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Off to War - canceled
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<blockquote data-quote="Zerith" data-source="post: 5928638" data-attributes="member: 99953"><p>the logic for a kobold would be that trouble makers, paralytically smart ones with leader ship potential, are made into merchants, give them room to think, that tends to breed individuality, greed and want of personal advancement in kobolds. Atypically this ends up with the Kobold in question scouting out possible locations for a new lair and then when a tribe splits get themselves installed as the new tribe's all-watcher.</p><p></p><p>Being half copper dragon, and thus a naturally unashamed pranster would mark him early on as a truble maker, being a half dragon also makes him innately intelligent and, well, Kobolds all but warship dragons as gods definitive. from any all-watcher's prospective he could end up leading a lair to prosperity prity easily.</p><p></p><p>That and it's cannon that 1% of all kobold lairs are CG <img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" /></p><p></p><p>Anyways; backtracking a character concept ago, about arranging for the character to acquire lycanthropy if we did this, how would it be handled? would the character aquire the templet slowly, 1 ECL at each fallowing level up, up front by sacking class levels, something in between?</p><p>Additionally, when you said polymorph him into a kobold (or logicly something else) are you talking a permanent affect that basically changes the character race, a practically permanent one (can be dispelled, for example, but then simply returns some time latter) or just the default spell?</p><p>If the former I gotta wonder what happens to the character's feat for being human :/</p></blockquote><p></p>
[QUOTE="Zerith, post: 5928638, member: 99953"] the logic for a kobold would be that trouble makers, paralytically smart ones with leader ship potential, are made into merchants, give them room to think, that tends to breed individuality, greed and want of personal advancement in kobolds. Atypically this ends up with the Kobold in question scouting out possible locations for a new lair and then when a tribe splits get themselves installed as the new tribe's all-watcher. Being half copper dragon, and thus a naturally unashamed pranster would mark him early on as a truble maker, being a half dragon also makes him innately intelligent and, well, Kobolds all but warship dragons as gods definitive. from any all-watcher's prospective he could end up leading a lair to prosperity prity easily. That and it's cannon that 1% of all kobold lairs are CG :angel: Anyways; backtracking a character concept ago, about arranging for the character to acquire lycanthropy if we did this, how would it be handled? would the character aquire the templet slowly, 1 ECL at each fallowing level up, up front by sacking class levels, something in between? Additionally, when you said polymorph him into a kobold (or logicly something else) are you talking a permanent affect that basically changes the character race, a practically permanent one (can be dispelled, for example, but then simply returns some time latter) or just the default spell? If the former I gotta wonder what happens to the character's feat for being human :/ [/QUOTE]
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