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Of Wealth and Taste [OOC] [Accepting Alts]
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<blockquote data-quote="Synchronicity" data-source="post: 1843570" data-attributes="member: 10070"><p>Wow, that's a lot of posting since I last looked at this thread. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>Just to say, I'm considering a human rogue character (boring I know, what what can you do? I need skill points, damn it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ) who's going to (hopefully) be the skill-bunny of the group. Eluvan, if you're not using action points, there's no need to worry about changing the Extreme Explorer on my account; I'll just build a straight rogue geared more towards exploring than towards thieving. There is one relatively minor thing I'd like to ask you, however. I'd like to use the Variant Rogue from Unearthed Arcana. I know the book isn't one of the ones you have, but the variation is simple; the rogue trades sneak attack for bonus feats. That is to say, whenever the normal rogue gains +1d6 sneak attack, the variant rogue gets 1 bonus feat. It seems to fit better for an explorer (saving throw feats, here I come! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ) than sneak attack. Let me know if that's OK; if not, I'll just go with regular rogue. </p><p></p><p>Thanks!</p><p>Synch.</p><p></p><p>P.S.- Oh, and I'm going to use the 30 pt buy method. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Edit (seems easier to edit this post than post again..)</p><p>If we're talking about what we enjoy about Planescape and Sigil, for me it's the wealth of potential; the fact that at any moment, if you're unlucky, you may find yourself whisked away to another plane. Plus, it's the diversty - the fact that fiends rub shoulder with celestials, clueless, bariur, people, animals and just plain <em>things</em> of all shapes, sizes, colours and genders. I personally cast my vote for pre-faction war, as well; it's just so much *fun* back then!</p><p></p><p>Oh, and on another rules note (sorry about this, but I figure I'd better get it all out of the way), are the following feats alright:</p><p></p><p>1) Luck of Heroes (I know it's PGtF, which I think you said you had, but since it's a regional feat, I wanted to check.)</p><p>2) Improved Toughness (This one's Complete Warrior. When you take it, it gives you 1 hp for every level you have, and gives you +1hp per level you gain after. It's like improving your Con by 2 for hit points only, and since I'm thinking my explorer's going to be a bit rough and ready, more hp is always good!)</p><p>3) Nymph's Kiss (Because it's a very good feat, I wanted to check with you first. My rogue's going to be CG, so he's an OK alignment for it, but it is a bit of a cheesy feat. I hesitate to take it, but I need all the skill points I can get.)</p><p></p><p>And here's a little on my character so far...</p><p></p><p>The odd human who calls himself Davian the Curious has become a fairly common sight in Sigil of late. He generally rents out rooms at a good inn for an extended period, then up and vanishes one day, often for weeks, without a word. Later, he re-appears in Sigil - often torn and bloody, his clothes ripped to shreds and fresh scars upon his body, clutching a sack/box/statue/whatever tightly. He seems to be some sort of roving procurer of treasures for anyone who'll comission him, though he's been noted to be a little picky when it comes to the less savoury inhabitants of Sigil. Why anyone would want to keep doing a job that gets you mangled, burnt, sprayed with acid, stabbed, poisoned and so on on a regular basis is anyone's guess. When questioned about it, Davian says he likes the excitement.</p><p></p><p>Davian's almost exactly 6 feet tall, and has dark hair which ranges from short and a little unruly to long and tied back in a loose ponytail. Davian dresses neatly in Sigil, and is always clean shaven, though a 5 o'clock shadow appears with surprising speed when he's roughing it for any meaningful period of time. He dresses in very..utalitarian clothes; the sort of nondescript clothes you have several dozen copies made of so that you don't mind so much when *another* shirt is ruined by hideous death traps that were set when the world was young. Davian's quite wiry, and very quick. (a useful asset in his line of work.) He wears a mithral chain shirt - somewhat battered now, and often repaired - under a waistcoat, under which he wears a shirt. Under the clothes, Davian has a considerable number of interesting scars and burns, though less than you might expect considering the danger of his job. Davian doesn't carry many weapons, just a few daggers and a light crossbow, and tries to avoid combat; it's really not his speciality. If you want tombs breached, pyramids explored or ancient temples investigated though, Davian's your man.</p><p></p><p>I'm still chewing over his history at the moment, and I'll hold off posting what I have of his stats until I know about the feats and whatnot. I have a feeling this is going to be fun... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>PS- Heeey, <em>lens of detection</em>. Davian's going to have a monocle! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="Synchronicity, post: 1843570, member: 10070"] Wow, that's a lot of posting since I last looked at this thread. :eek: Just to say, I'm considering a human rogue character (boring I know, what what can you do? I need skill points, damn it! :p ) who's going to (hopefully) be the skill-bunny of the group. Eluvan, if you're not using action points, there's no need to worry about changing the Extreme Explorer on my account; I'll just build a straight rogue geared more towards exploring than towards thieving. There is one relatively minor thing I'd like to ask you, however. I'd like to use the Variant Rogue from Unearthed Arcana. I know the book isn't one of the ones you have, but the variation is simple; the rogue trades sneak attack for bonus feats. That is to say, whenever the normal rogue gains +1d6 sneak attack, the variant rogue gets 1 bonus feat. It seems to fit better for an explorer (saving throw feats, here I come! :p ) than sneak attack. Let me know if that's OK; if not, I'll just go with regular rogue. Thanks! Synch. P.S.- Oh, and I'm going to use the 30 pt buy method. :) Edit (seems easier to edit this post than post again..) If we're talking about what we enjoy about Planescape and Sigil, for me it's the wealth of potential; the fact that at any moment, if you're unlucky, you may find yourself whisked away to another plane. Plus, it's the diversty - the fact that fiends rub shoulder with celestials, clueless, bariur, people, animals and just plain [i]things[/i] of all shapes, sizes, colours and genders. I personally cast my vote for pre-faction war, as well; it's just so much *fun* back then! Oh, and on another rules note (sorry about this, but I figure I'd better get it all out of the way), are the following feats alright: 1) Luck of Heroes (I know it's PGtF, which I think you said you had, but since it's a regional feat, I wanted to check.) 2) Improved Toughness (This one's Complete Warrior. When you take it, it gives you 1 hp for every level you have, and gives you +1hp per level you gain after. It's like improving your Con by 2 for hit points only, and since I'm thinking my explorer's going to be a bit rough and ready, more hp is always good!) 3) Nymph's Kiss (Because it's a very good feat, I wanted to check with you first. My rogue's going to be CG, so he's an OK alignment for it, but it is a bit of a cheesy feat. I hesitate to take it, but I need all the skill points I can get.) And here's a little on my character so far... The odd human who calls himself Davian the Curious has become a fairly common sight in Sigil of late. He generally rents out rooms at a good inn for an extended period, then up and vanishes one day, often for weeks, without a word. Later, he re-appears in Sigil - often torn and bloody, his clothes ripped to shreds and fresh scars upon his body, clutching a sack/box/statue/whatever tightly. He seems to be some sort of roving procurer of treasures for anyone who'll comission him, though he's been noted to be a little picky when it comes to the less savoury inhabitants of Sigil. Why anyone would want to keep doing a job that gets you mangled, burnt, sprayed with acid, stabbed, poisoned and so on on a regular basis is anyone's guess. When questioned about it, Davian says he likes the excitement. Davian's almost exactly 6 feet tall, and has dark hair which ranges from short and a little unruly to long and tied back in a loose ponytail. Davian dresses neatly in Sigil, and is always clean shaven, though a 5 o'clock shadow appears with surprising speed when he's roughing it for any meaningful period of time. He dresses in very..utalitarian clothes; the sort of nondescript clothes you have several dozen copies made of so that you don't mind so much when *another* shirt is ruined by hideous death traps that were set when the world was young. Davian's quite wiry, and very quick. (a useful asset in his line of work.) He wears a mithral chain shirt - somewhat battered now, and often repaired - under a waistcoat, under which he wears a shirt. Under the clothes, Davian has a considerable number of interesting scars and burns, though less than you might expect considering the danger of his job. Davian doesn't carry many weapons, just a few daggers and a light crossbow, and tries to avoid combat; it's really not his speciality. If you want tombs breached, pyramids explored or ancient temples investigated though, Davian's your man. I'm still chewing over his history at the moment, and I'll hold off posting what I have of his stats until I know about the feats and whatnot. I have a feeling this is going to be fun... :D PS- Heeey, [i]lens of detection[/i]. Davian's going to have a monocle! :lol: [/QUOTE]
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