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<blockquote data-quote="Spade" data-source="post: 5452028" data-attributes="member: 6669366"><p>Yeah, I've been thinking on it but I was unusually busy the last two days, so I wasn't able to actually write anything as of yet.</p><p></p><p>Heavy Armor not being something he automatically has is another interesting idea, and I'm willing to work with that. But, what do you mean by extra feat? Like, I get another bonus feat for first level, or did you mean I just wont have to use a feat slot for the heavy armor at a later level? Either is fine with me, I'd just like to be sure.</p><p></p><p>Also, I want to say thanks for offering these good ideas. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>EDIT: Also, I looked at that crunch you said was wrong, and I just wanted to double check because it looks correct to me.</p><p></p><p>You said:</p><p>But on looking at it, the character sheet I have going is set up with:</p><p>Since the first number is the Ability Score Mod, and the second number is the Class Base, then it should be correct for Reflex to be "2 + 0 = +2" because the 2 comes from my Dex Mod and not the class base save (Fighter's only get +2 for Fort at first level).</p><p></p><p>I'm not entirely sure but I looked over the PhB to doublecheck and it SHOULD be right, but it's possible I'm having a derp moment and not noticing something.</p><p></p><p>EDITX2: Figured I'd go ahead and quote what I'm talking about so you don't have to go digging through the PHB to find it:</p></blockquote><p></p>
[QUOTE="Spade, post: 5452028, member: 6669366"] Yeah, I've been thinking on it but I was unusually busy the last two days, so I wasn't able to actually write anything as of yet. Heavy Armor not being something he automatically has is another interesting idea, and I'm willing to work with that. But, what do you mean by extra feat? Like, I get another bonus feat for first level, or did you mean I just wont have to use a feat slot for the heavy armor at a later level? Either is fine with me, I'd just like to be sure. Also, I want to say thanks for offering these good ideas. ;) EDIT: Also, I looked at that crunch you said was wrong, and I just wanted to double check because it looks correct to me. You said: But on looking at it, the character sheet I have going is set up with: Since the first number is the Ability Score Mod, and the second number is the Class Base, then it should be correct for Reflex to be "2 + 0 = +2" because the 2 comes from my Dex Mod and not the class base save (Fighter's only get +2 for Fort at first level). I'm not entirely sure but I looked over the PhB to doublecheck and it SHOULD be right, but it's possible I'm having a derp moment and not noticing something. EDITX2: Figured I'd go ahead and quote what I'm talking about so you don't have to go digging through the PHB to find it: [/QUOTE]
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