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<blockquote data-quote="HolyMan" data-source="post: 5343718" data-attributes="member: 84167"><p>Opps I meant unmolsted by the elves. Not by what's crawling in those dark passages.</p><p> </p><p>The concept was to have a major battle with everyone a part of it. Kind of a Braveheart or King Arthur feel. You know combatants all around. But with spells going off, monsters being summoned and what not. Stil have some kinks there tho so will work on it before the next major battle.</p><p> </p><p>The side quest were for when a party was ready to adventure (as Mal, Darling, and Cedric are) and others were not. They would go off and do one thing. And then when others were ready (or joined the game) I could send them on their own mission. Hasn't worked because the group has never been overly big (till now) so I kept everyone together and on the same mission.</p><p> </p><p>Actually the only thing that has worked with this game is the always recuriting aspect. I have never had to slow down do to not enough PC's to game with, even when some drop out or fall behind. Oh and the XP (though I still get flak about it) tell me how many pbp games are out there that you actually level up in more than once a year? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p>So the kinks need working on and I will do my best, right now I am still up for spilting groups and seeing how it works.</p><p> </p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5343718, member: 84167"] Opps I meant unmolsted by the elves. Not by what's crawling in those dark passages. The concept was to have a major battle with everyone a part of it. Kind of a Braveheart or King Arthur feel. You know combatants all around. But with spells going off, monsters being summoned and what not. Stil have some kinks there tho so will work on it before the next major battle. The side quest were for when a party was ready to adventure (as Mal, Darling, and Cedric are) and others were not. They would go off and do one thing. And then when others were ready (or joined the game) I could send them on their own mission. Hasn't worked because the group has never been overly big (till now) so I kept everyone together and on the same mission. Actually the only thing that has worked with this game is the always recuriting aspect. I have never had to slow down do to not enough PC's to game with, even when some drop out or fall behind. Oh and the XP (though I still get flak about it) tell me how many pbp games are out there that you actually level up in more than once a year? :p So the kinks need working on and I will do my best, right now I am still up for spilting groups and seeing how it works. HM [/QUOTE]
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