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Off to War (always recruiting) OCC Year 2:
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<blockquote data-quote="HolyMan" data-source="post: 5378325" data-attributes="member: 84167"><p><strong><span style="color: red">RED INK </span></strong></p><p> </p><p>[sblock=Ernestine Thankirk][code]Class: Conjuration Wizard[COLOR=red](add Focused Specialist please)[/COLOR]</p><p>Race: Human</p><p>Size: M</p><p>Gender: Female</p><p>Alignment: LN</p><p>Deity: TBD</p><p> </p><p>Str: 08 -1 (00p.) Level: 1 XP: 0</p><p>Dex: 16 +3 (10p.) BAB: +0 HP: 6 (1d4+2)</p><p>Con: 14 +2 (06p.) Grapple: +0 Dmg Red: 0/0</p><p>Int: 18 +4 (16p.) Speed: 30' Spell Res: 0</p><p>Wis: 08 -1 (00p.) Init: +7 Spell Save: 14 + spell level</p><p>Cha: 11 [COLOR=red]-1[/COLOR] (03p.) ACP: -0 Spell Fail: 0%</p><p> </p><p> Base Armor Shld Dex DB Nat Misc Total</p><p>Armor: 10 +0 +0 +3 +0 +0 +0 13</p><p>Touch: 13 Flatfooted: 10</p><p> </p><p> Base Mod Misc Total</p><p>Fort: 0 +2 +0 +2</p><p>Ref: 0 +3 +3</p><p>Will: 2 -1 +1</p><p> </p><p>Weapon Attack Damage Critical [COLOR=red]Range[/COLOR]</p><p>Dagger -1 1d4-1 19-20/x2 [COLOR=red]---[/COLOR]</p><p>Dagger(Ranged) +3 1d4-1 19-20/x2 [COLOR=red]10'[/COLOR]</p><p>Light crossbow +3 1d8 x3 [COLOR=red]80'[/COLOR]</p><p> </p><p> </p><p>Languages: Abyssal, Common, Elf, Draconic, Celestial, Infernal</p><p> </p><p>Feats: Augment Summon, Persuasive (+2 Bluff, Diplomacy) , </p><p>Spell Focus(Conjuration) , Improved Initative [COLOR=red]Rapid summoning??[/COLOR]</p><p> </p><p>Skill Points: 28 Max Ranks: 4/2</p><p>Skills Ranks Mod Misc Total</p><p>Bluff(cc) 2 +0 +2 +4</p><p>Diplomacy(cc) 0 +0 +2 +2</p><p>Concentration 4 +2 +6</p><p>Knowledge(Arcana) 4 +4 +8</p><p>Knowledge(Nob. & Roy.) 1 +4 +5</p><p>Knowledge(History) 1 +4 +5</p><p>Knowledge(Religion) 4 +4 +8</p><p>Knowledge(The Planes) 4 +4 +8</p><p>Speak Language(cc) 1 +0 +0(Abyssal)</p><p>Spellcraft 4 +4 +8</p><p> </p><p>[COLOR=red]have your skill points at 36 = (4 [wizard] + 4 [INT]) x4 + 4 [human] seems [/COLOR]</p><p>[COLOR=red]you forgot the houserule about +2 skill points for each class NP[/COLOR]</p><p> </p><p> </p><p> </p><p> </p><p>Equipment: Cost Weight</p><p>Dagger 2gp 1lb</p><p>Light crossbow 35gp 4lb</p><p>10 bolts 1gp 1lb</p><p>Explorers outfit - -</p><p>Spell component pouch 5gp 2lb</p><p>Backpack 2gp 2lb</p><p>- spellbook - 3lb</p><p>- bedroll 1sp 5lb</p><p>- ink 8gp -</p><p>- inkpen 1sp -</p><p>- lamp, common 1sp 1lb</p><p>- oil, 1 pint 1sp 1lb</p><p>- waterskin 1gp 4lb</p><p>- Trail Ration(2) 1[COLOR=red]gp[/COLOR] 2lb </p><p> </p><p>Total Weight:26lb Money: 19gp 6sp 0cp</p><p> </p><p> Lgt Med Hvy Lift Push</p><p>Max Weight: 26 53 80 160 400</p><p> </p><p>Age: 21</p><p>Height: 6'1" [COLOR=red]wow tall female play this up please[/COLOR]</p><p>Weight: 122lb</p><p>Eyes: blue</p><p>Hair: long black</p><p>Skin: dark</p><p> </p><p>Spellbook: (Enchantment, Evocation, Necromancy prohibited)</p><p> </p><p>Level 0</p><p>- All</p><p> </p><p>Level 1</p><p>- Grease</p><p>- Mage Armor</p><p>- Silent Image</p><p>- Feather fall</p><p>- Enlarge Person</p><p>- Protection from Evil</p><p>- Summon Monster I</p><p> </p><p>Level: 0 1 2 3 4 5 6 7 8 9</p><p>Spells Per Day: 3 1+3 - - - - - - - -</p><p>[COLOR=red]list as [/COLOR]</p><p>[COLOR=red]Spells per day[/COLOR]</p><p>[COLOR=red]0 lvl: 2 = 3 -1(FSP) [/COLOR]</p><p>[COLOR=red]1 lvl: 4 = 1 -1(FSP) +1 (INT) +3(FSB)[/COLOR]</p><p>[COLOR=#ff0000]please[/COLOR][/code][/sblock]</p><p> </p><p>[sblock=Description]Ernestine was born to a small farm family. Being unfit to work in the fields with her father and older brother, she instead studied everyday. After a few years, her parents noticed that she had a touch of magic about her, and sent her to magic school at the age of 9.</p><p> </p><p>However, the school her parents sent her to was really a school for war training, sponsored by Vester's Reavers. Instead of training to improve society, she instead learned how to use her spells to take back Farshaw. She proved the best at summoning magic, and her spell focus switched to that. </p><p> </p><p>At the age of 17, she finally got a taste of real combat, as her spell practice was needed, and has been serving the Reavers since then. However,after 4 years, Ernestine was growing tired of the looting, the treachery, and the secrets. <span style="color: red">With the information that Vester left something at his old base in Nandirly, Ernestine sets off on a new adventure... (part I wish to change.</span></p><p>[/sblock]</p><p> </p><p>[sblock=swaps]</p><p>Familiar for Rapid Summoning</p><p>Scribe Scroll for Augment Summoning</p><p>Focused Specialist: Give up 3 Schools and 1 spell per day per spell level and gain 3 Specialist Spells per spell level</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5378325, member: 84167"] [B][COLOR=red]RED INK [/COLOR][/B] [sblock=Ernestine Thankirk][code]Class: Conjuration Wizard[COLOR=red](add Focused Specialist please)[/COLOR] Race: Human Size: M Gender: Female Alignment: LN Deity: TBD Str: 08 -1 (00p.) Level: 1 XP: 0 Dex: 16 +3 (10p.) BAB: +0 HP: 6 (1d4+2) Con: 14 +2 (06p.) Grapple: +0 Dmg Red: 0/0 Int: 18 +4 (16p.) Speed: 30' Spell Res: 0 Wis: 08 -1 (00p.) Init: +7 Spell Save: 14 + spell level Cha: 11 [COLOR=red]-1[/COLOR] (03p.) ACP: -0 Spell Fail: 0% Base Armor Shld Dex DB Nat Misc Total Armor: 10 +0 +0 +3 +0 +0 +0 13 Touch: 13 Flatfooted: 10 Base Mod Misc Total Fort: 0 +2 +0 +2 Ref: 0 +3 +3 Will: 2 -1 +1 Weapon Attack Damage Critical [COLOR=red]Range[/COLOR] Dagger -1 1d4-1 19-20/x2 [COLOR=red]---[/COLOR] Dagger(Ranged) +3 1d4-1 19-20/x2 [COLOR=red]10'[/COLOR] Light crossbow +3 1d8 x3 [COLOR=red]80'[/COLOR] Languages: Abyssal, Common, Elf, Draconic, Celestial, Infernal Feats: Augment Summon, Persuasive (+2 Bluff, Diplomacy) , Spell Focus(Conjuration) , Improved Initative [COLOR=red]Rapid summoning??[/COLOR] Skill Points: 28 Max Ranks: 4/2 Skills Ranks Mod Misc Total Bluff(cc) 2 +0 +2 +4 Diplomacy(cc) 0 +0 +2 +2 Concentration 4 +2 +6 Knowledge(Arcana) 4 +4 +8 Knowledge(Nob. & Roy.) 1 +4 +5 Knowledge(History) 1 +4 +5 Knowledge(Religion) 4 +4 +8 Knowledge(The Planes) 4 +4 +8 Speak Language(cc) 1 +0 +0(Abyssal) Spellcraft 4 +4 +8 [COLOR=red]have your skill points at 36 = (4 [wizard] + 4 [INT]) x4 + 4 [human] seems [/COLOR] [COLOR=red]you forgot the houserule about +2 skill points for each class NP[/COLOR] Equipment: Cost Weight Dagger 2gp 1lb Light crossbow 35gp 4lb 10 bolts 1gp 1lb Explorers outfit - - Spell component pouch 5gp 2lb Backpack 2gp 2lb - spellbook - 3lb - bedroll 1sp 5lb - ink 8gp - - inkpen 1sp - - lamp, common 1sp 1lb - oil, 1 pint 1sp 1lb - waterskin 1gp 4lb - Trail Ration(2) 1[COLOR=red]gp[/COLOR] 2lb Total Weight:26lb Money: 19gp 6sp 0cp Lgt Med Hvy Lift Push Max Weight: 26 53 80 160 400 Age: 21 Height: 6'1" [COLOR=red]wow tall female play this up please[/COLOR] Weight: 122lb Eyes: blue Hair: long black Skin: dark Spellbook: (Enchantment, Evocation, Necromancy prohibited) Level 0 - All Level 1 - Grease - Mage Armor - Silent Image - Feather fall - Enlarge Person - Protection from Evil - Summon Monster I Level: 0 1 2 3 4 5 6 7 8 9 Spells Per Day: 3 1+3 - - - - - - - - [COLOR=red]list as [/COLOR] [COLOR=red]Spells per day[/COLOR] [COLOR=red]0 lvl: 2 = 3 -1(FSP) [/COLOR] [COLOR=red]1 lvl: 4 = 1 -1(FSP) +1 (INT) +3(FSB)[/COLOR] [COLOR=#ff0000]please[/COLOR][/code][/sblock] [sblock=Description]Ernestine was born to a small farm family. Being unfit to work in the fields with her father and older brother, she instead studied everyday. After a few years, her parents noticed that she had a touch of magic about her, and sent her to magic school at the age of 9. However, the school her parents sent her to was really a school for war training, sponsored by Vester's Reavers. Instead of training to improve society, she instead learned how to use her spells to take back Farshaw. She proved the best at summoning magic, and her spell focus switched to that. At the age of 17, she finally got a taste of real combat, as her spell practice was needed, and has been serving the Reavers since then. However,after 4 years, Ernestine was growing tired of the looting, the treachery, and the secrets. [COLOR=red]With the information that Vester left something at his old base in Nandirly, Ernestine sets off on a new adventure... (part I wish to change.[/COLOR] [/sblock] [sblock=swaps] Familiar for Rapid Summoning Scribe Scroll for Augment Summoning Focused Specialist: Give up 3 Schools and 1 spell per day per spell level and gain 3 Specialist Spells per spell level [/sblock] [/QUOTE]
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