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<blockquote data-quote="Zerith" data-source="post: 5965143" data-attributes="member: 99953"><p>Welp, the character is presently running:</p><p>Str 11 +0</p><p>Dex 12 +1</p><p>Con 12 +1</p><p>Int 14 +2</p><p>Wis 16 +3</p><p>Cha 15 +2</p><p></p><p>Sacred Vow</p><p>Vow of Nonviolence</p><p>Subduing Strike</p><p>Intuitive Attack</p><p>Negotiator</p><p></p><p>as a Cleric 1, Human Paragon 2</p><p>[if I had recalled H.P. sooner that would have made things simpler ^_^; ]</p><p></p><p></p><p>As for my track record, it seems to only include characters I've simply talked about and not the one I've used; he had Able Learner and ObtainFamiliar as far as none PhB1 feats went.</p><p>Highly fair :/</p><p></p><p></p><p>And as for the man at arms: their cannon as a standard, unnamed, NPC, with the same overall ability scores as a mere 1/4 CR villager (You can find them, Men at arms and the knife ears on page 3 of the rogues Gallery)<span style="color: sienna"></span></p><p><span style="color: sienna">[sblock=Villiager]</span></p><p>medium humaniod (human)</p><p>Hit Dice: 1d4+3 (5 hp)</p><p>Initiative: +1</p><p>Speed: 30 ft. (6 squares)</p><p>Armor Class: 11 (+1 Dex), touch 11, flat-footed 10</p><p>Base Attack/Grapple: +0/+2</p><p>Attack: +2 melee (1d6+2 simple weapon)</p><p>Full Attack: +2 melee (1d6+2 simple weapon)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: none</p><p>Special Qualities: none</p><p>Saves: Fort +1, Ref +1, Will +2 </p><p>Abilities: Str 14, Dex 12, Con 13, Int 8, Wis 15, Cha 10</p><p>Skills: Profession(any) +9, (second skill based off profession) </p><p>Feats: Skill Focus (profession), Toughness</p><p>Environment: any</p><p>Organization: community 10-50</p><p>Challenge Rating: 1/4</p><p>Treasure: none</p><p>Alignment: any</p><p>Advancement: by class[/sblock]</p><p>The big thing was I wanted him to have about the same Str as a named NPC that was about his size, if I had thought about it then, I would have just had him work his way to H.P. 3 for another 2 and that would nug his str into the ballpark :3</p><p></p><p>Anyways, back onto point, dos the present PC's core stats look alright thus far? (I'm not looking for any trades beyond maybe a skill swap or two at this point, just so you know.<img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" />)</p><p>But I think I won't be using H.P. for a long sword on second thought, maces work better in regards to Pelor <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>I'll likely just pick up heavy shield use as a weapon with it ^_^</p></blockquote><p></p>
[QUOTE="Zerith, post: 5965143, member: 99953"] Welp, the character is presently running: Str 11 +0 Dex 12 +1 Con 12 +1 Int 14 +2 Wis 16 +3 Cha 15 +2 Sacred Vow Vow of Nonviolence Subduing Strike Intuitive Attack Negotiator as a Cleric 1, Human Paragon 2 [if I had recalled H.P. sooner that would have made things simpler ^_^; ] As for my track record, it seems to only include characters I've simply talked about and not the one I've used; he had Able Learner and ObtainFamiliar as far as none PhB1 feats went. Highly fair :/ And as for the man at arms: their cannon as a standard, unnamed, NPC, with the same overall ability scores as a mere 1/4 CR villager (You can find them, Men at arms and the knife ears on page 3 of the rogues Gallery)[COLOR=sienna] [sblock=Villiager][/COLOR] medium humaniod (human) Hit Dice: 1d4+3 (5 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 11 (+1 Dex), touch 11, flat-footed 10 Base Attack/Grapple: +0/+2 Attack: +2 melee (1d6+2 simple weapon) Full Attack: +2 melee (1d6+2 simple weapon) Space/Reach: 5 ft./5 ft. Special Attacks: none Special Qualities: none Saves: Fort +1, Ref +1, Will +2 Abilities: Str 14, Dex 12, Con 13, Int 8, Wis 15, Cha 10 Skills: Profession(any) +9, (second skill based off profession) Feats: Skill Focus (profession), Toughness Environment: any Organization: community 10-50 Challenge Rating: 1/4 Treasure: none Alignment: any Advancement: by class[/sblock] The big thing was I wanted him to have about the same Str as a named NPC that was about his size, if I had thought about it then, I would have just had him work his way to H.P. 3 for another 2 and that would nug his str into the ballpark :3 Anyways, back onto point, dos the present PC's core stats look alright thus far? (I'm not looking for any trades beyond maybe a skill swap or two at this point, just so you know.B-)) But I think I won't be using H.P. for a long sword on second thought, maces work better in regards to Pelor :D I'll likely just pick up heavy shield use as a weapon with it ^_^ [/QUOTE]
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