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<blockquote data-quote="HolyMan" data-source="post: 4836730" data-attributes="member: 84167"><p><span style="color: red">I am going to allow this variant mainly do to your great background work i see nothing wrong with a magic missile throwning average swordsmen <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></span></p><p> </p><p><span style="color: #ff0000"><strong><em>BUT</em></strong>, you will have to do all this math for me please... Just take and make a new game rule information sheet for me. And not a loses this gains that, </span><span style="color: #ff0000">in note pad list everything like in the PHB; HD, class skills, weapon and armor prof. and two new with the modified numbers a Spells Known and table 3-16 (phb pg 52) with the new BAB/spells per day/ and saves listed to lvl 20 sorry for the work but it will make easier reference for me as Iplot ahead</span></p><p> </p><p>HM. I have decided to go with the <a href="http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#sorcererVariantBattleSorcerer" target="_blank">Battle Sorcerer</a> variant. Although I may decide to change to the Hunter / Druid later.</p><p> </p><p>Here is the first draft of my character. Still need to flesh out his feline familiar. OK its a white and ginger cat called Mogins.</p><p> </p><p>As far as equipment is concerned, I just have armor and weapons. I am assuming that everything else (camping equipment, supplies,etc.) will be supplied by the army.</p><p> </p><p>[sblock="Trinham"]</p><p>Male, Human , Battle Sorcerer(1)</p><p>Chaotic Good</p><p> </p><p><strong>Height:</strong> 5' 10", <strong>Weight:</strong> 168 lbs., <strong>Age:</strong> 18</p><p><strong>Hair:</strong> Blond, <strong>Eyes:</strong> Brown, <strong>Skin:</strong> Fair</p><p> </p><p><strong>Languages:</strong> Common</p><p> </p><p>STR 12 (+1) [base 12] {4 pts}</p><p>DEX 14 (+2) [base 14] {6 pts}</p><p>CON 13 (+1) [base 13] {5 pts}</p><p>INT 10 (+0) [base 10] {2 pts}</p><p>WIS 10 (+0) [base 10] {2 pts}</p><p>CHA 18 (+4) [base 18] {16 pts}</p><p> </p><p><strong>Move:</strong> 6 Squares,30 ft. <span style="color: red">ACP: 0</span></p><p><strong>Initiative:</strong> +2</p><p> </p><p><strong>Armor Class:</strong> 15 (10 Base, +2 Ability, +3 Armor)</p><p> </p><p><strong>Hit Points:</strong> 9 (1st Level: [8 +1(con mod)])</p><p><strong>BAB:</strong> +0, Melee +1, Ranged +2, Grapple +1</p><p> </p><p><strong>Fortitude:</strong> +1 (+0 Base, Mod +1)</p><p><strong>Reflex:</strong> +2 (+0 Base, Mod +2)</p><p><strong>Will:</strong> +2 (+2 Base)</p><p> </p><p><strong>SKILLS</strong></p><p>Concentration +5 (4 Ranks, +1 CON)</p><p>Concentration (Cast defensively) +9 (4 Ranks, +1 CON, +4 Misc.)</p><p>Intimidate +6 (2 Ranks, +4 CHA)</p><p>Spellcraft +4 (4 Ranks)</p><p><span style="color: red">List the number of skill points I have you at 20 points but you only spent 14 i may be wrong</span></p><p><strong>FEATS</strong> </p><p>Armor Proficiency (Light)</p><p>Combat Casting</p><p>Combat Reflexes</p><p>Martial Weapon Proficiency (Longsword)</p><p>Self-Sufficient</p><p>Simple Weapon Proficiency</p><p> </p><p><strong>SPECIAL QUALITIES</strong></p><p>Summon Familiar</p><p> </p><p>Unarmed Strike +1 Melee (1d3+1, 20/x2)</p><p>Crossbow, Light +2 ranged (1d8, 80 ft., 19-20/x2)</p><p>Longsword +1 Melee (1d8+1, 19-20/x2)</p><p> </p><p><strong>KNOWN SPELLS</strong></p><p>Sorcerer Level 0 Spells</p><p>- Daze</p><p>- Flare</p><p>- Mage Hand</p><p> </p><p>Sorcerer Level 1 Spells</p><p>- Magic Missle</p><p> </p><p>[/sblock][sblock="Equipment"][code]</p><p>[B]Equipment Qty Weight Cost[/B]</p><p>Longsword 1 4 15</p><p>Explorer's Outfit 1 8 0</p><p>Studded Leather 1 20 25</p><p>[COLOR=red]Your starting gold is 75gp use it however you want you may want to by a shield not that you'll use it but it is part of your starting equipment from your old barracks just for flavor[/COLOR]</p><p>[/code]</p><p> </p><p><strong>Money:</strong> 0</p><p><strong>Load:</strong> 41 lbs. (Light)</p><p> </p><p><strong>Light Load:</strong> upto 43Ilbs</p><p><strong>Medium Load:</strong> 44-86Ilbs</p><p><strong>Heavy Load:</strong> 87-130Ilbs</p><p><strong>Maximum Load:</strong> 130Ilbs</p><p>[/sblock][sblock=BACKGROUND]Trinham was the only son of Aliphons Wood, carpenter for the village of ?<span style="color: red">(village of ? insert any name you want this is our game) </span>Although his father wanted him to follow in his footstep, Trinham had no particular aptitude for working wood and unlike his father, no particular love of working wood.</p><p> </p><p>Therefore, as soon as the local lord started recruiting for the war, Trinham said good bye to his parent and went off to enroll in the army.</p><p> </p><p>Shortly after Trinham had completed basic training, his barracks was subjected to strange poltergeist and ghostly apparitions. A short and speedy investigation concluded that Trinham was starting to manifest sorcerous powers. Trinham was placed under the tutelage of Archimedes, the lord's advisor. Archimedes managed to teach Trinham how to control his powers. However, when he was returned to his unit, no one had any idea what to do with him or how to use him. [/sblock]</p><p> </p><p><span style="color: red">Love the background I can't wait to make Archimedes Stat block lol</span></p></blockquote><p></p>
[QUOTE="HolyMan, post: 4836730, member: 84167"] [COLOR=red]I am going to allow this variant mainly do to your great background work i see nothing wrong with a magic missile throwning average swordsmen ;)[/COLOR] [COLOR=#ff0000][/COLOR] [COLOR=#ff0000][B][I]BUT[/I][/B], you will have to do all this math for me please... Just take and make a new game rule information sheet for me. And not a loses this gains that, [/COLOR][COLOR=#ff0000]in note pad list everything like in the PHB; HD, class skills, weapon and armor prof. and two new with the modified numbers a Spells Known and table 3-16 (phb pg 52) with the new BAB/spells per day/ and saves listed to lvl 20 sorry for the work but it will make easier reference for me as Iplot ahead[/COLOR] HM. I have decided to go with the [URL="http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#sorcererVariantBattleSorcerer"]Battle Sorcerer[/URL] variant. Although I may decide to change to the Hunter / Druid later. Here is the first draft of my character. Still need to flesh out his feline familiar. OK its a white and ginger cat called Mogins. As far as equipment is concerned, I just have armor and weapons. I am assuming that everything else (camping equipment, supplies,etc.) will be supplied by the army. [sblock="Trinham"] Male, Human , Battle Sorcerer(1) Chaotic Good [B]Height:[/B] 5' 10", [B]Weight:[/B] 168 lbs., [B]Age:[/B] 18 [B]Hair:[/B] Blond, [B]Eyes:[/B] Brown, [B]Skin:[/B] Fair [B]Languages:[/B] Common STR 12 (+1) [base 12] {4 pts} DEX 14 (+2) [base 14] {6 pts} CON 13 (+1) [base 13] {5 pts} INT 10 (+0) [base 10] {2 pts} WIS 10 (+0) [base 10] {2 pts} CHA 18 (+4) [base 18] {16 pts} [B]Move:[/B] 6 Squares,30 ft. [COLOR=red]ACP: 0[/COLOR] [B]Initiative:[/B] +2 [B]Armor Class:[/B] 15 (10 Base, +2 Ability, +3 Armor) [B]Hit Points:[/B] 9 (1st Level: [8 +1(con mod)]) [B]BAB:[/B] +0, Melee +1, Ranged +2, Grapple +1 [B]Fortitude:[/B] +1 (+0 Base, Mod +1) [B]Reflex:[/B] +2 (+0 Base, Mod +2) [B]Will:[/B] +2 (+2 Base) [B]SKILLS[/B] Concentration +5 (4 Ranks, +1 CON) Concentration (Cast defensively) +9 (4 Ranks, +1 CON, +4 Misc.) Intimidate +6 (2 Ranks, +4 CHA) Spellcraft +4 (4 Ranks) [COLOR=red]List the number of skill points I have you at 20 points but you only spent 14 i may be wrong[/COLOR] [B]FEATS[/B] Armor Proficiency (Light) Combat Casting Combat Reflexes Martial Weapon Proficiency (Longsword) Self-Sufficient Simple Weapon Proficiency [B]SPECIAL QUALITIES[/B] Summon Familiar Unarmed Strike +1 Melee (1d3+1, 20/x2) Crossbow, Light +2 ranged (1d8, 80 ft., 19-20/x2) Longsword +1 Melee (1d8+1, 19-20/x2) [B]KNOWN SPELLS[/B] Sorcerer Level 0 Spells - Daze - Flare - Mage Hand Sorcerer Level 1 Spells - Magic Missle [/sblock][sblock="Equipment"][code] [B]Equipment Qty Weight Cost[/B] Longsword 1 4 15 Explorer's Outfit 1 8 0 Studded Leather 1 20 25 [COLOR=red]Your starting gold is 75gp use it however you want you may want to by a shield not that you'll use it but it is part of your starting equipment from your old barracks just for flavor[/COLOR] [/code] [B]Money:[/B] 0 [B]Load:[/B] 41 lbs. (Light) [B]Light Load:[/B] upto 43Ilbs [B]Medium Load:[/B] 44-86Ilbs [B]Heavy Load:[/B] 87-130Ilbs [B]Maximum Load:[/B] 130Ilbs [/sblock][sblock=BACKGROUND]Trinham was the only son of Aliphons Wood, carpenter for the village of ?[COLOR=red](village of ? insert any name you want this is our game) [/COLOR]Although his father wanted him to follow in his footstep, Trinham had no particular aptitude for working wood and unlike his father, no particular love of working wood. Therefore, as soon as the local lord started recruiting for the war, Trinham said good bye to his parent and went off to enroll in the army. Shortly after Trinham had completed basic training, his barracks was subjected to strange poltergeist and ghostly apparitions. A short and speedy investigation concluded that Trinham was starting to manifest sorcerous powers. Trinham was placed under the tutelage of Archimedes, the lord's advisor. Archimedes managed to teach Trinham how to control his powers. However, when he was returned to his unit, no one had any idea what to do with him or how to use him. [/sblock] [COLOR=red]Love the background I can't wait to make Archimedes Stat block lol[/COLOR] [/QUOTE]
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