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<blockquote data-quote="Axel" data-source="post: 5937856" data-attributes="member: 93196"><p>Rodric</p><p> </p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Cleric</p><p>Level: 3</p><p>Alignment: Lawful Neutral</p><p>Languages: Common</p><p>Deity: Tor</p><p>[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 15 +2</p><p>DEX: 10 +0</p><p>CON: 12 +1</p><p>INT: 10 +0</p><p>WIS: 16 +3 </p><p>CHA: 14 +2</p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 8 (LvL 1) + 3 (Con, 3 levels) + 2d8 </p><p>AC: 10 + 4 (armour) + 2 (shield)</p><p>AC Touch: 10 = 10 + 0 (DEX)</p><p>AC Flatfooted: 16 = 10 + 4 (armour) + 2 (shield) </p><p>INIT: +0 = +0 (DEX)</p><p>BAB: +2 = +2 (Cleric)</p><p>Fort: +4 = +3 (base) + 1 (CON)</p><p>Reflex: +1 = +1 (base) + 0 (DEX)</p><p>Will: +6 = +3 (base) + 3 (WIS)</p><p>Speed: 30'</p><p>Damage Reduction: none</p><p>Spell Resistance: none</p><p></p><p>[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Long Sword(melee): +5 = +2 (BAB) + 2 (STR) + 1 (FEAT)/DMG:1d8+2(P),CRIT:19-20x2</p><p>Dagger(melee): +4 = +2 (BAB) + 2 (STR)/DMG:1d4+2(PorS),CRIT:19-20x2</p><p>Dagger(range): +2 = +2 (BAB) + 0 (DEX)/DMG:1d4+2(PorS),CRIT:19-20x2,RANGE: 10'</p><p></p><p></p><p>Destruction Domain: Smite, 1/day. Gain +4 to hit, + cleric level (3) in damage with a single melee attack. Declare before use.</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>Size - Meduim</p><p>Speed - 30'</p><p>1 extra feat at first LvL</p><p>+4 skill points at first LvL, +1 skill point every LvL after first</p><p>Bonus Languages: Any</p><p>Favored Class: Any</p><p>[/sblock]</p><p>[sblock=Class Features]</p><p>Divine Spellcasting - Spontaneous Cure Spells (No Chaotic spells)</p><p>Domains (War, Destruction) </p><p>Turn Undead 5 times/day (+2 bonus from Know: Religion)</p><p>Moderate Lawful Aura</p><p>[/sblock]</p><p>[sblock=Feats & Tricks]</p><p>Prof. with all simple weapons</p><p>Armor Prof. - Heavy, all shields except tower shields</p><p>Martial Weapon Proficiency - Longsword (War domain)</p><p>Weapon Focus - Longsword (War domain)</p><p>Power Attack (LvL1)</p><p>Extend Spell (human)</p><p>Alertness (houserule)</p><p>Divine Metamagic - Extend Spell (LvL3)</p><p></p><p></p><p>[/sblock]</p><p></p><p>[sblock=Skills]</p><p></p><p>Skill Ranks: 28 = [4 (class) + 0 (INT)] x 4 (LvL1) + 4 (human) + 8 (level 2,3)</p><p>Max Ranks: 7/3 ACP: -4</p><p> </p><p>[code]</p><p>[U]Total Skill Ability Rank Misc Misc ACP Stat[/U]</p><p>+0 = Appraise +0 +0 +0 +0 -- INT</p><p>-4 = Balance +0 +0 +0 +0 -4 DEX </p><p>+2 = Bluff +2 +0 +0 +0 -- CHA</p><p>-2 = Climb +2 +0 +0 +0 -4 STR</p><p>+4 = ()Concentration +1 +3 +0 +0 -- CON</p><p>+0 = ()Craft: +0 +0 +0 +0 -- INT</p><p>+0 = Decipher Script^ +0 +0 +0 +0 -- INT</p><p>+? = ()Diplomacy +2 +? +4 +0 -- CHA</p><p>+0 = Disable Device^ +0 +0 +0 +0 -- DEX</p><p>+2 = Disguise +2 +0 +0 +0 -- CHA</p><p>-4 = Escape Artist +0 +0 +0 +0 -4 DEX</p><p>+0 = Forgery +0 +0 +0 +0 -- INT</p><p>+2 = Gather Information +2 +0 +0 +0 -- CHA</p><p>+2 = Handle Animal^ +2 +0 +0 +0 -- CHA</p><p>+9 = ()Heal +3 +6 +0 +0 -- WIS</p><p>-4 = Hide +0 +0 +0 +0 -4 DEX</p><p>+2 = Intimidate +2 +0 +0 +0 -- CHA</p><p>+2 = Jump +2 +0 +0 +0 +0 STR</p><p>+0 = ()Knowledge:Arcana^ +0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Arch&Engn^+0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Dungeons^ +0 +0 +0 +0 -- INT</p><p>+1 = Knowledge:Geography^+0 +1 +0 +0 -- INT</p><p>+2 = ()Knowledge:History^ +0 +2 +0 +0 -- INT</p><p>+0 = Knowledge:Local^ +0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Nature^ +0 +0 +0 +0 -- INT</p><p>+0 = Knowledge:Nobility^ +0 +0 +0 +0 -- INT</p><p>+5 = ()Knowledge:Religion^ +0 +5 +0 +0 -- INT</p><p>+0 = ()Knowledge:Planes^ +0 +0 +0 +0 -- INT</p><p>+2 = Listen +0 +0 +0 +2 -- INT</p><p>-4 = Move Silently +0 +0 +0 +0 -4 DEX</p><p>+0 = Open Locks^ +0 +0 +0 +0 -- DEX</p><p>+3 = Perform +3 +0 +0 +0 -- CHA</p><p>+8 = ()Profession (Soldier)^ +3 +5 +0 +0 -- WIS</p><p>+0 = Ride +0 +0 +0 +0 -- DEX</p><p>+3 = Sense Motive +3 +0 +0 +0 -- WIS</p><p>+0 = Sleight of Hand^ +0 +0 +0 +0 +0 DEX</p><p>n/a = Speak Language^ n/a +0 n/a n/a n/a n/a</p><p>+1 = ()Spellcraft^ +0 +1 +0 +0 -- INT</p><p>+5 = Spot +3 +0 +0 +2 -- WIS</p><p>+3 = Survival +3 +0 +0 +0 -- WIS</p><p>-6 = Swim +2 +0 +0 +0 -8* STR</p><p>-4 = Tumble^ +0 +0 +0 +0 -4 DEX</p><p>+3 = Use Magic Device^ +3 +0 +0 +0 -- CHA</p><p>+0 = Use Rope +0 +0 +0 +0 -- DEX[/code]</p><p>() = class skill</p><p>^ = trained only</p><p>* = double ACP</p><p>[/sblock]</p><p> </p><p>[sblock=Equipment]</p><p>[code]</p><p>[U]Item(location) Cost Weight[/U]</p><p>Traveler's Outfit(worn) free 0lb</p><p>Scale Mail(worn) 50gp 30lb</p><p>Heavy wooden shield (worn, on back) 7 gp 10lb</p><p>Long sword 10gp 2lb </p><p>(worn in scabbard on belt)</p><p>Dagger(worn in scabbard on belt) 2gp 1lb</p><p>Backpack 2gp 2lb</p><p>Water skin(in backpack) 1gp 4lb</p><p>Bedroll(in backpack) 1sp 5lb</p><p>Belt pouch 1gp 0.5lb</p><p>FlintandSteel(in backpack) 1gp ---</p><p>9 days rations 9sp 9lb</p><p>Whetstone 2cp 1lb</p><p>Holy symbol (wooden) 1gp --</p><p>Hunting horn 1gp 2lb</p><p>[/code]</p><p> </p><p><strong>Treasure:</strong> ???</p><p> </p><p>Total weight carried: 65 (light)</p><p> </p><p><u>Carrying Capacity:</u></p><p>Light: 00-66lbs</p><p>Medium: 67-133lbs</p><p>Heavy: 134-200lbs</p><p>Lift Over Head: 200lbs</p><p>Lift Off Ground: 400lbs</p><p>Push/Drag: 1000lbs</p><p>[/sblock]</p><p> </p><p>[sblock=Personal Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 23</p><p>Height: 5'11"</p><p>Weight: 183 lbs</p><p>Hair Colour: Black</p><p>Eye Colour: Brown</p><p>Skin Colour: Tanned and weatherbeaten</p><p> </p><p>Appearance: Solid looking, shaved head, mustache with no beard. Always carries his head high and shoulders back. Tattoos of various places visited (whether invited or otherwise) across both arms - working on a full sleeve.</p><p></p><p>Missing little finger on his left hand. Wears a red woolen cap into every battle, claiming it gives him luck.</p><p></p><p>Demeanor: Confident, prone to solve problems with violence, racist with varying degrees of severity to all non-humans.[/sblock] </p><p>[sblock=Background]</p><p>Rodric is one of four survivors from the mercenary group The Grey Company. He says little of the last battle of the group, as do the other three survivors.</p><p></p><p>Rodric has served all his adolescence and manhood in various military groups, having been singled out as a chosen of Tor in his very first battle. While standing in the vanguard against a Troll incursion a raven landed on his helm. The sign was enough for his fellow soldiers. They protected him from having his skull crushed by a Troll's club. Afterwards, he survived, prospered and learned his true calling well enough. </p><p></p><p>Survival has always been Rodric's true gift. More of any men under his authority survive than most other priests, or indeed officers. This makes him popular amongst the rank and file - though Rodric is never sure why or how he seems to pull through his red woolen cap gives him something to show the troops.</p><p></p><p>After nearly a decade fighting an unimaginable number of foes, for an equally unimaginable number of employers, Rodric has developed a healthy animosity against non-humans and a strong (bordering on paranoid) distrust of strangers, particularly non-human strangers.</p><p>[/sblock]</p><p>[sblock=Adventure Log]</p><p>[/sblock]</p><p>[sblock=Level Ups] </p><p></p><p>[/sblock]</p><p></p><p>C&C welcome. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Axel, post: 5937856, member: 93196"] Rodric [sblock=Game Info] Race: Human Class: Cleric Level: 3 Alignment: Lawful Neutral Languages: Common Deity: Tor [/sblock] [sblock=Abilities] STR: 15 +2 DEX: 10 +0 CON: 12 +1 INT: 10 +0 WIS: 16 +3 CHA: 14 +2 [/sblock] [sblock=Combat] HP: 8 (LvL 1) + 3 (Con, 3 levels) + 2d8 AC: 10 + 4 (armour) + 2 (shield) AC Touch: 10 = 10 + 0 (DEX) AC Flatfooted: 16 = 10 + 4 (armour) + 2 (shield) INIT: +0 = +0 (DEX) BAB: +2 = +2 (Cleric) Fort: +4 = +3 (base) + 1 (CON) Reflex: +1 = +1 (base) + 0 (DEX) Will: +6 = +3 (base) + 3 (WIS) Speed: 30' Damage Reduction: none Spell Resistance: none [/sblock] [sblock=Weapon Stats] Long Sword(melee): +5 = +2 (BAB) + 2 (STR) + 1 (FEAT)/DMG:1d8+2(P),CRIT:19-20x2 Dagger(melee): +4 = +2 (BAB) + 2 (STR)/DMG:1d4+2(PorS),CRIT:19-20x2 Dagger(range): +2 = +2 (BAB) + 0 (DEX)/DMG:1d4+2(PorS),CRIT:19-20x2,RANGE: 10' Destruction Domain: Smite, 1/day. Gain +4 to hit, + cleric level (3) in damage with a single melee attack. Declare before use. [/sblock] [sblock=Racial Traits] Size - Meduim Speed - 30' 1 extra feat at first LvL +4 skill points at first LvL, +1 skill point every LvL after first Bonus Languages: Any Favored Class: Any [/sblock] [sblock=Class Features] Divine Spellcasting - Spontaneous Cure Spells (No Chaotic spells) Domains (War, Destruction) Turn Undead 5 times/day (+2 bonus from Know: Religion) Moderate Lawful Aura [/sblock] [sblock=Feats & Tricks] Prof. with all simple weapons Armor Prof. - Heavy, all shields except tower shields Martial Weapon Proficiency - Longsword (War domain) Weapon Focus - Longsword (War domain) Power Attack (LvL1) Extend Spell (human) Alertness (houserule) Divine Metamagic - Extend Spell (LvL3) [/sblock] [sblock=Skills] Skill Ranks: 28 = [4 (class) + 0 (INT)] x 4 (LvL1) + 4 (human) + 8 (level 2,3) Max Ranks: 7/3 ACP: -4 [code] [U]Total Skill Ability Rank Misc Misc ACP Stat[/U] +0 = Appraise +0 +0 +0 +0 -- INT -4 = Balance +0 +0 +0 +0 -4 DEX +2 = Bluff +2 +0 +0 +0 -- CHA -2 = Climb +2 +0 +0 +0 -4 STR +4 = ()Concentration +1 +3 +0 +0 -- CON +0 = ()Craft: +0 +0 +0 +0 -- INT +0 = Decipher Script^ +0 +0 +0 +0 -- INT +? = ()Diplomacy +2 +? +4 +0 -- CHA +0 = Disable Device^ +0 +0 +0 +0 -- DEX +2 = Disguise +2 +0 +0 +0 -- CHA -4 = Escape Artist +0 +0 +0 +0 -4 DEX +0 = Forgery +0 +0 +0 +0 -- INT +2 = Gather Information +2 +0 +0 +0 -- CHA +2 = Handle Animal^ +2 +0 +0 +0 -- CHA +9 = ()Heal +3 +6 +0 +0 -- WIS -4 = Hide +0 +0 +0 +0 -4 DEX +2 = Intimidate +2 +0 +0 +0 -- CHA +2 = Jump +2 +0 +0 +0 +0 STR +0 = ()Knowledge:Arcana^ +0 +0 +0 +0 -- INT +0 = Knowledge:Arch&Engn^+0 +0 +0 +0 -- INT +0 = Knowledge:Dungeons^ +0 +0 +0 +0 -- INT +1 = Knowledge:Geography^+0 +1 +0 +0 -- INT +2 = ()Knowledge:History^ +0 +2 +0 +0 -- INT +0 = Knowledge:Local^ +0 +0 +0 +0 -- INT +0 = Knowledge:Nature^ +0 +0 +0 +0 -- INT +0 = Knowledge:Nobility^ +0 +0 +0 +0 -- INT +5 = ()Knowledge:Religion^ +0 +5 +0 +0 -- INT +0 = ()Knowledge:Planes^ +0 +0 +0 +0 -- INT +2 = Listen +0 +0 +0 +2 -- INT -4 = Move Silently +0 +0 +0 +0 -4 DEX +0 = Open Locks^ +0 +0 +0 +0 -- DEX +3 = Perform +3 +0 +0 +0 -- CHA +8 = ()Profession (Soldier)^ +3 +5 +0 +0 -- WIS +0 = Ride +0 +0 +0 +0 -- DEX +3 = Sense Motive +3 +0 +0 +0 -- WIS +0 = Sleight of Hand^ +0 +0 +0 +0 +0 DEX n/a = Speak Language^ n/a +0 n/a n/a n/a n/a +1 = ()Spellcraft^ +0 +1 +0 +0 -- INT +5 = Spot +3 +0 +0 +2 -- WIS +3 = Survival +3 +0 +0 +0 -- WIS -6 = Swim +2 +0 +0 +0 -8* STR -4 = Tumble^ +0 +0 +0 +0 -4 DEX +3 = Use Magic Device^ +3 +0 +0 +0 -- CHA +0 = Use Rope +0 +0 +0 +0 -- DEX[/code] () = class skill ^ = trained only * = double ACP [/sblock] [sblock=Equipment] [code] [U]Item(location) Cost Weight[/U] Traveler's Outfit(worn) free 0lb Scale Mail(worn) 50gp 30lb Heavy wooden shield (worn, on back) 7 gp 10lb Long sword 10gp 2lb (worn in scabbard on belt) Dagger(worn in scabbard on belt) 2gp 1lb Backpack 2gp 2lb Water skin(in backpack) 1gp 4lb Bedroll(in backpack) 1sp 5lb Belt pouch 1gp 0.5lb FlintandSteel(in backpack) 1gp --- 9 days rations 9sp 9lb Whetstone 2cp 1lb Holy symbol (wooden) 1gp -- Hunting horn 1gp 2lb [/code] [B]Treasure:[/B] ??? Total weight carried: 65 (light) [U]Carrying Capacity:[/U] Light: 00-66lbs Medium: 67-133lbs Heavy: 134-200lbs Lift Over Head: 200lbs Lift Off Ground: 400lbs Push/Drag: 1000lbs [/sblock] [sblock=Personal Details] Size: Medium Gender: Male Age: 23 Height: 5'11" Weight: 183 lbs Hair Colour: Black Eye Colour: Brown Skin Colour: Tanned and weatherbeaten Appearance: Solid looking, shaved head, mustache with no beard. Always carries his head high and shoulders back. Tattoos of various places visited (whether invited or otherwise) across both arms - working on a full sleeve. Missing little finger on his left hand. Wears a red woolen cap into every battle, claiming it gives him luck. Demeanor: Confident, prone to solve problems with violence, racist with varying degrees of severity to all non-humans.[/sblock] [sblock=Background] Rodric is one of four survivors from the mercenary group The Grey Company. He says little of the last battle of the group, as do the other three survivors. Rodric has served all his adolescence and manhood in various military groups, having been singled out as a chosen of Tor in his very first battle. While standing in the vanguard against a Troll incursion a raven landed on his helm. The sign was enough for his fellow soldiers. They protected him from having his skull crushed by a Troll's club. Afterwards, he survived, prospered and learned his true calling well enough. Survival has always been Rodric's true gift. More of any men under his authority survive than most other priests, or indeed officers. This makes him popular amongst the rank and file - though Rodric is never sure why or how he seems to pull through his red woolen cap gives him something to show the troops. After nearly a decade fighting an unimaginable number of foes, for an equally unimaginable number of employers, Rodric has developed a healthy animosity against non-humans and a strong (bordering on paranoid) distrust of strangers, particularly non-human strangers. [/sblock] [sblock=Adventure Log] [/sblock] [sblock=Level Ups] [/sblock] C&C welcome. :) [/QUOTE]
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