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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1546964" data-attributes="member: 4441"><p>*Loviana, Orshallan gives you a kiss on the back of your hand, a typical noble's gesture, though it does it with style and a hint of tenderness.* </p><p></p><p>"I would very much like to show you the city. I must make an inspection of several of the shrines, and stop by Honor's Shield, but in between that I can show you some of my favorite places," he says with a smile. "Until tomorrow then, Larissa." With that, he will depart.</p><p></p><p>~~~~</p><p></p><p>*Gwyn, after your third-and-a-half 12-headed pyrohydra the barkeeper comes over and puts a hand over your cup before you can light it. Some of the patrons have been staring at you in awe as you down glass after glass of the fiery liquid, and the more sober ones have been keeping count with a growing sense of wonder.*</p><p></p><p>"Three is the record for any normal man or dwarf, son. If you're special enough to stomach it, more power to you, but you'll be getting no more free drinks on me. Pay for one, you can finish the one you're on, and we'll be square," Farris says, giving you a hard stare. Since a 12-headed pyrohydra is twelve gold, giving away too many free ones could put a substantial dent in the bar's profits.</p><p></p><p>*Your audiance groans, and some gold and silver changes hands. It looks like someone was betting on you; if you were human, when Farris would cut you off, how many free drinks you'd get, the usual entertainment for this part of town. You can get plenty of other drinks for a more normal price:</p><p>* Dragon Hollow Beer, thick enough to stand a spoon in and fully as powerful as dwarven ale, though the taste leaves something to be desired, for 2 silver a mug.</p><p>* Broken Gold Ale, a dark, bitter draft, and the Hydra's most popular ale, for 1 silver a mug.</p><p>* Pisser's Beer, a weak, watery beer that's oddly refreshing, for 2 copper a mug</p><p>* Killraven's Blood, a rough red wine, for 4 silver a glass</p><p>* Lamp Oil, a weaker cousin to the Hydra spirits, this has a faint taste of limes, 6 silver a shot</p><p></p><p>*After a bit of waiting, and perhaps a meal of baked beans, broiled catfish, flatbread, and leeks (3 silver), you finally spot the half-orc guards moving into place that signifies Wode's arrival. Walking over there, the half-orcs give you a grunting aknowledgement and admit you to the curtained alcove. Wode is sitting there, dressed in its usual gray. A small, four-year-old human lad is curled up on the bench next to Wode, and a red-haired woman in the skimpy silks of a whore has her arm draped around its shoulder.*</p><p></p><p>"Gwyn, business needs to be attended to. Tell me, what do you know of the church of Heironeous here in Andeluvay?" it says in a dreary monotone.</p><p></p><p>~~~~</p><p></p><p>*Ralam, you also receive a message later that you're to meet in the current Assassin's Guildhall in the basement of the Blind Woman. When you arrive, the place is quite filled to capacity with those wishing to drug themselves into a stupor of euphoria. To your non-surprise you see Lord Torr there as well, and the both of you work your way downstairs. Past the drug dens you go into a second basement, and from there into a hidden passageway to the third basement. The room you end up in is paneled in warm wood, hung with fine tapestries depicting pastoral scenes, and lit with fine mage-lights. The person sitting on a stool at the far side of the wall is Yill, the second in command of the Assasssin's Guild.*</p><p></p><p>"We have problems Darkhand, Stormrider. The son is not acting like a man who lost his father should, he's not grief-ridden enough by half. Word shows that his Da the captain had a ring of curses, and the son says its been burned out. He marked someone with it, and he says he can use it to track down his father's killer. Now, you wouldn't be knowing anything about that, now would you? Because you forgot to leave any bloody live witnesses your perfect ruse of throwing suspicion on other guards is falling by the wayside, bitlike. </p><p></p><p>It seems the son is having the priests question the damned dolts' carcasses, and one remembers seeing a man in a guard's uniform. All well and good, but there was still enough of one whom Stormrider killed to say he was killed by a cat. Not so clean when the son's so keen. The most of the be fair baffled at what they have, but the son is putting together too many clues from the muddle you made, clues I know you two didn't leave. Clues he says he's getting from his father's death curse. Now say again, what you know of this," Yill demands in a low, harsh voice. His blue eyes, the sign of an elf born outside the shelter of the forest, doomed to bad luck, pierce through both of you.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1546964, member: 4441"] *Loviana, Orshallan gives you a kiss on the back of your hand, a typical noble's gesture, though it does it with style and a hint of tenderness.* "I would very much like to show you the city. I must make an inspection of several of the shrines, and stop by Honor's Shield, but in between that I can show you some of my favorite places," he says with a smile. "Until tomorrow then, Larissa." With that, he will depart. ~~~~ *Gwyn, after your third-and-a-half 12-headed pyrohydra the barkeeper comes over and puts a hand over your cup before you can light it. Some of the patrons have been staring at you in awe as you down glass after glass of the fiery liquid, and the more sober ones have been keeping count with a growing sense of wonder.* "Three is the record for any normal man or dwarf, son. If you're special enough to stomach it, more power to you, but you'll be getting no more free drinks on me. Pay for one, you can finish the one you're on, and we'll be square," Farris says, giving you a hard stare. Since a 12-headed pyrohydra is twelve gold, giving away too many free ones could put a substantial dent in the bar's profits. *Your audiance groans, and some gold and silver changes hands. It looks like someone was betting on you; if you were human, when Farris would cut you off, how many free drinks you'd get, the usual entertainment for this part of town. You can get plenty of other drinks for a more normal price: * Dragon Hollow Beer, thick enough to stand a spoon in and fully as powerful as dwarven ale, though the taste leaves something to be desired, for 2 silver a mug. * Broken Gold Ale, a dark, bitter draft, and the Hydra's most popular ale, for 1 silver a mug. * Pisser's Beer, a weak, watery beer that's oddly refreshing, for 2 copper a mug * Killraven's Blood, a rough red wine, for 4 silver a glass * Lamp Oil, a weaker cousin to the Hydra spirits, this has a faint taste of limes, 6 silver a shot *After a bit of waiting, and perhaps a meal of baked beans, broiled catfish, flatbread, and leeks (3 silver), you finally spot the half-orc guards moving into place that signifies Wode's arrival. Walking over there, the half-orcs give you a grunting aknowledgement and admit you to the curtained alcove. Wode is sitting there, dressed in its usual gray. A small, four-year-old human lad is curled up on the bench next to Wode, and a red-haired woman in the skimpy silks of a whore has her arm draped around its shoulder.* "Gwyn, business needs to be attended to. Tell me, what do you know of the church of Heironeous here in Andeluvay?" it says in a dreary monotone. ~~~~ *Ralam, you also receive a message later that you're to meet in the current Assassin's Guildhall in the basement of the Blind Woman. When you arrive, the place is quite filled to capacity with those wishing to drug themselves into a stupor of euphoria. To your non-surprise you see Lord Torr there as well, and the both of you work your way downstairs. Past the drug dens you go into a second basement, and from there into a hidden passageway to the third basement. The room you end up in is paneled in warm wood, hung with fine tapestries depicting pastoral scenes, and lit with fine mage-lights. The person sitting on a stool at the far side of the wall is Yill, the second in command of the Assasssin's Guild.* "We have problems Darkhand, Stormrider. The son is not acting like a man who lost his father should, he's not grief-ridden enough by half. Word shows that his Da the captain had a ring of curses, and the son says its been burned out. He marked someone with it, and he says he can use it to track down his father's killer. Now, you wouldn't be knowing anything about that, now would you? Because you forgot to leave any bloody live witnesses your perfect ruse of throwing suspicion on other guards is falling by the wayside, bitlike. It seems the son is having the priests question the damned dolts' carcasses, and one remembers seeing a man in a guard's uniform. All well and good, but there was still enough of one whom Stormrider killed to say he was killed by a cat. Not so clean when the son's so keen. The most of the be fair baffled at what they have, but the son is putting together too many clues from the muddle you made, clues I know you two didn't leave. Clues he says he's getting from his father's death curse. Now say again, what you know of this," Yill demands in a low, harsh voice. His blue eyes, the sign of an elf born outside the shelter of the forest, doomed to bad luck, pierce through both of you. [/QUOTE]
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