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<blockquote data-quote="Theroc" data-source="post: 5101851" data-attributes="member: 83115"><p>Marshal: I can definitely see some RP potential of a rivalry between the Marshal and Lora if he attempts to take command without some form of notice from Martomum and the like. That's not necessarily bad.</p><p></p><p>Druid: I can see possible tension of a different sort there, depending on how the character would interact with Aidan and Lora. Or none at all. Depends there.</p><p></p><p>Rogue: Haha, either Aidan would get along keen with him, or dislike him as he's a sneaky thief(depending who Aidan sees him stealing from. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />)</p><p></p><p>Cleric: Aidan would immediately begin asking the cleric about whether he could treat Aidan's father's illnesses, listing off any symptoms he could think of.</p><p></p><p>Just my little RP analysis. For party mechanics:</p><p>We lack any healing or sneaking and trapfinding. Those seem most vital, which seems to leave the Marshal out, but as your preference, you may not want to worry with it. We have a couple healing potions if we're really in a fix.</p></blockquote><p></p>
[QUOTE="Theroc, post: 5101851, member: 83115"] Marshal: I can definitely see some RP potential of a rivalry between the Marshal and Lora if he attempts to take command without some form of notice from Martomum and the like. That's not necessarily bad. Druid: I can see possible tension of a different sort there, depending on how the character would interact with Aidan and Lora. Or none at all. Depends there. Rogue: Haha, either Aidan would get along keen with him, or dislike him as he's a sneaky thief(depending who Aidan sees him stealing from. :P) Cleric: Aidan would immediately begin asking the cleric about whether he could treat Aidan's father's illnesses, listing off any symptoms he could think of. Just my little RP analysis. For party mechanics: We lack any healing or sneaking and trapfinding. Those seem most vital, which seems to leave the Marshal out, but as your preference, you may not want to worry with it. We have a couple healing potions if we're really in a fix. [/QUOTE]
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