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Off To War... Recriutment/Discussion
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<blockquote data-quote="HolyMan" data-source="post: 5229228" data-attributes="member: 84167"><p><span style="color: red"><strong>Breaking out the red pen... LOL</strong> </span></p><p></p><p>Malaroc</p><p>Human</p><p>22 Years Old</p><p>5'10"</p><p>181 lbs</p><p>Sandy Colored Hair</p><p>Copper Eyes</p><p> </p><p>An average appearing human at a glance, Malaroc is anything but when the time comes. A good looking male, his features are strong and he keeps in good condition; being well toned and up for hard work when needed. He keeps clean shaven, with mid length sandy brown hair and copper eyes that glint in the sun. He often is able to fill in where needed, though his strength is best used in melee combat. </p><p> </p><p>He is a weaponsmith by trade, barely starting out, but he longs for adventure and excitement. His innate powers seem to be manifesting, and he has learned to help out his nearby allies when the time arises. He keeps his weapons in top shape as well, knowing that he must reply on them for the most part. </p><p> </p><p><span style="color: red"><strong>I really wish to expand on this and add why Malaroc is a Dragin Shaman, and how this all will work in our world.</strong></span></p><p> </p><p>Name: Malaroc </p><p>Sex: Male</p><p>Race: Human</p><p>Class: Copper Dragon Shaman 1 </p><p> </p><p>[sblock=Attributes][code]</p><p>[B][U]Attributes[/U][/B]</p><p>Str: 14 (+2) (6POINTS)</p><p>Dex: 17 (+3) (13POINTS)</p><p>Con: 14 (+2) (6POINTS)</p><p>Int: 8 (-1) (0POINTS)</p><p>Wis: 10 (+0) (2POINTS)</p><p>Cha: 15 (+2) (8POINTS)</p><p> </p><p>HP: 12hp</p><p>BAB: +0</p><p>Initiative: +3</p><p>Grapple: +2</p><p>Speed: 30'</p><p> </p><p> Base Armor Shld Dex DB Nat Misc Total</p><p>Armor: 10 +3 +1 +3 +0 +0 +0 +17 (+1 Shield from 2WpnDef)</p><p>Touch: 13 </p><p>Flatfooted: 14</p><p>ACP: -1 </p><p> </p><p>[B][U]Saves[/U][/B]</p><p> Base Mod Misc Total</p><p>Fort: 2 +2 +0 +4</p><p>Ref: 0 +3 +0 +3</p><p>Will: 2 +0 +0 +2</p><p> </p><p>[B][U]Languages[/U][/B]</p><p> Common [/code][/sblock]</p><p> </p><p>[sblock=Feats/Skills]</p><p><strong><u>Feats</u></strong></p><p>Two Weapon Fighting (Reduced Penalties for fighting w/2 weapons)</p><p>Two Weapon Defense (+1 Shield AC w/ 2 weapons, +2 if Fighting Defensively)</p><p>Persuasive (+2 to Intimidate/Bluff)</p><p> </p><p>**Trade out Proficiency with Shield and Medium Armor for 2 Feats at Second Level (Weapon Finesse and Exotic Weapon Proficiency - Due to BAB +1 Prerequisite)</p><p> </p><p>[code][B][U]Skills[/U][/B]: (2Class Skill Points +2CampaignBonus -1 INT X4, +4 Human=16)</p><p>Skill Points: 16 Max Ranks: 4/2</p><p>Skills Ranks Mod Misc Total</p><p> </p><p>Balance (cc) 0 +3 -1 +2</p><p>Bluff 4 +2 +2 +8</p><p>Climb 0 +2 -1 +1</p><p>Craft(Weaponsmith) 4 -1 +0 +3</p><p>Hide 0 +3 +0 +3</p><p>Jump 0 +2 -1 +1</p><p>Intimidate 4 +2 +2 +8</p><p>Knowledge (Nature) 0 -1 +0 -1</p><p>Move Silently (cc) 0 +3 -1 +2</p><p>Search 0 -1 +0 -1</p><p>Swim (cc) 2 +2 -2 +2 [/code]</p><p> </p><p><span style="color: red"><strong>ACP penalty applies to hide checks</strong></span>[/sblock]</p><p> </p><p>[sblock=Dragon Shaman Abilities]</p><p><strong><u>Class Abilities</u></strong></p><p>Proficiency - Simple Weapons & Light Armor</p><p>Totem Dragon - Copper Dragon </p><p><strong>Draconic Aura +1</strong> (All allies within 30' affected)</p><p>[code] </p><p>Energy Shield = Foes hitting you are ally w/ natural attack/nonreach weapon take 2 points acid dmg</p><p>Power = +1 bonus to melee dmg</p><p>Vigor = Fast Healing 1 if under half of max HP[/code]</p><p>[/sblock]</p><p> </p><p>[sblock=Combat][code]</p><p>[B][U]Attacks[/U][/B]</p><p> Spiked Gauntlet = +2 to hit, 1d4+2dmg, x2, P</p><p> Morningstar = +2 to hit, 1d8+2dmg, x2, B&P</p><p> Dagger = +2 to hit, 1d4+2dmg, 19-20/x2, P-S</p><p> Javelin = +3 to hit, 1d6+2, x2, 30', P</p><p> </p><p>[U][B]Combat:[/B][/U]</p><p>Melee +2</p><p>Melee 2WpnFighting +0/+0</p><p>Ranged +3 [/code][/sblock]</p><p> </p><p>[sblock=Equipment][code]</p><p>[B][U]Equipment[/U][/B]: 1gp 1sp 3cp[COLOR=red][B] have you at 34gp 1sp 3cp btu I didn't spend the money[/B][/COLOR]</p><p>[COLOR=red][B] on materials but that 34 would be a good start to changing the spiked guantlets[/B][/COLOR]</p><p>[COLOR=red][B] into Dragon Guantlets[/B][/COLOR]</p><p>Item Cost(gp) Weight (lbs)</p><p>Studded Leather 25 20</p><p>Backpack 2 2</p><p>Artisan Tools 5 5</p><p>Morningstar 8 6</p><p>Spiked Gauntlets x2 10 2</p><p>Dagger x2 4 2</p><p>Javelin x2 2 4</p><p>Belt Pouch 1 .5</p><p>Chalk x5 (colored) .05 0 </p><p>Rations x2 1 2</p><p>Signal Whistle .8 0</p><p>Signet Ring 5 0</p><p>Torch x2 .02 2</p><p>Flint & Steel 1 0</p><p>Artisans Outfit 1 4</p><p>Waterskin 1 4</p><p>Crafting Materials x2 12 2</p><p>Dragon Gauntlet 20 2</p><p> </p><p>[COLOR=red][B]Artisan's outfit is free and weighs nothing so long as you are wearing it. [/B][/COLOR]</p><p>[COLOR=red][B]Also not sure about this crafting stuff something else we need to talk [/B][/COLOR]</p><p>[COLOR=red][B]about. You character should have time to finish the Dragon Guantlets [/B][/COLOR]</p><p>[COLOR=red][B]after the fight as there will be a little down time for some of you.[/B][/COLOR]</p><p> </p><p> </p><p>Current Total Weight = 57.5 [B][COLOR=red]have your wieght at 49.5 ([/COLOR][COLOR=red]but that is without [/COLOR][/B]</p><p>[B][COLOR=red] crafted materials)[/COLOR][/B]</p><p> </p><p>Light Load Max = 58 lbs</p><p>Medium Load Max= 116 lbs</p><p>Heavy Load Max = 175 lbs</p><p>Lift off Ground = 350 lbs</p><p>Overhead = 175 lbs</p><p>Drag = 875 lbs[/code][/sblock]</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5229228, member: 84167"] [COLOR=red][B]Breaking out the red pen... LOL[/B] [/COLOR] Malaroc Human 22 Years Old 5'10" 181 lbs Sandy Colored Hair Copper Eyes An average appearing human at a glance, Malaroc is anything but when the time comes. A good looking male, his features are strong and he keeps in good condition; being well toned and up for hard work when needed. He keeps clean shaven, with mid length sandy brown hair and copper eyes that glint in the sun. He often is able to fill in where needed, though his strength is best used in melee combat. He is a weaponsmith by trade, barely starting out, but he longs for adventure and excitement. His innate powers seem to be manifesting, and he has learned to help out his nearby allies when the time arises. He keeps his weapons in top shape as well, knowing that he must reply on them for the most part. [COLOR=red][B]I really wish to expand on this and add why Malaroc is a Dragin Shaman, and how this all will work in our world.[/B][/COLOR] Name: Malaroc Sex: Male Race: Human Class: Copper Dragon Shaman 1 [sblock=Attributes][code] [B][U]Attributes[/U][/B] Str: 14 (+2) (6POINTS) Dex: 17 (+3) (13POINTS) Con: 14 (+2) (6POINTS) Int: 8 (-1) (0POINTS) Wis: 10 (+0) (2POINTS) Cha: 15 (+2) (8POINTS) HP: 12hp BAB: +0 Initiative: +3 Grapple: +2 Speed: 30' Base Armor Shld Dex DB Nat Misc Total Armor: 10 +3 +1 +3 +0 +0 +0 +17 (+1 Shield from 2WpnDef) Touch: 13 Flatfooted: 14 ACP: -1 [B][U]Saves[/U][/B] Base Mod Misc Total Fort: 2 +2 +0 +4 Ref: 0 +3 +0 +3 Will: 2 +0 +0 +2 [B][U]Languages[/U][/B] Common [/code][/sblock] [sblock=Feats/Skills] [B][U]Feats[/U][/B] Two Weapon Fighting (Reduced Penalties for fighting w/2 weapons) Two Weapon Defense (+1 Shield AC w/ 2 weapons, +2 if Fighting Defensively) Persuasive (+2 to Intimidate/Bluff) **Trade out Proficiency with Shield and Medium Armor for 2 Feats at Second Level (Weapon Finesse and Exotic Weapon Proficiency - Due to BAB +1 Prerequisite) [code][B][U]Skills[/U][/B]: (2Class Skill Points +2CampaignBonus -1 INT X4, +4 Human=16) Skill Points: 16 Max Ranks: 4/2 Skills Ranks Mod Misc Total Balance (cc) 0 +3 -1 +2 Bluff 4 +2 +2 +8 Climb 0 +2 -1 +1 Craft(Weaponsmith) 4 -1 +0 +3 Hide 0 +3 +0 +3 Jump 0 +2 -1 +1 Intimidate 4 +2 +2 +8 Knowledge (Nature) 0 -1 +0 -1 Move Silently (cc) 0 +3 -1 +2 Search 0 -1 +0 -1 Swim (cc) 2 +2 -2 +2 [/code] [COLOR=red][B]ACP penalty applies to hide checks[/B][/COLOR][/sblock] [sblock=Dragon Shaman Abilities] [B][U]Class Abilities[/U][/B] Proficiency - Simple Weapons & Light Armor Totem Dragon - Copper Dragon [B]Draconic Aura +1[/B] (All allies within 30' affected) [code] Energy Shield = Foes hitting you are ally w/ natural attack/nonreach weapon take 2 points acid dmg Power = +1 bonus to melee dmg Vigor = Fast Healing 1 if under half of max HP[/code] [/sblock] [sblock=Combat][code] [B][U]Attacks[/U][/B] Spiked Gauntlet = +2 to hit, 1d4+2dmg, x2, P Morningstar = +2 to hit, 1d8+2dmg, x2, B&P Dagger = +2 to hit, 1d4+2dmg, 19-20/x2, P-S Javelin = +3 to hit, 1d6+2, x2, 30', P [U][B]Combat:[/B][/U] Melee +2 Melee 2WpnFighting +0/+0 Ranged +3 [/code][/sblock] [sblock=Equipment][code] [B][U]Equipment[/U][/B]: 1gp 1sp 3cp[COLOR=red][B] have you at 34gp 1sp 3cp btu I didn't spend the money[/B][/COLOR] [COLOR=red][B] on materials but that 34 would be a good start to changing the spiked guantlets[/B][/COLOR] [COLOR=red][B] into Dragon Guantlets[/B][/COLOR] Item Cost(gp) Weight (lbs) Studded Leather 25 20 Backpack 2 2 Artisan Tools 5 5 Morningstar 8 6 Spiked Gauntlets x2 10 2 Dagger x2 4 2 Javelin x2 2 4 Belt Pouch 1 .5 Chalk x5 (colored) .05 0 Rations x2 1 2 Signal Whistle .8 0 Signet Ring 5 0 Torch x2 .02 2 Flint & Steel 1 0 Artisans Outfit 1 4 Waterskin 1 4 Crafting Materials x2 12 2 Dragon Gauntlet 20 2 [COLOR=red][B]Artisan's outfit is free and weighs nothing so long as you are wearing it. [/B][/COLOR] [COLOR=red][B]Also not sure about this crafting stuff something else we need to talk [/B][/COLOR] [COLOR=red][B]about. You character should have time to finish the Dragon Guantlets [/B][/COLOR] [COLOR=red][B]after the fight as there will be a little down time for some of you.[/B][/COLOR] Current Total Weight = 57.5 [B][COLOR=red]have your wieght at 49.5 ([/COLOR][COLOR=red]but that is without [/COLOR][/B] [B][COLOR=red] crafted materials)[/COLOR][/B] Light Load Max = 58 lbs Medium Load Max= 116 lbs Heavy Load Max = 175 lbs Lift off Ground = 350 lbs Overhead = 175 lbs Drag = 875 lbs[/code][/sblock] [/QUOTE]
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