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Off to War (always recruiting) OCC Year 2:
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<blockquote data-quote="HolyMan" data-source="post: 5510724" data-attributes="member: 84167"><p><strong><span style="color: red">red ink</span></strong> time for Axel's character...</p><p> </p><p>Alden Jahl (Al, or AJ to his friends) </p><p>CN, Human Male, Rogue</p><p> </p><p>Str: 11</p><p>Dex: 14</p><p>Con: 10</p><p>Int: 14</p><p>Wis: 10</p><p>Cha: 18</p><p> </p><p>Languages: Common, Halfling, Elvish</p><p> </p><p>Skill Points: 52 </p><p> </p><p>Appraise: +6 = +4 [ranks] +2 [Int]</p><p>Balance: +2 = +0 [ranks] +2 [Dex]</p><p>Bluff: +8 = +4 [ranks] +4 [Cha]</p><p>Climb: +0 = +0 [ranks] +0 [Str]</p><p>Concentration: +0 = +0 [ranks] +0 [Con]</p><p>Craft: +2 = +0 [ranks] +2 [Int]</p><p>Diplomacy: +8 = +4 [ranks] +4 [Cha]</p><p>Disable Device: +4 = +2 [ranks] +2 [Int] </p><p>Disguise: +10 = +4 [ranks] +2 [deceitful feat] +4 [Cha]</p><p>Escape Artist: +2 = +0 [ranks] +2 [Dex] </p><p>Forgery: +8 = +4 [ranks] +2 [deceitful feat] +2 [Int]</p><p>Gather Information: +4 = +0 [ranks] +4 [Cha]</p><p>Heal: +0 = +0 [ranks] +0 [Wis]</p><p>Hide: +4 = +2 [ranks] +2 [Dex]</p><p>Intimidate: +0 = +0 [ranks] +0 [Str] <strong><span style="color: red">???</span></strong></p><p>Jump: +0 = +0 [ranks] +0 [Str] </p><p>Knowledge (local): +4 = +2 [ranks] +2 [Int]</p><p>Knowledge (nobility and royalty) (cc): +4 = +2 [ranks] +2 [Int]</p><p>Listen: +3 = +3 [ranks] +0 [Wis] </p><p>Move Silently: +4 = +2 [ranks] +2 [Dex]</p><p>Open Lock: +4 = +2 [ranks] +2 [Dex]</p><p>Perform: +0 = +0 [ranks] +0 [Wis]<span style="color: red"><strong>is based on CHA (+4)</strong></span></p><p>Ride: +2 = +0 [ranks] +2 [Dex]</p><p>Search: +6 = +4 [ranks] +2 [Int]</p><p>Sense Motive: +4 = +4 [ranks] +0 [Wis]</p><p>Sleight of Hand: +6 = +4 [ranks] +2 [Dex]</p><p>Spot: +3 = +3 [ranks] +0 [Wis]</p><p>Survival: +0 = +0 [ranks] +0 [Wis]</p><p>Swim: +0 = +0 [ranks] +0 [Str]</p><p>Use Rope: +2 = +0 [ranks] +2 [Dex]</p><p> </p><p>Skill Tricks:</p><p><span style="color: red"><span style="color: white">Assume quirk [interaction]: Eliminates familiarity spot bonuses when in disguise.</span> <strong>I know nothing about skill tricks do you have something I can read on them?</strong></span></p><p> <span style="color: red"></span></p><p><span style="color: red"></span>[Level 1] Deadly Defence PHB2)</p><p>[Human] Lucky start (Comp. Scoundrel) -<strong><span style="color: red"> please list what this feat does</span></strong></p><p>[House rule] Deceitful (+2 disguise / +2 forgery)</p><p> </p><p>Traveler’s Outfit 1gp 0 lb (worn) <span style="color: red"><strong>first set if clothes is free...</strong></span></p><p>Leather armour 10gp 15 lb (worn)</p><p>Short sword 10gp 2 lb (worn in scabbard on belt)</p><p>Dagger 2gp 1 lb (concealed in boot)</p><p>Light crossbow 35gp 4 lb</p><p>+20 bolts 2gp 2 lb</p><p>Backpack w/ concealed flap 3gp 2 lb (worn)</p><p>Water skin 1gp 4 lb (in backpack)</p><p>Bedroll 1sp 5 lb (in backpack)</p><p>Flint and Steel 1gp (in backpack)</p><p>Thieves tools 30gp 1lb (in concealed flap)</p><p> </p><p><span style="color: red"><strong>have total gp spent 94.1 leftover should be 30.9 (and I see this character diesn;t have a horse, opps on my part)</strong></span></p><p></p><p><strong><span style="color: #ff0000">I have taken and set you up a better character sheet for you to copy paste will put it in next post. You are missing alot of stuff that while yes can be assumed but is better if it is listed and ready.</span></strong></p><p></p><p><span style="color: white">HM</span></p></blockquote><p></p>
[QUOTE="HolyMan, post: 5510724, member: 84167"] [B][COLOR=red]red ink[/COLOR][/B] time for Axel's character... Alden Jahl (Al, or AJ to his friends) CN, Human Male, Rogue Str: 11 Dex: 14 Con: 10 Int: 14 Wis: 10 Cha: 18 Languages: Common, Halfling, Elvish Skill Points: 52 Appraise: +6 = +4 [ranks] +2 [Int] Balance: +2 = +0 [ranks] +2 [Dex] Bluff: +8 = +4 [ranks] +4 [Cha] Climb: +0 = +0 [ranks] +0 [Str] Concentration: +0 = +0 [ranks] +0 [Con] Craft: +2 = +0 [ranks] +2 [Int] Diplomacy: +8 = +4 [ranks] +4 [Cha] Disable Device: +4 = +2 [ranks] +2 [Int] Disguise: +10 = +4 [ranks] +2 [deceitful feat] +4 [Cha] Escape Artist: +2 = +0 [ranks] +2 [Dex] Forgery: +8 = +4 [ranks] +2 [deceitful feat] +2 [Int] Gather Information: +4 = +0 [ranks] +4 [Cha] Heal: +0 = +0 [ranks] +0 [Wis] Hide: +4 = +2 [ranks] +2 [Dex] Intimidate: +0 = +0 [ranks] +0 [Str] [B][COLOR=red]???[/COLOR][/B] Jump: +0 = +0 [ranks] +0 [Str] Knowledge (local): +4 = +2 [ranks] +2 [Int] Knowledge (nobility and royalty) (cc): +4 = +2 [ranks] +2 [Int] Listen: +3 = +3 [ranks] +0 [Wis] Move Silently: +4 = +2 [ranks] +2 [Dex] Open Lock: +4 = +2 [ranks] +2 [Dex] Perform: +0 = +0 [ranks] +0 [Wis][COLOR=red][B]is based on CHA (+4)[/B][/COLOR] Ride: +2 = +0 [ranks] +2 [Dex] Search: +6 = +4 [ranks] +2 [Int] Sense Motive: +4 = +4 [ranks] +0 [Wis] Sleight of Hand: +6 = +4 [ranks] +2 [Dex] Spot: +3 = +3 [ranks] +0 [Wis] Survival: +0 = +0 [ranks] +0 [Wis] Swim: +0 = +0 [ranks] +0 [Str] Use Rope: +2 = +0 [ranks] +2 [Dex] Skill Tricks: [COLOR=red][COLOR=white]Assume quirk [interaction]: Eliminates familiarity spot bonuses when in disguise.[/COLOR] [B]I know nothing about skill tricks do you have something I can read on them?[/B] [/COLOR][Level 1] Deadly Defence PHB2) [Human] Lucky start (Comp. Scoundrel) -[B][COLOR=red] please list what this feat does[/COLOR][/B] [House rule] Deceitful (+2 disguise / +2 forgery) Traveler’s Outfit 1gp 0 lb (worn) [COLOR=red][B]first set if clothes is free...[/B][/COLOR] Leather armour 10gp 15 lb (worn) Short sword 10gp 2 lb (worn in scabbard on belt) Dagger 2gp 1 lb (concealed in boot) Light crossbow 35gp 4 lb +20 bolts 2gp 2 lb Backpack w/ concealed flap 3gp 2 lb (worn) Water skin 1gp 4 lb (in backpack) Bedroll 1sp 5 lb (in backpack) Flint and Steel 1gp (in backpack) Thieves tools 30gp 1lb (in concealed flap) [COLOR=red][B]have total gp spent 94.1 leftover should be 30.9 (and I see this character diesn;t have a horse, opps on my part)[/B][/COLOR] [B][COLOR=#ff0000]I have taken and set you up a better character sheet for you to copy paste will put it in next post. You are missing alot of stuff that while yes can be assumed but is better if it is listed and ready.[/COLOR][/B] [COLOR=white]HM[/COLOR] [/QUOTE]
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