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Offhand Attacks
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<blockquote data-quote="Kaffis" data-source="post: 4282046" data-attributes="member: 10305"><p>But look at the benefit of this at-will power you're proposing: You get to make a normal attack with your standard action (which can even be an encounter power! but I'll use a basic attack just to be as conservative as possible) for 1[W]+Str, and then make a 1[W]+Str offhand attack. Now, compare to Twin Strike, the only TWF at-will in Core: two attacks for 1[W]. So, dumping a minor action (which is, for the most part, relatively rarely used) gives you 2xStr damage for the round or more. I'd take that at-will as a ranger *over* Twin Strike. Or, better yet, I'd take it AND Twin Strike, for 3[W]+Str in a round, and 3 attack rolls to potentially crit on.</p><p></p><p>Now, turn to the rogue, and you're doubling his opportunities to crit his sneak attack, which is a not insignificant benefit.</p><p></p><p>Finally, I really don't see the need for something like this. The Two Weapon Fighting feat already adds damage in a balanced manner, and as has been mentioned, fighters can gain the benefit of multiple weapon categories, and rogues can carry a light blade to key their powers off of, along with a heavier weapon for when they don't have CA or are making OAs. The Warlord is the only martial class I'm seeing that doesn't really get much mileage out of TWF beyond the +1 feats, and I'm pretty much okay with that.</p></blockquote><p></p>
[QUOTE="Kaffis, post: 4282046, member: 10305"] But look at the benefit of this at-will power you're proposing: You get to make a normal attack with your standard action (which can even be an encounter power! but I'll use a basic attack just to be as conservative as possible) for 1[W]+Str, and then make a 1[W]+Str offhand attack. Now, compare to Twin Strike, the only TWF at-will in Core: two attacks for 1[W]. So, dumping a minor action (which is, for the most part, relatively rarely used) gives you 2xStr damage for the round or more. I'd take that at-will as a ranger *over* Twin Strike. Or, better yet, I'd take it AND Twin Strike, for 3[W]+Str in a round, and 3 attack rolls to potentially crit on. Now, turn to the rogue, and you're doubling his opportunities to crit his sneak attack, which is a not insignificant benefit. Finally, I really don't see the need for something like this. The Two Weapon Fighting feat already adds damage in a balanced manner, and as has been mentioned, fighters can gain the benefit of multiple weapon categories, and rogues can carry a light blade to key their powers off of, along with a heavier weapon for when they don't have CA or are making OAs. The Warlord is the only martial class I'm seeing that doesn't really get much mileage out of TWF beyond the +1 feats, and I'm pretty much okay with that. [/QUOTE]
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