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Off to War (always recruiting) OCC Year 2:
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<blockquote data-quote="Theroc" data-source="post: 5346750" data-attributes="member: 83115"><p>I was taken out of action in one hit. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> Luckily the suitor wasn't of a mind to draw a weapon or Aidan would very possibly be dead. lol</p><p></p><p> I think this here is my issue. I'm rather not accustomed to games were my objective is just to get out alive, the objective is usually to force the opposition to struggle hard to do that very thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> That difference of expectation is likely part of my frustration with Aidan's effectiveness.</p><p></p><p></p><p>Never was about the treasure, I'm very much a slayer according to the DMG. I enjoy roleplaying, but I really enjoy my characters succeeding(particularly in scenarios where he's forced into a fight). I do agree the good roleplaying is more important than the loot. Loot can always be figured out later. Good RP isn't something that can be 'established later' as easily.</p><p></p><p></p><p>Haha, alrighty. I'm at a loss anyhow so I'll roll with your ideas until something strikes me(or I might just keep going with yours anyhow! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />)</p><p> </p><p></p><p></p><p>Thing is, Aidan's only 'picked' one fight[and even then he didn't really want a fight...], and that was with Lora's suitor. Everything else picked a fight with Aidan and proceeded to either chase him across the countryside, put him to sleep, or poison him. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>Every other fight he just kinda stumbled into. Then again, that's very much how Rand&Co. were in the first few books. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>Also: Aidan was very close to attempting to flee from Dellex back at the tent, which likely would have led to a fight, but he stayed because he figured Lora would think him an idiot if he blew their 'ignorance' to Dellex's manipulations.</p><p></p><p>As for sleep, yeah, I gotta get up at about the same time, but that's for a D&D game via AIM, then I'm hanging out with some friends and THEN going to work. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p></blockquote><p></p>
[QUOTE="Theroc, post: 5346750, member: 83115"] I was taken out of action in one hit. :P Luckily the suitor wasn't of a mind to draw a weapon or Aidan would very possibly be dead. lol I think this here is my issue. I'm rather not accustomed to games were my objective is just to get out alive, the objective is usually to force the opposition to struggle hard to do that very thing. :P That difference of expectation is likely part of my frustration with Aidan's effectiveness. Never was about the treasure, I'm very much a slayer according to the DMG. I enjoy roleplaying, but I really enjoy my characters succeeding(particularly in scenarios where he's forced into a fight). I do agree the good roleplaying is more important than the loot. Loot can always be figured out later. Good RP isn't something that can be 'established later' as easily. Haha, alrighty. I'm at a loss anyhow so I'll roll with your ideas until something strikes me(or I might just keep going with yours anyhow! :P) Thing is, Aidan's only 'picked' one fight[and even then he didn't really want a fight...], and that was with Lora's suitor. Everything else picked a fight with Aidan and proceeded to either chase him across the countryside, put him to sleep, or poison him. :P Every other fight he just kinda stumbled into. Then again, that's very much how Rand&Co. were in the first few books. :P Also: Aidan was very close to attempting to flee from Dellex back at the tent, which likely would have led to a fight, but he stayed because he figured Lora would think him an idiot if he blew their 'ignorance' to Dellex's manipulations. As for sleep, yeah, I gotta get up at about the same time, but that's for a D&D game via AIM, then I'm hanging out with some friends and THEN going to work. :P [/QUOTE]
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