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Off to War (always recruiting) OCC Year 2:
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<blockquote data-quote="HolyMan" data-source="post: 5455659" data-attributes="member: 84167"><p>Really trying for off the wall aren't you.</p><p></p><p>Nothing of what you ask will I allow in this game. But your idea has given me one as well.</p><p></p><p>What if your "character" was the familiar/animal companion of a person that you made stats for.</p><p></p><p>For example you could play a rogue (or say paladin) and by giving him the summon familiar ability/feat and using the character gene rules you would have a character not typically associated with having one. Using the empathy your two characters could communicate more or less with the human for some strange reason "obeying" the familiar. But your character "in charge" is the animal the human is the extra - although he gets the feats, equipment, extra skill points and such. So the crunch is no different but the play will be off the wall.</p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5455659, member: 84167"] Really trying for off the wall aren't you. Nothing of what you ask will I allow in this game. But your idea has given me one as well. What if your "character" was the familiar/animal companion of a person that you made stats for. For example you could play a rogue (or say paladin) and by giving him the summon familiar ability/feat and using the character gene rules you would have a character not typically associated with having one. Using the empathy your two characters could communicate more or less with the human for some strange reason "obeying" the familiar. But your character "in charge" is the animal the human is the extra - although he gets the feats, equipment, extra skill points and such. So the crunch is no different but the play will be off the wall. HM [/QUOTE]
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