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<blockquote data-quote="Dragonwriter" data-source="post: 5648207" data-attributes="member: 54988"><p>I think he's been brought to his knees more often in the last month of RP than in the rest of the nearly-two-years I've been playing him. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p></p><p>He'd still retreat from a Hydra. They're a vicious foe, and fast healing would quickly negate any damage done. IMO, they're a bad example of a puzzle-monster, one you <em>must</em> use a very specific set of tactics to defeat. And those tactics are rarely utilized by PCs, because Sunder is generally looked at as only good for destroying treasure. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p>Now, I've got no problem with puzzle-based encounters. It's just when the puzzle is so narrow, contrived and easily stacked against the PCs that it bothers me. Really, look at what the Sunder action entails/requires and you'll soon see it's a huge pain to attempt without Improved Sunder and an Adamantine Weapon (thanks to Hardness just soaking most of the damage you will deal).</p><p></p><p></p><p></p><p>FWIW, the Memento Magica (mentioned above, WotC's later printing of a Spontaneous Caster's Pearl of Power) just gave the caster back one of their used spontaneous spell slots. Doing such a thing would probably be a lot easier than keeping track of this limitation.</p><p>(And the Memento was designed to look like a crystal dragon scale. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />)</p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 5648207, member: 54988"] I think he's been brought to his knees more often in the last month of RP than in the rest of the nearly-two-years I've been playing him. :lol: He'd still retreat from a Hydra. They're a vicious foe, and fast healing would quickly negate any damage done. IMO, they're a bad example of a puzzle-monster, one you [i]must[/i] use a very specific set of tactics to defeat. And those tactics are rarely utilized by PCs, because Sunder is generally looked at as only good for destroying treasure. :erm: Now, I've got no problem with puzzle-based encounters. It's just when the puzzle is so narrow, contrived and easily stacked against the PCs that it bothers me. Really, look at what the Sunder action entails/requires and you'll soon see it's a huge pain to attempt without Improved Sunder and an Adamantine Weapon (thanks to Hardness just soaking most of the damage you will deal). FWIW, the Memento Magica (mentioned above, WotC's later printing of a Spontaneous Caster's Pearl of Power) just gave the caster back one of their used spontaneous spell slots. Doing such a thing would probably be a lot easier than keeping track of this limitation. (And the Memento was designed to look like a crystal dragon scale. :D) [/QUOTE]
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