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Off Screen NPCs Purely Detrimental?
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<blockquote data-quote="DrunkonDuty" data-source="post: 4031760" data-attributes="member: 54364"><p>If NPCs are <em>always </em> getting kidnapped and what not then, yes, that's a bad thing. As pointed out above that's just bad DMing. Any trope gets dull if over used.</p><p></p><p>THere's lots of ways to use NPCs. Many examples have been given here. With my DM hat on: I love having NPCs to use as plot hooks. I don't over-do the NPC in danger thing (you'd have to ask my players for an objective account of course) but I do use it. You've got to have plot hooks and it's better if those plot hooks come out of the characters' actions and back-stories.</p><p></p><p>WIth my player hat on: yeah I'd get annoyed if every NPC I intereacted with ended up tied to railway tracks crying "Hay-yalp! Oh, hay-yalp!" But even so it's better than the "a nobleman hires you to do job X" thing all the time.</p></blockquote><p></p>
[QUOTE="DrunkonDuty, post: 4031760, member: 54364"] If NPCs are [I]always [/I] getting kidnapped and what not then, yes, that's a bad thing. As pointed out above that's just bad DMing. Any trope gets dull if over used. THere's lots of ways to use NPCs. Many examples have been given here. With my DM hat on: I love having NPCs to use as plot hooks. I don't over-do the NPC in danger thing (you'd have to ask my players for an objective account of course) but I do use it. You've got to have plot hooks and it's better if those plot hooks come out of the characters' actions and back-stories. WIth my player hat on: yeah I'd get annoyed if every NPC I intereacted with ended up tied to railway tracks crying "Hay-yalp! Oh, hay-yalp!" But even so it's better than the "a nobleman hires you to do job X" thing all the time. [/QUOTE]
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Off Screen NPCs Purely Detrimental?
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