? [U][B]Personality:[/B][/U] Outwardly calm and pleasant, Christopher van Edefelt is a charming young man; He's a devastatingly effective speaker, able to quickly and amiably approach almost anyone. Usually clad in his glamered Full Plate, most people can't tell that he's wearing armor until it's too late; Furthermore, he wields his bastard sword with consumnate skill and strength, rendering him an incredibly dangerous fighter. Generally, Christopher prefers to act as his conscience directs him, quickly falling back on the letter of the Law when he can think of no other solution- Sometimes which happens on an increasing basis, in these uncertain times. Fundamentally a Paladin at heart, he's very much an extremist when it comes to smiting evil and injustice...And thus far, his powers and his judgement have never failed him. He's utterly relentless in prosecuting those who, in his opinion, 'deserve it'; Worse, as he never, ever lies, every word from him carries an incredible amount of weight. His mount, Thanatos, is perhaps his mirror image. While it does have Christopher's 'best interests' at heart, it is extremely fond of mocking his confusion and occasional powerlessness- Thus, he rarely utilizes him, preferring to keep Thanatos safe and quiet within a stable. [code] Path Of Corruption: The Path Of Law Path of Law 1 +2 Sense Motive / Doesn't trust anyone to tell the truth 2 Zone of Truth 1/day / Colorblind, see only in black and white 3 Lawful Subtype, DR 3/Chaotic / -2 INT, -1 Will Saves 4 Protection from Chaos at will / Alternate Personality: Chaotic Evil Thief 5 Mark of Justice 1/day / Alignment change to Lawful Neutral [/code] [/QUOTE]
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